I've just discovered a placeable nugget in CEP; I'm not sure how I missed it before. The appearance of -- Floor: Mist 4x4 (MCK)* It makes a very nice ground fog (non-animated) except it vanishes when the PC steps above it, and changes hue whenever the PC walks over slight elevation changes. A couple of questions. Is this a graphics card problem or is this just how the placeable functions within the confines of the game engine? Are there any other ground fog solutions that can be use to cover a whole area--possible a large area? Okay, I'm hoping someone has done a ground fog tilemagic hak.. ![]()
Any ideas?





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