MaliceDelight wrote...
Something along the lines of:
Warden: Where are we going with this
Morrigan: Did you expect we'd be living on a farm, you paint the shed, i'll bake the bread?
Possible answer 1:
Well if you dont want any of those things, nevermind.
Morrigan: I didn't say that exactally its just...Nevermind, i grow tired of this, lets discuss this another time.
Possibility 2:
Whats so wrong with that?
Morrigan: Are you serious "chuckles". You must be joking (along with a few other things) But also shows her weird confusion and inability to reveal anything.
Don't think I encountered that one - I had something along the lines of that first line for the Warden but cannot remember that conversation - I'll be on the lookout in a future playthrough.
If you say "thank you for everything" during the Final Battle she says that she could have done a lot more for you if it was a different time and you were different people. She also says: "I will always remember you my love". There is something huge here. She makes her feelings clear about you, and she obviously desires to be with you... but for some reason she can't.
Hmmm... for me, its more a case of every character in the game in my playthrough had at least some measure of closure, Morrigan's departure is more akin to your partner getting up and leaving you in the middle of the night for reasons unknown, never to be seen again - as a plot device, well played (if its going to be built upon in the future), but for players it's a double edged sword. If we look back at BG2:SoA, at the time, iirc one could take each of the original romances as having run its logical course to its final conclusion by the end of the game, which is what I think you're getting at here, yet these were still developed further in the later expansion.
blademaster7 wrote...
"Aren't we all wishing for a good ending with her story?"
Yes and no... moreso, wishing for "an" ending as I alluded to earlier.
blademaster7 wrote...
"She's your typical mysterious evil girl. You are starting to get to know her and you eventually see her softer side, she starts having feelings for you and at some parts of her dialogue you get the impression that she may just be trying to protect you. You discover an actual person with emotions behind the mask of the "evil witch". In the end though it still ends bad. You learned so much about her and yet you still know very little. So many questions unanswered."
Well, this is what I'm getting at, player's who romanced herare in a
fantastic position as far as potential dialogue is concerned. There
is so much that could be done with her character, but for now its only
confirmed that she will return - what form this reappearance will take
is not yet clear. Of all the characters I've witnessed - there is still definitely scope for further development across the board in a future game, though naturally things would have to be mixed up by throwing in some new characters and discarding/sidelining some of the old. I think the BG series was succesful because we followed one character through his/her exploits until their adventures reached their ultimate conclusion. With many unresolved questions still to be answered across the board, I'm hoping to retain control of my current PC for at least the next core entry to the series. In Dragon Age, we're not playing a a god-child, though what potential changes the darkspawn blood may elicit in the Warden are currently unknown and naturally something I'd like to see explored in future journeys. Morrigan has helped the main character escape death for now - what if we're playing as a character who'd do anything to try and avoid his death sentence - again, something that can really only be explored by a continuation of the current PC.
nYshak wrote...
"True, blademaster7. And that is the reason why DA:O does not end happily with a PC romancing Morrigan. But that does not mean it has to stay that way in a sequel. To be honest what I liked about Morrigan was that - in contrast to Leliana - she isn't as much cliché. Leliana may have a dark past and whatnot but she always struck me as the typical girly girl who likes shoes and pets and make up and bla bla blah."
Leliana reminded me of Imoen somewhat.
I honestly don't know which way its gonna go - on the one hand I vaguely remember reading somewhere that we'd be able to take our character from DA:O forward through a series of games. I'm going to go off a bit of a tangent here, but bear with me.
The ending texts states that this was not the last that Ferelden hears of the MC - is this refering solely to DLC endeavours - are we to take the "true expansion" DLCs as Tales of the Sword Coast-esque filler episodes till the main plot resumes... we don't know - has Bioware even decided yet? On the other hand some are of the opinion that the next game should focus on a completely new MC. I note that both the MC's future exploits and Morrigan+child's fate are BOTH marked with "...for now" which hopefully bodes well.
Wikipedia says that Dragon Age was renamed to DA:Origins in 2008, does this mean that players select their "origin" in DA:O and then deal with differing responses throughout a series of games - or are we to create a character anew with each installment - to my knowledge, we don't know yet. I'm seeing quotes that seem to be pulling in all different directions with regards to DA as a franchise:
"Trilogies have not become a requirement at BioWare. "Dragon Age: Origins," their long announced return to the studio's classic "Baldur's Gate" roots, does not have a story arc that spans a specific number of games."
Do we take this to mean each game will be completely separate, that we have separate arcs that focus on different characters/time periods, or that different arcs may run for an as yet undetermined number of games. Sorry to go somewhat off the core topic, but I felt its fairly relevant to the discussion at hand.
Xandurpein wrote...
I think that the fact that Morrigan's
story ends in tragedy is essential to her story. It would ruin the whole
story if she suddenly did a 180 turn and said it would be fine.
On
top of that I think it is great in a much larger context. Up until
Morrigan you had pretty much gotten used to getting the girl, and
finding the right words aren't really that hard. From now on, you will
always have the nagging fear that in this new game maybe it'll end up
badly, like with Morrigan, and that'll actually make it much more worth
while in my opinion.
I have never been as involved in any RPG romance
as first time I played BG2 and did Viconia's romance. It's not this is
the best written romance, it's just that back then I had no idea if I
would end up getting her or not with my good character. The uncertainty
adds so much.
Oh absolutely, I completely agree on both points, but we're at the point where we can enjoy speculating over the possibilities, twists like this in a game are rare and do promote healthy debate & are good for getting people talking about the game and the potential for the series.
Modifié par Terra_Ex, 26 janvier 2010 - 05:26 .