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Auto attack for Mage what do you prefer?


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#51
Altima Darkspells

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I want the AA that let's me auto-attack while moving. So I guess the hand blast.

As far as I know, a magical staff spews fire for the same reason a magical sword is covered in fire: the enchantment within it.

An auto-attack using hand blasts should deplete a small amount of mana each time it's used as the enchantment isn't there to provide most of the energy.


In some cultures, one hand absorbs energy while the other projects it. In this case, this could be used to explain the hand blast--the mage is absorbing mana from the staff (thus making the staff more like a capacitor, which would explain why all mages everywhere use the damn thing) and projecting it through her hand, which would be more accurate than with a staff.

Or some other hand-wavey BS.

#52
Guest_Puddi III_*

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I always took magic staves as a focus for magic energy, not a source. Otherwise it seems like any class ought to be able to pew pew with them. But even though the energy comes from the mage and is focused by the staff, they never lost mana for that. It would be the same concept as a warrior not losing stamina for a sword swing, or the at-will powers in D&D.



#53
TheChosenOne

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Hand Blast.

I want to see lighting blasts from my fingertips!!



#54
adorkable-panda

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I've always been for the theory that maybe it's staff dance when you're stationary and it's handblast whist moving. I thought that'd be a wonderful compromise. 


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#55
TurretSyndrome

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I've always been for the theory that maybe it's staff dance when you're stationary and it's handblast whist moving. I thought that'd be a wonderful compromise. 

 

Check out the E3 videos. It doesn't work exactly as you say but the way it does is; smaller attacks = hand blasts, heavy ones = staff. That's what we're going to see in retail most likely. The DA 2 staff attacks were from the Alpha.



#56
Guest_Puddi III_*

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Check out the E3 videos. It doesn't work exactly as you say but the way it does is; smaller attacks = hand blasts, heavy ones = staff. That's what we're going to see in retail most likely. The DA 2 staff attacks were from the Alpha.


Pretty sure everything we've seen has been Alpha or Pre-Alpha. That includes the E3 videos.

#57
HeyCal

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For the love of the maker, please no hand blasts... I could practically hear the dumb little pew pews as I watched the e3 trailer. The staff movements are much better and make it much more dynamic. But then again, anything is better than DA:O's terrible Mage animations, guh.

#58
DarthLaxian

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lots of stuff anoy you Lax :P

 

As per the topic - I really do like the idea of staff blasts if they're similar to the da2 staff blasts. I like the idea that Staves help "circle trained" mages focus their magic when they're not casting full-blown spells. Plus I extra enjoyed the whole "smack stuff with my staff if they get to close" animation, and as someone who did color guard in highschool there's just something so.. satisfying about the stave twirling ;)

 

Which then means I want more hand-blasts from non "circle trained" mages (solas!)

 

:) you are right - I am quite critical (and I am vocal about it, too)

 

Note:

 

Yes, if you use a staff, you should be able to do all that (use it as a melee-weapon, channel stuff through it etc.), but if you don't have one (or don't want to use it...) you still should have an auto-attack (magic is not dependent on a focus in DA - lucky them, I'd hate being disarmed and not being able to reach my magic...even more as a mage who normally does not have formal combat-training...so you would be useless without it...hand to hand is not something that works well without any training :(

 

greetings LAX



#59
SardaukarElite

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I don't want either. The more magic is used the less impressive the actual spells are.

 

I'd rather mages just use normal weapons, but I know that jars with BioWare's idea of class dependent weapons.



#60
Rosey

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:) you are right - I am quite critical (and I am vocal about it, too)

 

Note:

 

Yes, if you use a staff, you should be able to do all that (use it as a melee-weapon, channel stuff through it etc.), but if you don't have one (or don't want to use it...) you still should have an auto-attack (magic is not dependent on a focus in DA - lucky them), I'd hate being disarmed and not being able to reach my magic...even more as a mage who normally does not have formal combat-training...so you would be useless without it...hand to hand is not something that works well without any training :(

 

greetings LAX

 

 

You are correct, my good sir!

 

I would think being disarmed would be a bad thing for anyone, though :P Video game mechanics aside, being disarmed usually results in being dead :P

 

In the case of a mage being disarmed, they can fall back to their magic -- but if a mage is close enough to their enemy to BE disarmed, chances are they're getting a sword or shield to the face right afterwards to stun/kill them before they can get off a spell.

 

That's kind of the reason I loved DA2's mage melee attack. Enemy to close? Staff smack. There's no time to conjure up a spell if you're about to take a sword to the face. Better to use the solid piece of metal/wood to stun the guy attempting to stab you at close range, and THEN electrocute them or set them on fire.

 

On a "realistic" level, I would dare to say Circle mages aren't trained in attacking with their staves quite the way a well trained apostate or dalish mage would be. So some folks, like Vivienne, would probably have a backup dagger in case something like being disarmed were to happen. But I could very clearly see Dorian and Solas being able to Staff Twirl with the best of them. Disarming someone isn't exactly an easy thing to do, even less so if you're being smacked in the face by a big stick. :P

 

As for our PC being able to use other weapons, there would be zero need for a handblast auto attack. If you've got a sword, your auto attack should be stabbing(or.. well.. slashing) with a sword. Otherwise you stand back and cast.

 

So yeah, I can't really ever see hand-blasts as auto attacks. Either you're casting spells, or you're using the enchantment within the staff to shoot projectiles, or you're hitting them physically (be it with the staff, or with another equipped weapon).

 

Hedge mages on the other hand, as we've been told, manifest their magic differently then those trained by circles or in Dalish clans. Which leads to all sorts of shiny new ways for auto attacks to manifest! Maybe their magic manifested as a type of aura that calms their enemies, making it much easier to sneak up and dagger them in the chest! Maybe they learned to focus their magic through their hands only, resulting in hand-blasts as their only means of projecting their magic at all. Maybe they "enchant" their hands and just "auto attack" via punching people in the face with flames on their hands! What I wouldn't give for a super strong and agile unarmed battle mage who can monk-style attack with bare hands and feet... unf...

 

*fans self* I.. I just really want to see more hedge mages...



#61
wintermoons

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Late to the party but I agree completely with the 'mages should know how to defend with the physical staff' argument. It would be a great go-to weapon for when they run out of mana.

 

The idea my mage knows how to pull off something like this is just delightfully badass:

 

tumblr_mx3p38ODxI1sdhuzuo2_500.gif



#62
BENIIICHAT

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Handblast when moving and Staff when stand still. BUT if i must choose only one I will choose handblast. because that make me feel I am the one who cast magic not staff.


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