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EA Announces Subscription Service for Xbox One (Includes DA:I Early Access!)


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#1
Randomjob

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From an IGN article just posted at 

 

http://www.ign.com/a...x-one-ea-access

 

Today, EA revealed EA Access, an Xbox One-exclusive subscription service that grants players access to EA's so-called Vault.

Subscribing to EA Access will cost $4.99 a month (or $29.99 a year), and since the program is technically in beta, only four games will initially be available: FIFA 14,Madden NFL 25Peggle 2, and Battlefield 4, "with more titles being added soon."

 

Additionally, EA Access will also net subscribers 10 percent discounts on all EA digital content, which includes full games and DLC, as well as access to trials of new EA games nearly a week before they come out (with saves that copy over to the final game, should you choose to purchase it later). Games that will be eligible for early access and save copy-over are Madden NFL 15, NHL 15, FIFA 15, NBA Live 15, and Dragon Age: Inquisition.

 

Memberships can be purchased on Xbox Live, and will also be available at retail stores like GameStop and online destinations like Amazon. The subscription service will launch "soon," according to EA, and will be available in North America and Europe.

We'll have more on EA Access as soon as it launches.


  • OctagonalSquare aime ceci

#2
Allan Schumacher

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I merged the two topics on this.


  • TripleThreeTwo et Bekkael aiment ceci

#3
Allan Schumacher

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Does the 10% discount apply to just the main game, or future DLC's as well?

 

I'm pretty sure it applies to anything that is purchased digitally.


  • Ilidan_DA aime ceci

#4
Allan Schumacher

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EA said exclusions and/or additional conditions may apply. So, unless you have inside information, it'd be better to wait until EA announces more information.

 

This is always the case, yes.


  • Kalyppso, WoolyJoe et azrael_1289 aiment ceci

#5
Allan Schumacher

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Recently the release date for DAI was pushed back about 6 weeks. While I'm sure that some of this additional time will be used for polishing the game and catching bugs, clearly the game will have to be finished and ready for release, including console certification and all that business, a week or two earlier than we might otherwise think, to give EA time to put an artificial delay on its release and then offer MicroSoft and Sony a chance to bribe EA for the opportunity for their customers to get around the delay.

 

We're also sitting on a digital copy of the game as we wait for physical copies to be manufactured and delivered to stores.  Console certification typically happens more than a week or two before the "announced release date" (since it's required for us to deploy anything), so a week wouldn't make any difference in that regard.

 

After a game passes certification and goes gold, the content is locked down.  We can prep patches or DLC support (if we were doing Day One DLC, which we aren't) in that time, but digital versions of the game just sit idly by collecting virtual dust until stores receive their copies of the game.  Unless you're suggesting we release the digital version of the game for everybody before the physical copies are available?


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#6
Allan Schumacher

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Don't you?

 

You've shifted the discussion point, so I'm not really interested in discussing this any further unfortunately.  I got the impression that you were of the opinion that we are intentionally delaying the game to then demand money from the platform makers in order to get preferential treatment.  I was pointing out that your assumptions are wrong because the digital copy of the game is always available before the release date.

 

I don't know the details of the arrangement, so I can't even confirm nor deny that this was a result of Microsoft paying us money or simply Microsoft saying "Sure we'll let you do that."


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