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Shepard's timeline or not, does everybody really want to play an N7 again?


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#26
SwobyJ

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Bioware is being cagey about the N7 connection. Like they're saying the protagonist isn't an N7 per se.

 

^^^^

 

Totally depends on what N7 means....

 

What does N7 mean to you guys?



#27
Probe Away

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A segment of the N7 wiki page:

"N7 Special Ops

During the Reaper war, Allied forces began recruiting anyone, soldier or mercenary, to serve on the front lines of the conflict. The most experienced operatives formed squads to secure objectives, evacuate civilians, and battle Cerberus or the Reapers deep in enemy territory. Initially led by N7 Alliance marines, these squads were nicknamed the N7 Special Ops. In light of these teams' exemplary service and remarkable bravery, the Alliance allowed this unofficial name to spread across the ranks as a sign of respect for their efforts."

Although these forces weren't strictly N7, it's still a good example of how the classification might start to change over time, even to the point of involving other species.

#28
SwobyJ

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"sign of respect" <<<<<<<<<<<<<<<<<



#29
Iakus

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^^^^

 

Totally depends on what N7 means....

 

What does N7 mean to you guys?

 

 

It means if G12 gets called I have bingo!


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#30
We'll bang okay

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i don't really care, i mean we never really played as an n7. in mass effect 1 we are a  spectre then in 2 like it or not we worked for cerberus and for 3 we just a recruiter for the war



#31
The JoeMan

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I'm all for playing a human N7.  It be great though if you could also play as specialists from other species.  Salarian STG, turian Blackwatch, asari stripper... etc.



#32
L. Han

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But being N7 would explain how you would be good at combat, especially over other 2nd rate gun-for-hire in the galaxy.



#33
Raizo

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I don't mind. In truth I kind of assumed that the protagonist of the next ME would have to be affiliated with some sort of military organisation. For better and for worse combat his a huge part of games like this and it is easier for the developer to justify the protagonist shooting killing hundreds and thousands of people if he/she is part of the armed forces.

#34
Ahriman

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to justify the protagonist shooting

I'm getting tired of reading this. Maybe it wasn't that obvious but some humans in Shepard's crew weren't N7, yet somehow they were able to hold gun and even kill with it. A miracle!



#35
KaiserShep

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No. I definitely would prefer if they actually let us roleplay in this one. You know, average galactic citizen trying to make their way in life....maybe they decide to join C-Sec, or N7, or Cerberus, or just go full space pirate with a rag-tag crew. 

 

The fact of the matter is, I'm sick of being shoehorned into certain positions/allegiances before the game ever begins. 

 

 

Who knows....maybe they'll retcon N7, where it doesn't just consist of elite soldiers.

As Han says, this really depends on the plot. With BioWare's penchant for wanting to focus on a certain narrative, it's likely we wouldn't be granted that much freedom, and this seems like an idea for an open-world game. I don't really have a big problem with an open-world when done right, but having this much freedom will cost us in terms of other things, like how companions are written into the story. The rag-tag crew for the pirate path won't be able to have as much focus, because they can be avoided entirely in the C-Sec, N7 or Cerberus path, but there would have to be a crew of some type for them as well. I don't really expect BioWare to be able to juggle that kind of thing particularly well, since it would be spreading the character lineup rather thin. This would be really problematic, since BioWare draws much of its strength from the secondary characters.



#36
Raizo

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I'm getting tired of reading this. Maybe it wasn't that obvious but some humans in Shepard's crew weren't N7, yet somehow they were able to hold gun and even kill with it. A miracle!


That's not what I meant. What I was referring to is that if one civilian kills another civilian in modern day society then it becomes murder and it can become hard to empathise with a protagonist like this since they are doing something they should not be doing and they are breaking one of the most sacred laws of our society, thou shall not kill.

Make that protagonist a soldier/law enforcement officer however and most people will give them a free pass for going on a mass killing spree since it can be passed off as them doing their duty, their job ( provided that the people they are killing deserve to die, if not it once again becomes murder ).

#37
Farangbaa

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Wasn't that why we were made Spectre?

 

License to kill and mess about.



#38
KaiserShep

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I'm getting tired of reading this. Maybe it wasn't that obvious but some humans in Shepard's crew weren't N7, yet somehow they were able to hold gun and even kill with it. A miracle!

 

N7 or not, most of the humans among Shepard's crew were still military to some capacity. Aside from this, all of them still deferred to a central figure who had wide sweeping authority. Shepard's license to kill essentially became their license as well. But the question is: if you're making a game about a protagonist that is going to shoot hundreds of people to accomplish a goal, what kind of background do you write for this person without automatically making him/her a criminal if not military?



#39
T-Raks

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I would like to play an N7: easy to identify with, likely send out on an important mission as a spec ops member, can easily be in the next big conflict in the mass effect universe - so what's not to like about an N7?

 

I mean Mass Effect is a combat-heavy RPG, so you have to be in a position to shoot a lot and with good reason, right?



#40
Raizo

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^^^^

Totally depends on what N7 means....

What does N7 mean to you guys?

In terms of lore, N7 is the highest rank in the Alliance Special forces.

Having said that I also associate N7 with Mass Effect in general. N7 is all over Shepard's armour, it's on a lot of his/her weapons. It's on a lot of Mass Effect merchandise ( t shirts, jackets, hoodies, etc ). N7 is the unofficial symbol for everything Mass Effect related. Heck Bioware even celebrate November the 7th because of N7 connection.

You don't need to be a rocket scientist to know that Bioware would want to keep the N7 connection running ( even vaguely ) throughout the series full life span so it's not a huge surprise to see N7 logos on the next ME ( I'm getting tired of writing next ME, I'm going back to saying ME4 since it's more convenient ) protagonist's armour or to find that this protagonist will have some vague connection to the N7 program.

Edit:

The big issue with me is that Bioware said they were not interested in creating Shepard 2.0 and yet so far we that's exactly what ME4's ( yeah I went there ) looks like, Shepard 2.0.

#41
Ahriman

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N7 or not, most of the humans among Shepard's were still military to some capacity. Aside from this, all of them still deferred to a central figure who had wide sweeping authority. Shepard's license to kill essentially became their license as well. But the question is: if you're making a game about a protagonist that is going to shoot hundreds of people to accomplish a goal, what kind of background do you write for this person without automatically making him/her a criminal if not military?

In ME1 Shepard was able to kill people because he was a Spectre. Being N7 wouldn't be enough because military has much more strict rules regarding shooting. Killing without an order is a crime.

During ME2 Shepard didn't have any authority to kill people at all. Alliance and Council simply didn't care about mercs, anyone else wouldn't be killed anyway.

And in ME3 was chaos, so being a military just made him official figure, he didn't need "license to kill".

So in the end, we are getting military which is not military. We can play as military in shooter, they drop you out, give objective and you do it. RPG (we still call ME RPG, right?) has freedom, saying "dude, you should save the world, so we give you ship and crew, have your time" is not military in any way.



#42
Lhawke

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I wouldn't mind being an N7 again seeing as I never really felt Shepard was an N7. I wouldn't even mind being a spectre, one that can be loyal to the council this time and not seemingly still part of the Alliance.

 

I wouldn't mind anything actually as long as it is done well and it isn't taken away from you in the first five minutes of the game.

 

Another race only if it is an option.



#43
filetemo

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I was expecting ME4 to be a radical departure

 

No N7, no reapers, post-ending, brave new world, new races, different galaxy perhaps

 

We are getting ME1 take two.

 

That is all.



#44
Farangbaa

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The amount of conclusions people take from a 2 minute video in which the DEV's talk about their feelings and a video of the Mako is astonishing.



#45
filetemo

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The amount of conclusions people take from a 2 minute video in which the DEV's talk about their feelings and a video of the Mako is astonishing.

These are deductions more than conclusions 

 

if there's mako there's N7, if there's N7 there's a pre reaper war world, if there's returning races its between first contact war and rgb choice.

 

That's Shepard's era, if not timeline. 



#46
Farangbaa

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These are deductions more than conclusions


Ok.

if there's mako there's N7


Why? Mako is not N7 exclusive.

if there's N7 there's a pre reaper war world


Why? N7 doesn't cease to exist after the war.

if there's returning races its between first contact war and rgb choice.


Why? Unless you picked refuse, destroy or purposely commited genocide, all the species (SPECIES, NOT RACES) are alive.

That's Shepard's era, if not timeline.


Again, why?

#47
NM_Che56

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^^^^

 

Totally depends on what N7 means....

 

What does N7 mean to you guys?

Well, more to the point: What does it mean to be "connected to" N7?


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#48
Golden_Persona

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I definitely want to see a return of the Spectres at least. Even for someone above the law, capable of doing whatever they wanted, Shepard was still bogged down by *insert race against time galaxy in danger plot* to the point that the title felt pointless. A real Spectre wouldn't have let the situation on Noveria with Matsuo reach the point of an almost all out gun fight. More like "I'm a Spectre, GTFO of my way". It's why Mass Effect 2 is my favorite game in the trilogy, because I always felt like there was room to let loose, chill out and have fun in the universe. I really hope Omega sees a return, but much bigger. Every hub world should at least be the size of the ME1 Citadel, preferably even larger.

 

Being an N7 has no real meaning. It doesn't matter to me what my character's allegiance is, what group they are in. I'm still going to do what I want. Having an N7 patch on our armor means nothing other than our MC is a badass. Playing as a normal civilian? Yeah, no thanks. I play epic adventure games because they are exciting, and I get to be the hero. Sounds like pent up nerd aggression, but I digress. If you are going to be sent on the same mission regardless of affiliation then its no reason to get our panties in a bunch.



#49
Han Shot First

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I'm totally fine with playing as an N7 again. 

 

While I'd also be interested in playing as another background, like a pirate or a mercenary for example, I did enjoy the military atmosphere of the Shepard trilogy and would not be disappointed to return to it.



#50
JamieCOTC

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It really depends on the story. It would be interesting to have a story where N7 meant something, maybe going from recruit to N7 hero or whatever. I wouldn't mind playing Spectre again if it meant something this time (it really didn't mean anything past ME1). My only contention is that if the protagonist is human and N7 it's Shepard 2.0. I'd rather see the ME galaxy from another perspective however, be it a mercenary, pirate, C-Sec, or custodial engineer. And an alien would be nice too.