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I'm kinda disappointed


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#1
splash

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Hi guys,

 

First of all, I love your job. I loved the mass effect trilogy, and I love dragon age.

 

But there is something I need to know. the first dragon age, tactical rpg, was a masterpiece and everyody loved it. Dragon age 2 was a disappointement for a lot of people as an action rpg. I was expecting a dragon age 3 tactical rpg in the style of the first one. so that's my first question, why didn't you do the third one like the first one ?

 

Secondly, and that's a lot more simple, aren't you afraid of the witcher 3 in the action-rpg style ?

 

that's it, I hope you'll see this. Good luck for dragon age inquisition ! I still can't wait to see it ;)



#2
Icy Magebane

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Have you watched the gameplay videos?  They brought back the tactical mode...



#3
waitwhat

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Yeah, if you'd looked into the game at all you'd know that the Tactical Mode is being used as a big selling point. Personally, I won't be using it. I loved the way Dragon Age II played. Not everyone feels the same way you do.

 

... and are people still going on about The Witcher 3 here? Dragon Age being scared of The Witcher would be silly. It's not like Dragon Age was ever the only fantasy WRPG out there. A similar setting and somewhat similar gameplay mechanics doesn't mean there can be only one. They aren't even releasing in the same time frame. Give it a rest, people.


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#4
dutch_gamer

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Secondly, and that's a lot more simple, aren't you afraid of the witcher 3 in the action-rpg style ?

Why should they be afraid of that game? Both games are coming out at different times and so RPG gamers can play both. I just doubt gamers interested in RPGs only buy one RPG per year. Also, you yourself claim you want a more tactical DAI, which generally means less action game play. So wouldn't be so that The Witcher 3 is even less up your alley than DAI?

I am in disagreement that somehow DAI is less tactical than expected, it has tactical view for a reason. Maybe I am misunderstanding the general complaint I see on this forum regarding tactical combat but it just sounds like some gamers want DAI to have the same slow paced combat as DAO, I am glad that with that Bioware tried to find more of a middle way. I feel that DAO's combat is tediously slow. This may be less apparent in tactical view but I do believe enough gamers nowadays also expect more action combat so a middle ground works for this as well. And yes, kickstarter type of RGPs also still sell without all the action combat, but there is no reason to expect a bigger studio to simply keep putting out the same type of RPG as they used to make instead of evolving their games.
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#5
Elite Midget

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DA:O had pretty terrible combat though.

 

DA2's main flaw is that it came it before it was ready. Act 1 and even Act 2 are far more meaty than Act 3 which is criminal. 


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#6
simpatikool

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I actually am really excited about trying this iteration of Dragon Age out. I was a huge fan of DAO, the playstyle reminded me of the claasics that I cut my teeth on. However, to be honest, I really enjoyed the game play of DA2, but was frustrated with a lot of small items, to many in fact to put the game in a great category. (No tactical view, Bland environments, horrid character/toon management windows...we all know the drill) DAI really looks like they have streamlined both mechanics and found a way of blending them.

As a console player, I find this really exciting. Bioware has really raised my expectations with this game, and I hope it really is a great game.

#7
Bigbar

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What really? I thought DAO combat was really boring. DA2 had way better combat only the repetitive environments ruined it. Besides as people have already said they are bringing back the tactical mode for those who want it.


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#8
Nefla

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It looks plenty tactical to me. It looks more tactical than DA:O with spell walls, more detailed and complex commands, and the ability to analyze enemy stats. Admit it, you just miss the DA:O shuffle XD
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#9
JasonPogo

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How can people say Dragon Age 2 had fun combat?  Mindlessly killing waves of bad guys is fun?  Raising the difficulty means giving the bad guys larger health bars?  Those made the combat fun?


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#10
Andraste_Reborn

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I love DA2 combat. Just finished my eighth run half an hour ago! (Probably the last for now, but I imagine I'll go back some day.)

 

Things I found more fun and strategic about the DA2 combat include: faster pacing, more interesting animations, cross-class combos, enemy elemental immunities, no health potion spamming, assassins that stab you in the kidneys and steal your stuff, the entire Force Mage tree, warriors causing friendly fire damage, boss fights that require different strategies to normal combat and Merrill. Just ... Merrill. (I'm never sure if she's my favourite companion because of Eve Myles, or because her specialist tree is so amazing.) I could probably keep going for a while, but those were the first ten things that sprang to mind.

 

There are also a handful of things about it that I find worse in the sequel, like the frequently poor encounter design that included too much padding things out with endless waves, and the inability to scout ahead with stealth and use traps. However, the positives definately outweighed the negatives for me. Now that they've seemingly learned their lesson about the proper use of wave combat (it was done much better in the DLCs) and we have traps again, I have high hopes for DAI.

 

On the whole, though, I enjoyed scything through things with my two-handed warrior in DA2 a lot more than standing in the next room while the mages cast Storm of the Century, then shuffling into place so I could drink endless health potions. It's not like there was nothing wrong with the combat in Origins.


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#11
Andraste_Reborn

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Gah, double post. Clearly bed time, or at least 'lie down and listen to Patrick Weekes interview' time.



#12
dlux

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I was expecting a dragon age 3 tactical rpg in the style of the first one. so that's my first question, why didn't you do the third one like the first one ?

Because games with shallow combat sell better. Theoretically at least, because I know I won't be buying DA:I after what I have seen.

 

Have you watched the gameplay videos?  They brought back the tactical mode...

Tactical mode has nothing to do with tactical combat, it just makes it easier to see the battlefield and make tactical decisions.



#13
Hanako Ikezawa

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Hi guys,

 

First of all, I love your job. I loved the mass effect trilogy, and I love dragon age.

 

But there is something I need to know. the first dragon age, tactical rpg, was a masterpiece and everyody loved it. Dragon age 2 was a disappointement for a lot of people as an action rpg. I was expecting a dragon age 3 tactical rpg in the style of the first one. so that's my first question, why didn't you do the third one like the first one ?

 

Secondly, and that's a lot more simple, aren't you afraid of the witcher 3 in the action-rpg style ?

 

that's it, I hope you'll see this. Good luck for dragon age inquisition ! I still can't wait to see it ;)

There is a bunch of tactical content in DAI, so I can easily say it is a tactical RPG. In fact, with Agents and stuff like that, it's more tactical than DAO was. It just also happens to be an Action RPG as well. A game can be both. 

 

And no, I'm not. The Witcher 3 comes out over 3 months after DAI. With that time gap, and especially them separated by the holiday season, DAI will do more than fine. 



#14
OctagonalSquare

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DAO's combat was so BORING!! At least in DA2 I was actually hitting enemies, not just essentially selecting them and waiting for them to die.



#15
Mihura

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Dragon Age 2 had a half tactic camera and I really found DA:O slow response to combat kinda boring, I think DA:I will be having the better system.

Why some people have this fixation of putting The Witcher 3 against Dragon Age: Inquisition and vice-versa.

They almost have no competition, do people really believe most of the core rpg fandom only buys one rpg per year or something? Besides Dragon Age 2 that was a really poor game beat on sale numbers The Witcher 2, so I really doubt they are worry about that.

I think it hurts them a lot more the fandom rage with things like ME 3 ending and how rush DA2 was. 



#16
Elite Midget

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How can people say Dragon Age 2 had fun combat?  Mindlessly killing waves of bad guys is fun?  Raising the difficulty means giving the bad guys larger health bars?  Those made the combat fun?

Because it's fun, fast, and you gotta think much faster than the slow and boring DA:O combat where it took them forever to even swing their sword in auto-attack, after a lot of VERY awkward shuffling, while you wait for very long Cooldowns with only a couple attack abilities for a good portion of the game if you weren't a Mage. Even than, DA2 Mages > DA:o Mages in terms of fun.. 

 

DA2 also has better AoE options and other classes can actually AoE decently and not it being only a Mage AoEing.



#17
Pateu

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Okay, buddy.

 

DAO was a masterpiece but saying the combat was better... just no.

 

A mage could kill a -WHOLE- group solo in the time it took a 2h warrior to swing his sword 3 times.



#18
Deflagratio

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DA:I definitely  looks like the best of both worlds. That's insanely promising while simultaneously being hopelessly terrifying. Generally the whole "Let's please everyone" approach to games never works.

 

I personally haven't seen a press release that had anything but positive feedback about how the combat feels, but Press is Press and while I don't go so far as to make accusations of bribery, generally (and especially) gaming press is predisposed to be positive about things.



#19
Dubya75

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SO the OP is asking Bioware why Inquisition is not like Origins. Interesting, because IT IS like Origins, only a hell of a lot better (or at least, it will be)!



#20
nici2412

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The Origings comba was slow, boring and somehow dull. Glad it won't make a comeback.



#21
Kage

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This is what happens when part 1 and part 2 have completely different combats. Some people will like the first, some will like the second...

 

Its good to see they managed to get a middle ground and tactical camera too. This must have been a challenge, and I am sure they will reap their benefit for it.



#22
Cainhurst Crow

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How can people say Dragon Age 2 had fun combat?  Mindlessly killing waves of bad guys is fun?  Raising the difficulty means giving the bad guys larger health bars?  Those made the combat fun?

 

Compared to DAO's stand still and shuffle about combat? Yes.

 

You could actually have characters evade in DA2, and flank, and they wouldn't just shuffle to the enemies front and start acting stupid again without you inputting for them to do so because they made auto-attack optional this time around.



#23
bEVEsthda

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Hi guys,

 

First of all, I love your job. I loved the mass effect trilogy, and I love dragon age.

 

But there is something I need to know. the first dragon age, tactical rpg, was a masterpiece and everyody loved it. Dragon age 2 was a disappointement for a lot of people as an action rpg. I was expecting a dragon age 3 tactical rpg in the style of the first one. so that's my first question, why didn't you do the third one like the first one ?

 

Secondly, and that's a lot more simple, aren't you afraid of the witcher 3 in the action-rpg style ?

 

that's it, I hope you'll see this. Good luck for dragon age inquisition ! I still can't wait to see it ;)

 

Don't you worry. Tactical combat DA:O style is back. You probably just haven't seen that side of the game much in the previews, sofar. They have showed it a little though.

 

Don't mind those DA2 fans posting here either. You have to remember that though they are very few in numbers, totally, all of them are here. ^_^  Everyone.

And they will get their combat too. And I think both combat modes will be 'better'.