I don't care if all you can play is human, just make it good and who cares about the details.
I'm VERY disappointed in human Protagonist only
#26
Posté 30 juillet 2014 - 01:28
#27
Posté 30 juillet 2014 - 01:35
Hopefully they will focus only one a human protagonist instead of having multiple race options that will no doubt hold back the game as a whole.
#28
Posté 30 juillet 2014 - 02:10
- BaaBaaBlacksheep aime ceci
#29
Posté 30 juillet 2014 - 02:27
Racial Choice is not necessarily indicative of someone's personality(or lack thereof)I dont want to play another everyman zero personality shephard.
As far as I can tell, yes. The wording was a bit tricky. According to the Known Features Document, "The Main Character will be a human, male or female, sporting N7 gear. [4] [5] The character is said to have “something to do with N7”. Are there potential exceptions to have other races among N7, or is it guaranteed as Human-Exclusive?It was NOT confirmed humans are the only playable species. It is only confirmed human will be playable, however other species to be playable is still on the table.
As far as my personal take: It'd be nice to have, but it's not really a dealbreaker - particularly if it doesn't quite fit on the lore side.
- Chewin aime ceci
#30
Posté 30 juillet 2014 - 02:32
But Turians and Quarians aren't humans with a funny face, they have very different skeletons. They should walk different than humans.
So you want Bioware to completely reanimate these races? Unlike animating their skeletons based on the human skeleton like they did in ME1-3? Way to quadruple their workload, I think they have more important things to worry about.
#31
Posté 30 juillet 2014 - 02:41
I am ok with playing humans. Most of the aliens feel more like humans in makeup being used to explore an aspect of humanity anyway.
#32
Posté 30 juillet 2014 - 02:45
So you want Bioware to completely reanimate these races? Unlike animating their skeletons based on the human skeleton like they did in ME1-3? Way to quadruple their workload, I think they have more important things to worry about.
what are you talking about? there are animations for all races you used them in your squad, this is why i dont post in forums....
#33
Posté 30 juillet 2014 - 02:48
Racial Choice is not necessarily indicative of someone's personality(or lack thereof)
As far as I can tell, yes. The wording was a bit tricky. According to the Known Features Document, "The Main Character will be a human, male or female, sporting N7 gear. [4] [5] The character is said to have “something to do with N7”. Are there potential exceptions to have other races among N7, or is it guaranteed as Human-Exclusive?
The known features wasn't made by Bioware. In fact that whole thread is filled with wild speculations.
Bioware never stated that humans were the only playable species.
As far as N7 being "human exclusive", technically yes, it started as an Alliance program. At some point during ME3, Admiral Hackett states that spec ops around the galaxy are referring to themselves as N7 and that he'll let it slide because they're helping the war effort.
If the next game is some sort of a reimagining, maybe N7 will have a much broader meaning.
#34
Posté 30 juillet 2014 - 02:52
So you want Bioware to completely reanimate these races? Unlike animating their skeletons based on the human skeleton like they did in ME1-3? Way to quadruple their workload, I think they have more important things to worry about.
Yes.
what are you talking about? there are animations for all races you used them in your squad, this is why i dont post in forums....
I have a tip for you:
Learn to read.
#35
Posté 30 juillet 2014 - 03:12
Yep, I'm aware of both. The former, since I've already known the authors for years, and the latter thanks to the earlier link in the video via N7 Shadow 90.The known features wasn't made by Bioware. Bioware never stated that humans were the only playable species.
Hard to say, but I'm open to the idea. What part of the timeline we end up in may allow for more elbow room in that department. Sounds good to me.If the next game is some sort of a reimagining, maybe N7 will have a much broader meaning.
I'll agree to that. Unless the transition to the new game somehow made their animations look unnatural or jarring, I wouldn't see a point in changing the original format.I think Bioware has more important things on their plate than reanimating their humanoid alien species to not walk like humans, essentially retconning the physiology of these species. To humans, turians are scaly humans, to turians, humans are fleshy turians.
#36
Posté 30 juillet 2014 - 03:17
Yes.
I think Bioware has more important things on their plate than reanimating their humanoid alien species to not walk like humans, essentially retconning the physiology of these species. To humans, turians are scaly humans, to turians, humans are fleshy turians.
#37
Posté 30 juillet 2014 - 04:01
I'm actually in favor of certain aliens having specific animations. I said awhile back that it'd be cool if aliens like Turians, Quarians and other "doglegged" species had a slight bounce in their step (sort of like the aliens in The Arrival starring Charlie Sheen). The Krogan could be much more lumbering and "weighty". Yes, as of now they feel heavier than other species, but it could be better. (I think of how 343 made Master Chief feel like you were actually running around as a super soldier with a 2000 pound armored suit on, as compared to the floatiness of previous installments). Bioware could definitely get more unique with the species of the MEU.
I believe a major focus should be revamping the entire look of the series for next gen consoles. Go big or go home. I hardly think it's asking too much considering the dev cycle. It's not unheard of. And Mass Effect could use it. It'd be nice to see it through fresh eyes.
#38
Posté 30 juillet 2014 - 04:01
You'll probably never play as a Krogan in a single player Mass Effect game. The romance scenes would be too weird.
#39
Posté 30 juillet 2014 - 04:05
You'll probably never play as a Krogan in a single player Mass Effect game. The romance scenes would be too weird.
So Charr and Ereba were weird?
That's why the 'race gating' is for. ![]()
They don't need to make it that awkward, maybe a Garrus like romance would fit.
#40
Posté 30 juillet 2014 - 04:11
The Krogan romance would be a "make your own poem" mance....
#41
Posté 30 juillet 2014 - 04:14
I think its safe to say that Shepard was indeed a universally loved character, at least in ME1-2. You don't get stuff like...
... without being a popular character. In ME1 and ME2 Shepard felt like his own person, but you were capable of directing how that person acted to others and in situations.
ME2 Shepard can potentially have the most hilarious, badass personality imaginable. Punching Yahgs dead in the face, pushing mercs out windows, having witty one-liners and reactions to what other people are doing. Did you people who thought Shepard was boring only choose the middle generic soldier dialogue options? Did you people put thought into how Shepard reacted to situations, or did you keep the control stick in the up-left position the whole time during conversations, only moving it to the right to light up the blue paragon options? Don't blame Bioware or Shepard because you played the game in a boring way. If you mix and match you can create a consistent, smart, funny, overall grey character... or he could be a complete A-hole, or Mr. Perfect.
Only in ME3 did players feel like they lost control of their Shepard constantly. Sure there were a couple times in ME1-2 where I felt "woops, my Shepard wouldn't say that" but that's merely because Bioware can't account for every mentality a person playing the game could have. Expecting them to be able to is completely unfair to the studio, but fans act that way towards them anyway.
I don't see how playing as a Turian or a Quarian would help matters at all. We know how humans act, but we don't now exactly how Turians would act in a situation completely. If we play as another species we're just going to apply human logic to them, whether on purpose or by accident. It's human nature.
#42
Posté 30 juillet 2014 - 04:15
No more poems, the Charr/Ereba one was sad enough. DDD:
#43
Posté 30 juillet 2014 - 04:15
If the game is as far out as they say then this is something that could change. DAI made a change like this during development.
#44
Posté 30 juillet 2014 - 04:18
The big advantage Hawke had over the GW and Shep is they didn't have a previous game/DLCs worth of decisions, conversations, and personality choices to take into account. As the conversation code/mechanics improved from one game to the next, BW was able to allow for more personality shaping, where previous good/bad/sarcastic choices added up and shaped all future dialogues.
Hawke was able to benefit the most because they weren't tied to the previous game code limitations. I'm guessing the Inquisitor will also benefit, even more so, from BW's current upgrade to Fb3 and everything they've learned from their previous work.
Starting with a new Protag in the next ME gives the series the fresh start it needs to give us the things we're asking for as far as emotional reaction shaped by our choices. If ME(4) saw a return of Shep, they'd still have to be written somewhat 'bland' to retain consistency with ME 1-3.
If the new dialogue system can handle personality shaping as well as racial choice and NPC reaction to personality and race, we'll see playable races in ME.
We'll have to wait and see in November if DA:I can pull it off and if it's a hit. If so, it ups the chances for the next ME.
#45
Posté 30 juillet 2014 - 05:35
Its not about remedy personality traits its about excitement, playing another human is boring plain and simple!
Because there's absolutely no variety among human beings...
Wait. ![]()
#46
Posté 30 juillet 2014 - 05:38
I'd rather they stick to humans only.
#47
Posté 30 juillet 2014 - 06:04
I'd rather they stick to humans only.
I'm not against offering other races as options, but I have a fairly high requirement to consider it well done. There needs to be a good way the story permits it. DA:O is an example of it being well done, but Mass Effect is much trickier.
#48
Posté 30 juillet 2014 - 06:36
It was clear that they are never going to make a game with an exclusively alien protagonist, but having the option to play non-human is still my biggest wish for ME:Next. I truly, TRULY hated the use of the "humans are special" trope in Mass Effect, and the option to play as an asari or turian would be a step in the right direction, in my opinion.
- Undead Han et WildOrchid aiment ceci
#49
Posté 30 juillet 2014 - 06:41
There's no confirmation whatsoever (unless there is and i missed it, if so feel free to link me) that you'll play only human. And i do hope we can play with different species.
Mass Effect isn't only about humans..... I don't want Shepard 2.0.
My understanding from the recent panel at SDCC is that the protagonist will be human only. However other races may be playable. How does this work? Unlike in Mass Effect where if Shepard dies, the game is over. Dragon Age had it where you can control anyone in your party and take over their actions. They could be talking about that, but it sounds like they're undecided.
So.. human character for the story, but you may be able to play as any race/species you want depending on what's in your party. But then, that function is still being debated internally. That's my understanding.
#50
Posté 30 juillet 2014 - 06:55
But Shepard is sarcastic:
Mikhailovic: Commander, I am not happy.
Shepard: That seems to be a fairly common situation.
I agree. Shepard has a lot of sarcastic lines, they just tend to be the renegade dialogue options.
My favourite was in ME1 when Tali (well it was Tali for me but it depends on who you take on the mission) points out that the team are walking into a trap and Shepard responds with: "your grasp of the obvious is inspiring(!)"
I think it made sense to play as a human in the first Mass Effect (and obviously the next two seeing as you play as the same person) because we were not familiar with the universe and the different species. I would have found it difficult to roleplay as a turian or an asari not knowing anything about them. But now I'd love to get the chance to play as a different species and get a bigger range of backgrounds for the player character.
But hey the Mako is back so I'm sold on the next game already (despite my username that isn't a sarcastic comment I actually do adore the Mako).





Retour en haut







