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RIP


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#126
Kaicel

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Not RIP, just BRB.

 

tumblr_n9jqw7LNXJ1r6mcwfo1_400.gif


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#127
kouzrah

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So you'll play ME3MP on PS3 for limbs but won't play a new game on Xbox with me? Kay

Reefa pls

I don't have an Xbox and I haven't played ME3 with limbs yet.



#128
Pearl (rip bioware)

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I haven't played ME3 with limbs yet.


She sold her copy :(

#129
kouzrah

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She sold her copy :(

What! Why?



#130
Pearl (rip bioware)

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What! Why?

Not sure, I guess she finally lost interest.

#131
kouzrah

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Not sure, I guess she finally lost interest.

Ah well, I can't really blame her. I barely play ME3 anymore myself.



#132
Mindlog

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Big huge image.

EBORNjhl.jpg



#133
FullSpe3D

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Big huge image.

Only 429 Reaper medals? Wow.



#134
Guest_IamBECKY_*

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What! Why?


Cuz she was bad at it

#135
FasterThanFTL

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“Internally, Bungie feels the current console beta version of Destiny was considered more of an Alpha. The console release will be called beta .9 and devs feel a PC release will really be a 1.0 . Plans are to have all bugs removed and sorted out for a March 2015 release. Destiny will be released under publisher Activision and will be available on Steam! The games release will support 1080p / 60 and a future update will enable 2k/4k resolutions.”



#136
Pearl (rip bioware)

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“Internally, Bungie feels the current console beta version of Destiny was considered more of an Alpha. The console release will be called beta .9 and devs feel a PC release will really be a 1.0 . Plans are to have all bugs removed and sorted out for a March 2015 release. Destiny will be released under publisher Activision and will be available on Steam! The games release will support 1080p / 60 and a future update will enable 2k/4k resolutions.”


Source? I'd like to read the full article.

#137
FasterThanFTL

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Source? I'd like to read the full article.

 

http://www.steamfirs...her-activision/


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#138
Marksmad is waving goodbye

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Which quotes an unnamed source.



#139
Guest_IamBECKY_*

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“Internally, Bungie feels the current console beta version of Destiny was considered more of an Alpha. The console release will be called beta .9 and devs feel a PC release will really be a 1.0 . Plans are to have all bugs removed and sorted out for a March 2015 release. Destiny will be released under publisher Activision and will be available on Steam! The games release will support 1080p / 60 and a future update will enable 2k/4k resolutions.”

An MMO being better on PC than console? You don't say.
I'd only play Destiny on PC if I could play with you, lightswitch and air quotes.
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#140
cato potato

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Wow. That looks like a super legit quote from a totally not made up source.



#141
Chealec

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Was mildly interested, saw "From the makers of ... Call of Duty" and "persistent online world" - went "Meh" and closed the browser tab. I'll hold out for Elite: Dangerous instead I think.



#142
Pearl (rip bioware)

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Was mildly interested, saw "From the makers of ... Call of Duty" and "persistent online world" - went "Meh" and closed the browser tab. I'll hold out for Elite: Dangerous instead I think.


Publisher, not maker. Two different things.

#143
Mindlog

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It can't be denied that Elite: Dangerous is also a great choice. Especially if you have an Oculus Rift.



#144
Chealec

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Publisher, not maker. Two different things.

 

Meh - I was just quoting their website (from the "about..." section); the only CoD game I actually liked was the original and the only MMO was Ultima Online - so persistent online space-CoD doesn't really appeal.



#145
cronshaw

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Meh - I was just quoting their website (from the "about..." section); the only CoD game I actually liked was the original and the only MMO was Ultima Online - so persistent online space-CoD doesn't really appeal.

It's more than that. And to be honest the MMO thing is being pushed and It is only marginally similar to most MMOs, though it does technically meet the acronym

The lore is interesting, even if the story seems to be a little hokey and standard. The gameplay is a blast, though they need to work on weapon balance (sound familiar). Each class has a space magicey "super" that is as the name would suggest quite powerful, but they aren't I win buttons. For example the Hunter class summons a glowing hand cannon that one-shots a ton of PvE enemies and pretty much anyone in PvP, but you have to hit something with it. The other two classes supers are AOE, but still need to be timed and aimed properly.

 

Each class also has a specific movement mode, grenade and melee and everything can be upgraded and modified through the leveling process. Then each class has an additional subclass which can be unlocked after lvl 15. It has a looty feel too, weapons are lvl locked and Diablo color coded for rarity. Uncommon weapons and up level up as you use them with the exotic weapons having a ton of powers and benefits when you level them up, while uncommon weapons just unlock a stat boost and one to two different scopes.

 

PvE has (in order of difficulty) free roam, co-op story, strikes (3 man missions), and raids (6 man missions).

I've never played PvP before, but I played it in the beta and had fun even though I was pretty horrible. Only one PvP mode was available in the beta but I think there will be 6 in the full game with i think 6 initial maps. It also seems like it is going to get a ton of pay and free post release content and continuous support until the next game comes out

 

It has quite a lot that I feel would appeal to some fans of ME3MP, though I do realize there is a portion of the player base that is anti FPS and kinda anti "shootiness" in general. It probably wouldn't appeal to those people.  But then I hated first person perspective till I played borderlands and oblivion. 


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#146
Marksmad is waving goodbye

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It's more than that. And to be honest the MMO thing is being pushed and It is only marginally similar to most MMOs, though it does technically meet the acronym

The lore is interesting, even if the story seems to be a little hokey and standard. The gameplay is a blast, though they need to work on weapon balance (sound familiar). Each class has a space magicey "super" that is as the name would suggest quite powerful, but they aren't I win buttons. For example the Hunter class summons a glowing hand cannon that one-shots a ton of PvE enemies and pretty much anyone in PvP, but you have to hit something with it. The other two classes supers are AOE, but still need to be timed and aimed properly.

 

Each class also has a specific movement mode, grenade and melee and everything can be upgraded and modified through the leveling process. Then each class has an additional subclass which can be unlocked after lvl 15. It has a looty feel too, weapons are lvl locked and Diablo color coded for rarity. Uncommon weapons and up level up as you use them with the exotic weapons having a ton of powers and benefits when you level them up, while uncommon weapons just unlock a stat boost and one to two different scopes.

 

PvE has (in order of difficulty) free roam, co-op story, strikes (3 man missions), and raids (6 man missions).

I've never played PvP before, but I played it in the beta and had fun even though I was pretty horrible. Only one PvP mode was available in the beta but I think there will be 6 in the full game with i think 6 initial maps. It also seems like it is going to get a ton of pay and free post release content and continuous support until the next game comes out

 

It has quite a lot that I feel would appeal to some fans of ME3MP, though I do realize there is a portion of the player base that is anti FPS and kinda anti "shootiness" in general. It probably wouldn't appeal to those people.  But then I hated first person perspective till I played borderlands and oblivion. 

 

It's just awesome how much of that is completely incomprehensible to me.

 

I'm utterly delighted to find there's still stuff in here that I know exactly zero about.


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#147
cronshaw

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It's just awesome how much of that is completely incomprehensible to me.

 

I'm utterly delighted to find there's still stuff in here that I know exactly zero about.

Like what?

Would you like some assistance?


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#148
Marksmad is waving goodbye

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Like what?

Would you like some assistance?

 

i like the thought that "Diablo color coded for rarity" will remain forever evocative and always coded to me.



#149
Pearl (rip bioware)

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i like the thought that "Diablo color coded for rarity" will remain forever evocative and always coded to me.


He's saying that item rarity is color-coded similarly to the Diablo franchise.

#150
cronshaw

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i like the thought that "Diablo color coded for rarity" will remain forever evocative and always coded to me.

 

 

I'll leave you to your reverie then