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Which companions would you not recruit in real life?


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#1
congokong

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I'd never recruit Sten or Zevran in Origins or Velanna in Awakening. It's bothered me how some of the potential companion's recruitments are absurd and makes your character look like an idiot. Even your fellow companions will scold you for some recruitments like Zevran to the point where Morrigan thinks it's a fitting outcome that the Warden get poisoned for sparing him. I think who you choose to recruit is another role-playing aspect of your character. I believe people who blindly recruit everyone use meta-gaming and the knowledge of their pc's "invincibility" to do it.

 

Origins characters who people might have reservations about recruiting:

 

Sten: I'd never recruit him in real life. When I see a giant in a cage who has murdered 8 people including children and won't even give a reason my instinct is to step back. The game nudges you towards recruiting him even if you make no vocal attempt of doing so. Yes, he looks formidable. But there's nothing to indicate he's reliable. Committing terrible acts and then regretting it is the cliche of the wife-beating drunken husband. Not the type you'd want around in case you ****** him off and he slices you with his greatsword. That's assuming he'll even obey your orders or not murder anyone else on your watch. And he's not even a good conversationalist. When I learn later on after recruitment just why he murdered those children it allows you to trust him more. He's still despicable for going on a killing spree over a lost sword though. Sten deserves to die in that cage.

 

Leliana: I'd recruit her. Yes, she comes off as a little crazy at first but it turns out she's really not. A hypocrite, yes, but not crazy. There are many religious people who perceive things like a blossoming flower as a vision. That doesn't mean she's a threat to you, and that's key. She went out of her way to defend you in the inn which already gives her validation.

 

Zevran: He's right up there with Sten as one of the most absurd recruitments. Assassins are known for getting close to their targets, and letting him travel and sleep near your tent at night reeks of stupidity. He could slit your throat, run into the woods, and laugh over drinks with his fellow Crows over how stupid the Warden was. Or he could just not obey orders or run away when you leave him at camp on a mission. Too many unknowns. He's also a liar since he can and will break his oath to you and rejoin the Crows if he doesn't like you enough.

 

Shale: I'd recruit her. Shale's biggest fault is that she's intimidating being a golem. Besides that there's no real reason to take her as a risk. She voluntarily will travel with you. Her only potential crime is killing her former master despite claiming not to remember. She either malfunctioned or did it because he used her as a slave for years. Can you blame her?

 

Morrigan: I'd recruit her because she and Flemeth went out of their way to save your life. That voids them being a threat to you considering. They obviously want to help if not for their own reasons.

 

EDIT: I'm ashamed I forgot this one.

 

Loghain: I don't see him as a threat after the Landsmeet and believe he did want to save Ferelden in his twisted way. Now he's finally willing to follow someone else's lead. Nevertheless, I wouldn't recruit him. I believe he deserves to be executed and will leave it at that to prevent this from becoming yet another "Should Loghain be killed?" thread.

 

 

 

Awakening characters who people might have reservations about recruiting:

 

Nathaniel Howe: I would not conscript him initially. Forcing him into the wardens might cause him to lash out. Talking to him though I can't help but feel sorry for him and wouldn't execute him. He's angry and lost and from dialogue seems to be trying to get you to kill him. If he really wanted to kill the warden-commander he'd never admit considering trying to lay a trap for him/her. Once he meets you on the road after releasing him and pleads to give him a chance to do some good I wouldn't be able to refuse him. My instincts would tell me this isn't a man who plans to stab me in the back. He wouldn't go through a potential death-sentence of the joining if he wasn't sincere I'm pretty sure.

 

Velanna: I'd never recruit her. I'd kill her in the Wending Wood for her killing spree which almost includes the pc and that's usually what I do. She's bitter, racist, and insane. Making her a warden is absurd.

 

Anders: My only reservation would be that he might run off like he did with the Circle. ...And he ends up doing just that. I'm sure if happens often with wardens who are conscripted right before getting a noose.


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#2
Riverdaleswhiteflash

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If it was real life, I'd never recruit Zevran or Sten. Not out of any sense of retribution for their past actions, but because they're just too dangerous. By that same token, my ideal in-real-life outcome for Velanna would be pointing her towards the Architect, and then her dying in the Silverite Mine.


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#3
Jaison1986

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In real life, I would never recruit Sten, Zevran and Shale (nothing against her, but she isn't even an person, how can I know that she could be trusted?), and as for awakening, only Velanna. Even as a spirit, I don't have any reservations against Justice, as he seemed very well meaning.



#4
Lavaeolus

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Origins

Zevran: I would be very hesistant in letting my assassin of five seconds ago go hanging around with me. It's slightly better if you don't let him offer himself, and instead grant him the deal of working for you for his life yourself, but still not the wisest of moves.

 

Sten: Now, I guess that depends on what I think of Qunari. I guess if I think they're all duty-focused stick in the muds, I might recruit him, simply because the dude's about to be eaten alive by darkspawn. Probably not actually recruit him, alas.

 

Leliana: Initially unnerved by Leliana, but she's probably not going to stab me in my sleep. Welcome aboard!

 

Shale: Shale is big and intimidating, but I see no real reason to assume she's out to get you. Granted, were I a mage, I may certainly be rather... cautious around her.

 

Morrigan: She has her own agenda -- but so long as her agenda aligns with mine for the time being, she's a valuable member. Just keep an eye in case that agenda should shift.  Fortunately, not being the victim of a darkspawn invasion is something most people are for.

 

 

Awakening

Anders: Worst case scenario, he leaves, which admittedly would be bad but he doesn't strike me the sort to abandon me right in direct combat, so I can deal with it. Best case, I get a new recruit. May as well.

 

Nathaniel: I'm a bit unnerved about the whole potential assassin thing, but he didn't actually make an attempt on my life so I'm a bit more relaxed about letting him free. Wouldn't recruit him until later, however -- actually Conscripting him right here seems to give him a lot more reason to go through with taking my life, given we're not exactly the best of buds right now.

 

Velanna: What, the volatile Dalish elf who just slaughtered some caravans and was after me not too long ago? Whether she'd ever attack me again is irrelevant, she's a loose cannon who's quick to conclusions, and I don't want to be held responsible for any actions.



#5
Magdalena11

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Companions and reasons to not recruit/dismiss them:

Alistair - can be ejected from the party only during Landsmeet, as the only other GW in Ferelden at the start of the game, not much reason to want to dismiss him, although some might want to gag him.

 

Morrigan - can be dismissed any time after Lothering.  Even though she's a shapeshifter, not a blood mage, her non- Chantry-sanctioned magic and tendency to know more than she says make some distrust her.

 

Dog - can be not recruited by any origin except human noble.  With no opinion other than unqualified love of the PC, I can't think of a reason not to recruit him.

 

Leliana - can be not recruited, dismissed, abandon the party or be "killed."  She might be pretty colors crazy instead of axe-murderer crazy, but her first act upon meeting the warden is to insert herself into a situation where she is neither needed nor wanted by interfering at Dane's Refuge.  Some might feel this doesn't bode well for the success of future interactions.  Her strongly held religious views make her decision to leave or die trying if the warden overrules her and does something she doesn't approve of easy to understand.

 

Sten - can be not recruited, dismissed, or abandon the party.  He is a mass murderer who wishes atonement.  Some might feel either condition to be more important.  He's also a good warrior, as most companions point out.

 

Wynne - can be not recruited, abandon the party, or be killed.  Some may feel her role as an advisor has negatively affected her personality or be turned off by mages in general.  Her strongly held views on the Chantry and blood magic may also cause problems with some players.

 

Zevran - can be not recruited, dismissed, abandon the party, or be killed.  He is a hired killer and some may be suspicious of him.  He is flamboyant, hits on everyone without prejudice, and some may feel a little too open-minded about his morals.

 

Oghren - can be dismissed, abandon the party, or be killed.  He is crude, sullen when you first meet him, and enjoys fighting a little too much.  Some might feel these are reasons to dismiss him.

 

Shale - optional DLC character.  May be dismissed or killed.  Her reputation is that she killed her former master, which she doesn't deny, but can't remember.  The codex entries scattered in Honnleath and Willhelm's cellar cast some doubt on this, since at the time of his death, Willhelm was experimenting with a powerful demon that he was finding it difficult to control and thought Shale was acting oddly as well.  Matthias' mother refused to turn Shale's control rod over to the mages so the truth could be determined, so there will be no answer. 

 

Who do I recruit?  Everyone.  A warden fighting the Blight needs all possible allies, in my opinion.  As far as Awakenings goes, I recruit everyone there as well, although Velanna leaves Vigil's Keep only for leveling up.


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#6
WolfeMannOrigins92

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Jus Morrigan ((: cuz she my favorite! lol 



#7
sylvanaerie

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I wouldn't recruit most of them.

 

In Origins, the only ones I would recruit, would be Alistair, Leliana, Dog.

 

Awakenings, Nathaniel Howe (but only after he came back and asked to be Joined), Sigrun.

 

My groups would be remarkable small ones.


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#8
luna1124

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I'd never recruit Sten or Zevran in Origins or Velanna in Awakening.

I agree^^^



#9
congokong

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I can't believe I forgot Loghain! The OP has been edited.



#10
Riverdaleswhiteflash

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I can't believe I forgot Loghain! The OP has been edited.

I wouldn't recruit Loghain either, though for exactly the opposite reasons you wouldn't. (And I really hope it gets left at that.)



#11
congokong

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Who do I recruit?  Everyone.  A warden fighting the Blight needs all possible allies, in my opinion. 

 

This is true, but a warden fighting the blight won't save anyone if they end up dead. Will everyone you recruit turn out to be an ally? You have to consider without meta-gaming if the risk of recruiting someone is worth the payoff. If you're role-playing a good character with a leveled head I find it hard to believe you'd recruit Sten or Zevran. Sten murdered several children which is horrible. I couldn't picture my rather innocent, young, human female mage who was locked in a tower most of her life going anywhere near him; much less recruit him. I also can't picture her being comfortable hearing Zevran go on about murders and such. She'd be even less comfortable having him near her at night. This is if she could get over that he tried to kill her.



#12
Sentient Toaster

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Killed Zevran, myself -- the obvious decision in that path since there's no reason to trust that he would risk abandoning the contract and tarring the reputation of the entire House of Crows; did consider leaving Sten to rot as well.

 

Nathaniel strikes me as a kill-or-hire case.  Nathaniel is inherently dangerous even if he doesn't really *intend* to be, because he's the Howe heir and thus a potential instrument for those who benefited from Rendon Howe and who resent your having killed and replaced him.  Keeping the young Howe in prison may result in him walking away if your court enemies can either bribe or kill your guards -- and the dungeon having a separate entrance from the keep makes that far easier even if none of them also are secretly aware of the Deep Roads entrances.   Should those forces break him out, he might become the pawn of a rebellion.

 

I hired him because I didn't see enough evidence of serious crime to lawfully order him executed (and thus not providing even more pretext for hostile nobles), and because he didn't really seem to actively want to kill me -- he was vocal about wanting me dead, saying so in front of the guards, which would in fact make him the prime suspect if I did end up mysteriously dead.  It seemed wiser to conscript and carefully watch him where he could serve as a hostage (if any Howe loyalists cared), could be murdered in the field if need be rather than safely in the grip of whatever nobles I'd managed to ****** off by killing Rendon Howe and ending all related gravy trains, and even if the nobles didn't make a play had I not conscripted him -- if he were as good a thief as had been hinted the dungeon might not have held him that long anyway.



#13
gottaloveme

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I would not recruit Wynne because I'm a grown up now (even tho' I like stories with griffons) maybe Niall?

I would recruit Alistair, Leliana, Shale. Dog goes without saying.

Never Loghain.

I would like to see how Cullen would go in Wynne's place.

Not Oghren, but I wouldn't mind Gorim on my side (Aeducan second, not lyrium-addled merchant) or Kardol

Zevran - sexy little beast - no

I also wouldn't mind Sandal with me but I think he's actually the Maker in disguise making a tour of Thedas :)



#14
sylvanaerie

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I would not recruit Wynne because I'm a grown up now (even tho' I like stories with griffons) maybe Niall?

I would recruit Alistair, Leliana, Shale. Dog goes without saying.

Never Loghain.

I would like to see how Cullen would go in Wynne's place.

Not Oghren, but I wouldn't mind Gorim on my side (Aeducan second, not lyrium-addled merchant) or Kardol

Zevran - sexy little beast - no

I also wouldn't mind Sandal with me but I think he's actually the Maker in disguise making a tour of Thedas :)

 

I think you got Gorim confused with the lyrium addled merchant in Orzammar.  Gorim is the guy in the Denerim marketplace selling his father in law's smithing stuff.  



#15
teh DRUMPf!!

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Contrary to the general consensus I'm feeling from this thread, I actually embrace violent and dangerous peoples as companions. If the main character himself/herself is involved in some violent and dangerous activities, which is always the case in video game stories, then it goes without saying that those types of people are useful to have around.

What I try to avoid are loose-cannons, and people whose ideological views are vastly different from my own enough to potentially cause serious conflict.

That in mind...

Alistair: accept. Naiive and not really compatible with me, but, he gives me the least that one can ask for of a soldier: to stay in his place and obey. That's enough to take him along. It's no surprise, though, that I traded him for someone who's more my kind of guy in Loghain.

Morrigan: accept. It's not because I trust her, because I do not, never have or will (and this is my canon romance I'm talking about). Just that I think her magic is useful, she seems to get on fine with me, and doesn't ask too much for me to keep her around.

Leliana: accept, but for the wrong reasons. Some Chantry sister joins in on a bar fight, fighting with daggers and everything, then gets holy with me about executing the enemies. Then, after I disagree, she volunteers herself to join. Definitely felt like something wasn't right here. Either the holy stuff was real, in which case, we're not compatible. Or, she's not what she looks like, in which case I do not want her until I know. However, I sensed that her want to help my cause was genuine and decided it's a chance worth taking because I found her attractive. We later find out she's a rogue that uses seduction and charm to disarm her targets and prey on them. Though I did have my suspicions, I overlooked them for those reasons, so I guess those tricks worked on me. Glad it did, though. Love the hell out of this woman.

Sten: accept. Guy killed an innocent family of a small farmhold, including their brats, so... let's take him with us! But in all seriousness, this is exactly the kind of "monster" type I value having on my side.

Zevran: accept. Yes, I know, he just tried to kill me and I'm giving him the perfect opportunity to rectify his mistake. That thing goes both ways, though. An assassin is only loyal to their own selfish gain, so they can be turned from their previous allegiance if it's in their interest to. Whether or not he's sincere about wanting to leave the Crows, I can make it worthwhile for him. And if he decides to go rogue, he'll have to go through my many capable companions

Wynne: reject. Morrigan gave her and her friends crap about being "cattle" and she just took it. That shows weakness, IMO, so I reasoned Morrigan was dead-on right about everything she just said. Wynne, proving how brainwashed she is, then turned on our party for harboring an apostate. As if that's worse than the Blight. It's for this reason that Wynne is not in my canon squad. I actually like and respect her from the DA careers I had her, but she would not have gotten along with my canon Warden (and would have left/died by the time I completed Haven anyway), so it appears to have been the right call.

Oghren: accept. Guys with a little bit of "dirtbag" in them are a blast and you learn to love having them at your side when you go to war.

Dog: accept. I'm a dog person all day long.

Shale: accept. Would have to think a bit, since past suggests possible "loose-cannon" side, but would ultimately figure that a golem ally would be worthwhile, even if it's a shrunken one.

Loghain: accept. Love old war dogs. Also love that aggressive attitude he shows towards his opponents. Didn't like being on the receiving end of it, but see the value of having that passion on my side. Being the general that helped Fereldan best the Orlesian empire also counts for something, in my mind. This is my kind of guy. Storming Fort Drakon with him, Zevran, and Morrigan at my side is easily one of my favorite moments in the DA series.


Anders (DA:A): accept. While he did show a non-committal nature to things, I tried to be fair and hope it would be enough. Didn't have a problem with him. I like to think that Anders soured in his opinion of the Wardens after my canon Warden-Commander left, because being a Warden was cool when Mahariel was in charge.

Howe: accept. He did not come across as a punk to me, just bitter. Also appreciated his honesty about what he'd do if I let him go. And, since I think Grey Wardens suck, I felt like conscription is a valid way to punish crime. So there.

Velanna: reject. Loose-cannon. Being human myself would present ideological issues. I recruit her only because my Warden happens to be Dalish himself and also used to harbor the same mistrust of humans, so he understood and would have more credibility with her than anyone else would.

Sigrun: accept. Didn't anticipate the issues that would later arise, sadly, but such is life.

"Justice"-nonsense: reject. Not sure what I was thinking here when I accepted him. Basically I believe what Isabela believes about justice -- it does not exist. Not in this world, anyway. It matters not to me. Ideological issues. Also a bit of a loose-cannon. Spirits are creatures of their function. It's not easy to keep them in line.
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#16
rosey1579

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Leliana- No. She uses bows! She can kill me from afar if she dislikes me enough!

Alistair- Yeah, okay. I like a humourous guy.

Dog- Wuff! Definitely! Though only if I had enough dog food.

Loggy- No... He's a bit judgemental.

Zevran- Alright, but make sure his chastity belt is firmly in place. He can look after dog! Elven servants rule!

Stenny-boy- Nah. He'll eat all my cookies.

Morrigan- Uhh... Terrible fashion sense, mean personality, big stick for hitting with... She's in the bin!

Whiney-winey Wynne- Yeah, sure. What else am I going to do to keep Alistair's socks mended. Nanny!

Ogs- Let's see. A drunk with a big heavy sword who fights by discarding reason. You tell me.



#17
TheMadHarridan

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In the game, I recruit everyone, but in real life, it would definitely be a different story.

 

Origins

 

Alistair: Definitely. He's a good fighter and can fill me in on some of the things I may not know about righteous Grey Wardening. And since there are only two GWs in Fereldan (prior to meeting Riordan), we need to stick together. At the very least, he makes me laugh, so that would be nice to help break up the doom and gloom of the job.

 

Dog: Even though I'm a cat person, I would definitely recruit a fearlessly loyal war hound for my team. Plus, he can fetch me all sorts of cool things to play with.

 

Morrigan: Yes. She may not be the nicest or the most trustworthy companion, but at least she doesn't hide it. She's completely honest about who she is and what she believes. I can respect that. And honestly, I can sympathize with her about some things, as I definitely have a lot of issues due to my upbringing as well. We could have a drink and vent to each other about it. Plus, her magic is useful and having a skilled shape-shifter on my team sounds like a good plan.

 

Leliana: Um... I would, but I'd definitely tell her to keep the Chantry religious crap to herself. I can't stand being preached at. Her bard skills would definitely be useful, but I would definitely be annoyed that she kept such things a secret from me. It would make it far more difficult for me to trust her.

 

Sten: Probably. What he did was horrible, but he was at least upfront about it and wanted to atone. I can respect him for his honesty. Plus, I would enjoy talking with him as I love a good intellectual debate. But if he ever started acting like a loose cannon, I would send him home to Par Vollen.

 

Zevran: As sexy as I find this roguish Antivan, no, I wouldn't. He could knife me in the back at any time. I would, however, let him go after questioning him, with the proviso that if he ever attacked me or my friends again, I would hang him from yonder tree and leave his corpse as a snack for the darkspawn.

 

Shale: A giant talking golem who shares my sarcastic sense of humor? Sign me up. We would have fun squishing darkspawn together. Even though she allegedly killed her former master, it sounds like he deserved it, and it's entirely possible she had no control over it anyway. I'm not worried, as I would never experiment on her or treat her like a piece of property. She'd be my bud.

 

Wynne: Yes, as her healing skills would be very useful to my darkspawn-slaying team who often ends up injured and bleeding. I would listen to her advice, as I value the opinions of my teammates, but if/when it started getting preachy, I'd tell her to back off. I have enough on my plate with saving the world. I don't need her harping at me.

 

Oghren: Yes. He's a tough warrior and frequently makes me giggle. I have never felt distrustful of him or his motives, which is more than I can say for many of the others. Plus, he can keep me supplied with spirits after those particularly grueling battles. Even Grey Wardens need to relax sometimes.

 

Loghain: No. I can't trust him. I don't like the idea of beheading him in front of his daughter, but I'm not about to lose Alistair--whom I trust--over this guy I don't. Of course, the second Riordan said there were compelling reasons to have as many GWs as possible, I would've asked everyone to wait a minute, dragged Riordan and Alistair over to the side of the room, and demanded to know what he meant. Then, I would convince Alistair that we should make Loghain a GW, throw him in prison, and only let him out when I was time to go kill Archie, thereby avoiding either of our deaths.

 

Awakening

 

Anders: If I was clairvoyant and could see his future acts of terrorism, I would skewer him right then and there. But since I can't, I would recruit him. I can't blame the guy for wanting to escape the Circle, and he has been very helpful. Plus, his magic will be very useful, and I find him amusing.

 

Oghren: Welcome back, buddy! Got any of that famous brew? :)

 

Sigrun: Sure. She seems like an interesting person and a great warrior. The Legion of the Dead has never done me wrong, so I'd definitely give her a shot.

 

Nathaniel: Yes, but only after I released him and he voluntarily came back. I can't blame him because his father was an evil bastard. Besides, I appreciate his honesty, and I don't fault him for being bitter. It's a bad situation he's been forced into because of dear old Dad, so I'd want to give him a chance to prove himself.

 

Velanna: Not a chance. She's a loose cannon, racist, and crazy. Not that I mind a bit of madness, but she's too much. 

 

Justice: Even though I don't think "justice" truly exists in this world, I'd give him a chance. He at least seems like an honorable guy, and he's a good warrior, so why not. But, once again, I'd tell him to keep the preaching to himself.

 

DA2

 

Sibling: Naturally. They're my brother/sister. Of course, I'd tell Bethany to grow a spine (in the nicest way possible) and tell Carver to take his bitterness/inferiority complex and shove it, I'd definitely want either of them on my team.

 

Aveline: Most definitely. She's tough, strong, sensible, smart, and grounded. She's a great warrior, and I think she would help me keep my sanity.

 

Varric: Yes! Another badass who shares my sarcastic sense of humor? Bring him on. We would be best buddies. Plus, he's quite the charmer. :)

 

Anders: Again, if I was clairvoyant and could see his future terrorism, I'd turn him into an Anders-kabob the moment I got him away from his clinic (no need to further scar the refugees. They've been through enough.). However, since I'm not, I might initially give him a chance in Act 1 because he seems like a nice enough guy who wants to help people. He's healing refugees for free, after all, and I'm certain rescuing any stray kitties he finds. After seeing that he and Justice have become... intimate, I'd be a little more wary, but I'd be willing to give him a shot. However, after the issue with Ella in Act 2, I'd send him packing.

 

Fenris: Yes. He's very bitter, but he hasn't exactly had the best life, so I'd have to cut him some slack. Plus, he's a great warrior, has cool lyrium powers, and his voice makes me swoon.

 

Merrill: No. She's a blood mage who willingly consorts with a demon to restore a mirror that does who knows what. I don't think all blood magic is bad (it's all about how it's used), but when it is used to summon demons and such, time for me to run the other way. Demons=Bad

 

Isabela: Sure. I love pirates. She quick, tough, a good fighter, and fun-loving. I wouldn't completely trust her because she's a bit too secretive, and I would definitely give her hell when I found out about the Tome of Koslun, but I'd still give her a chance.

 

Sebastian: Yes. He's a good archer and seems like an honorable enough guy. Although, as I have told many others, keep the Chantry crap to yourself, Choir Boy.


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#18
Riverdaleswhiteflash

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As to the DA2 companions? I've never played DA2, and I'm probably never going to, but were I Hawke I think I would probably recruit all of the companions. I would keep Anders at a distance past a certain point, and probably hand him over to the Templars sometime around Act IV, but I would recruit him to begin with. Isabella I would certainly recruit, and would probably take back if she came back during the confrontation with the Arishok. (Maybe even putting myself on the line for her safety as a reward for her eventual loyalty, though not one on one.)

 

My rationale for which companions I would reject in real life, first and foremost, is self-preservation. I recruit Sten and Zevran in all my games, Velanna in all but one, and Loghain in almost half, because I have metagame knowledge that they can be trusted. Without that knowledge, I would not let them stay in the camp/keep I'm sleeping in, notwithstanding that in many of those cases the alternative is that they die. Better them than me. Nathaniel might get a pass (though probably not) because by that point the party is not the sum total of my subordinates; the guards might be able to keep him in line if he tries something. Velanna, of course, can throw those guards around without even trying.

 

In DA2, though? As far as I'm aware, you don't go into your relationships with any companion in DA2 with any doubts as to whether or not they can be trusted. (Unless you're a mage, in which case Fenris's additude might set off alarm bells.) Isabella and Anders give you reasons later, and I would probably shaft Anders over them, but going into the relationship Justice seems mostly benign. Not to mention that unless you decide you really trust one of the companions, none of them moves in with you. (Thus making it harder to kill you in your sleep.)



#19
theskymoves

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IRL, I wouldn't recruit any of them because my house is very tiny and I'd have no-where for them to sleep.  

 

I'd probably give Alistair, Wynne, and Sigrun my e-mail address, though. And then I'd almost never answer the messages from Wynne.  :P

 

(I had a dream once where my town was attacked by darkspawn while Alistair and I were picking up take out from the Cheesecake Factory... he wouldn't eat the avocado eggrolls because 'avocados aren't mentioned in the Chant'. :huh: )


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#20
sylvanaerie

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Hmm DA2...I'd recruit my sibling (Bethany or Carver, I love 'em both), Varric (drinking buddy, and think of the campfire stories!), Aveline because she's well...the big sis I always wanted but never had.

 

I like the others to some extent, but don't trust them, would probably only recruit them so I could keep an eye on them.  Better the devil I know...so to speak.  

 

Hate Anders.  Wish there was an option to knife him on the spot as soon as he explains about his merger with Justice.


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#21
Mike3207

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Well in the game I recruit everyone.

 

In real life? I could do without both Alistair and Wynne.



#22
DracoAngel

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~Origins~

Alistair - His good nature makes him a nice addition to a party. You need someone around that can make you smile and laugh when you're fighting against such darkness or else you lose yourself as a person and forget what you're fighting for. (IMO) So Yes, I would keep him. His good looks would just be a nice perk

 

Dog - Of course! It would be nice to have a companion at my side that I really wouldn't have to question their loyalty and can also rip my enemies to shreds.

 

Morrigan - Absolutely not. Even upon first meeting her when you go to find the documents she comes off as self-serving, she looks down on EVERYBODY and she just emits a bad vibe from the get go. I wouldn't trust her as far as I could throw her.

 

Zevran - Even though he was hired to kill me, I would still recruit him. Like any hired sword, they are swayed by money. As long as I kept up with payments, he'll stay "loyal" (as loyal as a sellsword could be anyway). Just make sure to at least keep one person watching over him.

 

Sten - That's iffy. On one hand he's a very intimidating creature and he's in a cage for a heinous crime. But you could see his value in a fight. Even when first talking to him in the cage, his voice is heavy with regret over what he had done. Personally I would recruit him. I would rather have him work for redemption. Heck, chances are he may be killed along my journey anyway.

 

Leliana - No. Her religious piety just annoys me. I am not a religious person, and having someone around that all they talk about is "Maker this...", "Maker that..." just... GAH. The moment she answers my question of why she would even want to come with "The Maker told me to." My reaction: "Um, that's great. Thanks for the help but no. Kthanksbye." I agree with Alistair, had enough crazy in my party... with me alone would be enough craziness. I don't need a sanctimonious Chantry sister too.

 

Wynne - Sure, why not? She doesn't really get on my nerves. Even if her lecturing gets a bit tedious, I just soon tune it out. But having an older and wiser voice in the party would be nice.

 

Oghren - Would I want to recruit a drunken sot into a party that wields a lot of sharp weapons? Probably not. I'd would probably be just as likely to be sliced open by his drunken fighting as my enemy would.

 

Shale - Sure. A golem can always have a lot of uses. And her attitude reminds me of my own. Good times with that lol.

 

Loghain - Heck no! Jerk not only killed the king because of his delusions, but he tried to kill EVERYBODY there! Yea, there is a guy I want to watch my back in a fight... make one wrong decision in his eyes and he'll try killing me and everybody around me and then try to validate it with delusions. But granted, if I had actually known the reason why Riordan wanted to make him a Warden I probably would have spared him in order to use him as a sacrifice. -- Speaking of which, why weren't we able to question Riordan then and there about the "why"? Makes no frickin' sense. But whatever. Real world, I would question and decide and convince. I think had Alistair known the reason to have more Wardens, he would have been more willing to allow Loghain to join.

 

~Awakenings~

Anders - Again, a good natured guy is always nice to have around. He hasn't yet been twisted by Justice to make him annoying and whiny. Could he potentially run off? Of course, but heck everyone in your party could if they really wanted to. Just have to convince him that he does has more freedoms as a Warden than as a Circle mage, and he's technically protected from Templars being a Warden. Win/win.

 

Nathaniel - Another guy come to kill me? I would recruit him. Having a tracker/assassin in the party is always nice. Yes, his father was as horrible as Loghain... ok even more so than Loghain. Logahin at least thought he was doing good, Howe was just power hungry. But Nathaniel shouldn't be held responsible for what his father did. Kid was over in the Free Marches, unaware of what was really happening across the sea. When talking to him in the cell and he admits to wanting to kill me, but realizes in truth he just wanted to claim a little bit of what his family lost. How can a fault him for that?

 

Velanna - No. Her anger and racism is too much.

 

Sigrun - Heck yea. Even on first encounter, she seems a very lively soul. Very odd for a member of the Legion of Dead lol. I would love to have someone like her around.

 

Justice - A spirit possessing a dead body... Is that even a question? Um, no. 1) the smell of decaying flesh would just be..  blech! 2) Spirit possession... these two words just raises too many red flags. How can I trust him not to possess me? Yes, I realize the first possession wasn't his doing. But now that he has gotten a taste of my world... yea, I don't trust him.

 

~DA2~

Sibling - But of course. Not only cause they are family, but I know what they are capable of in a fight.

 

Aveline - A awesome fighter who has brains? Of course!

 

Varric - Yes! I love his easy going attitude and sarcastic sense of humor. The fact that he can also fight and loyal? Great perks!

 

Anders - Um... iffy. On first encounter, I probably would. Would I keep him. No. If I had to ability to send his butt away, I would. His homicidal tenancies to anyone Templar or involved in the Chantry is enough to make you wary. Plus, his whining drives me nuts!

 

Fenris - I would recruit him. He is a bitter soul, but I can't fault him for that. If I had to live a life of slavery and created into a living weapon and made to do Maker knows what else, I would be a bit bitter too. But he shows that he can look past his hate of mages (seeing as a play a mage nearly every time, this is a good thing). He'll just continue to keep a wary eye on those mages around him. He's a excellent warrior, with amazing abilities. The fact that he's nice to look at and his voice is enough to make me melt is a nice perk.

 

Isabela - I would recruit her. Yes, sometimes her loyalty seems a lil... sketchy. But having someone that I can have a playful flirting relationship with no expectations is always nice lol. Would I welcome her back after she ran off? I would be p****d that she left, but if she came back I would welcome her back. She showed where her loyalty truly lies.

 

Merrill - No. One, she's a blood mage that willing consorts with demons. I'm not against blood magic, I will agree with her on that one outlook, it's magic like any other. It all depends on how it is used. Making deals with demons to restore a mirror that was destroyed for a valid reason is a big no-no in my book.

 

Sebastian - No. He was even worse than Leliana! His preaching was non-stop! Yea, great archer, nice to look at. But if all I got out of this partnership was a bow and a headache, heck-to-the-no.



#23
gottaloveme

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Shale: A giant talking golem who shares my sarcastic sense of humor? Sign me up. We would have fun squishing darkspawn together. Even though she allegedly killed her former master, it sounds like he deserved it, and it's entirely possible she had no control over it anyway. I'm not worried, as I would never experiment on her or treat her like a piece of property. She'd be my bud.

 


Varric: Yes! Another badass who shares my sarcastic sense of humor? Bring him on. We would be best buddies. Plus, he's quite the charmer. :)

 

 

I could see my warden coming back to camp after battling darkspawn and sink into a hot mud puddle with a daiquiri and cigar and talk to Shale about girly stuff (Alistair :wub: )

And Varric! Who could walk away from that chest hair? If he dies I think I'll have it made into a throw rug. :rolleyes:



#24
teh DRUMPf!!

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 Oh, we're including DA2 as well? Okay then, ...

 

Sibling: accept. Unless they're truly scum, your family's your family at the end of the day. Bethany is very sweet and easy to get along with, like my own sister. Carver's not a bad guy, just young and trying to find his niche.

 

Varric: accept. Goes without saying, I think.

 

Aveline: accept. Love her, even if I usually don't agree with her views.

 

Anders: Michael Scott "NO, GOD! NO, GOD, PLEASE NO! NO! ... NO! ... NOOOOOOOOOOOOOOOOOOO!" rejection. Loose cannon of the highest order, views are too extreme, not a likable enough guy for me to even want to risk it. Did not wait one single, solitary jiffy to off him when the option presented itself.

 

Merrill: reject. I just do not like her at all, even if I do get her Friendship. I use her and do her quests only because I'm stuck with her.

 

Fenris: accept.

 

Isabela: accept.

 

SeaBass: accept.



#25
dekarserverbot

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Seems we won't be together then... in order of apparition:

Alistair: Do I have a choice? he didn't like any decition i did, he ended hatting my character too much that made me kiss morrigan over an over just to ****** him off... besides he is a templar and me an assasin

Lucho the dog: I like animals, he is welcome along with the wolf and the bear

Morrigan: I admire her, but she is just so stupid. A girl with absolutely no brains that can't get her mouth shut after pissing all other members in my team. Funny thing that we will make a cute couple that could be wrapped all in ribbons since i'm also like that... I'll NOT keep her, a stupid woman is useless, grow some brains, Morrigan.

Lelianna: She is not crazy, she is smart, lesbian and sweet. Will keep her

Sten: keeping him is like keeping an aztec in my party, and if you know about hystory is not a good idea to keep those guys near you... I will let him in the cell, or just free him and send it to the reverend mother to entertain him while i run away from lothering (the reverend mother of lothering was more ass than any other ass in the game). However that could only be realized after knowing the qun so i'm metaplaying in real life. Not knowing any chant of the qun I will keep him

Shale: Keep her and maybe woo her! (well after a chiseling for boobs and extra toes) Who doesn't like this cute gollem talking about squishiness and "crystal jewerly". Killed her former master? oh come on! I left school for the same reason, nobody wants to be a slave, and my friends stopped me from smashing that teacher like Shale said she could be doing.

Lady of forest: yes she is not a companion, still i will welcome her if she wants for many reasons... still kill the dalish elves because werewolfs can spread their gift.

Wynne: NOT WELCOME! NO NO NO!! A PREACHY SCHOOL MISTRESS IS BAD IDEA!!!! I HATE SCHOOL!!!!!!!! if I was a mage i would probably slay her... well actually i did in the male mage origin so...

Zevran: letting him awake? no way! i killed a woman first, this elf is a man. He is getting what he is looking for

Oghren: oh yes! I will recruit him because i need a player 2. Oghren is a brokenhearthed drunkard, we could cry over our respective losses and drink for them. Oghren and me share the same story in many aspects, i feel more identified with him so he is welcome.

Loghain: Alistair step aside... I will kill this guy once for all.

from Awakening

Anders: Another one that has many of my own traits, but he seems happy instead of depressed. A flamboyant cassanova who values freedom over anything! he is welcome to the party for obvious reasons. Also he hates school as much or even more than I do. ANDERS TO THE RESCUE

Oghren: see above

Nathan: he is dead, only good Howe is a dead Howe.

Velhanna: If Oghren's love story is my own love story, if Anders pursuit of freedom is my own pursuit of freedom then Velhanna is my hatred for humankind. She is very welcome and even more than that.

Sigrun: another cutie? welcome aboard, join Shale and Lelianna

Justice: He is true neutral, but anyone that lives under the motto of either justice or revenge becames this. I will accept him

Epilogue:

Dog: see above

Arianne: she is welcome, we need to retrieve that book, Morrigan's low iq will never understand it though

Finn: ugggggg... i preffer Hawke to him... see below

now comes the ugly part:

Hawke: NO THANK YOU! I will take Loyd instead, Loyd you are traveling with me... you did more heroic stuff than him anyways.

Bethany: meh! she is dead anyways...

Carver: I didn't know him, he rushed and was squished by an ogre... Leeroy Jerkins!!!!!!

Varric: See Lelianna, but with straight trait, furry in chest and a penis. He is welcome because of it's wits, nothing more.

Qunari Flemmeth: ok she switched into a qunari, she is way bigger than Hawke, has horns and pale skin. I know she is no companion, so i will just tell her how to raise a kid, because she made Morrigan blantally stupid.

Aveline: she has no remedy... maybe she has brains but she is a carbon copy of Bones, i don't want a tranquil with a sword, she is NOT WELCOME

Anders: YOU ARE NOT ANDERS, IMPOSTER!!! (chops head)

Merrill: WHAT HAVE THEY DONE TO YOU? DID MORRIGAN ZAPPED YOUR BRAINS VIA ELUVIAN? OR WAS YOU PUT IN A TRANCE THAT MAKES YOU ACT LIKE AN 8 YEAR OLD GIRL? Wait... you are a girl, you have ****** and go barefoot... i'll keep you as my "personal relief".

Isabela: the sleazzy girl that had a redesing making her look exactly like my real life sister... creepy enough to say NO

Fenris: He is what i would become if i graduated... he is welcome but i will be watching him very close.

Sebastian: I will welcome as any atheist will be welcome if i had a party... oh forgot to mention that I consider that every atheist in this century must have the Saarebas treatment in real life. So he will be welcome if we saw his mouth, chop his tongue and chain his hands. Really he was unbearable