I believe one of the Devs confirmed bedrooms via Twitter at some point. Maybe that Q&A they did.
Thank you very much ![]()
I believe one of the Devs confirmed bedrooms via Twitter at some point. Maybe that Q&A they did.
Thank you very much ![]()
You can decorate Skyhold manually. You just knew that a majority of your players play Animal Crossing, didn't you Bioware?
My character could discover such a thing, but I could not.
Okay, I'll reserve judgment until I see the implementation. But if the game tries to revise my character's motives, I will not be happy
Hopefully they'll let you choose to keep your reasons to yourself as well.
That's cool my friend if it's not to much to ask mind posting the rest of the infoJust bought my own digital copy 6% downloaded! can't wait to read!
There's also a long section on how the Inquisition can "pass judgement" on certain people as a result of quests - the example they gave was dealing with a barbarian tribe after defeating their leader in battle. The judgement sequences come after some story events and offer the player a way to reflect on what just happened.
"Laidlaw underlines the value on getting players to look backward rather than simply anticipating the next quest. “Inquisition, moreso than many of our other games, takes a moment to just ask ‘how you feeling?’ and have characters dig into why you did what you did. And to try to understand the Inquisitor’s mind. And they’re some of my favourite moments in the game,” he says."
As a character building junkie, this snippet makes me hard as a diamond in an ice storm. I really hope this isn't an exaggerated marketing blurb.
Also, mentions that in the Highlands, the Red Templars have somehow conjured a magical blizzard that is sweeping across the area, possibly bolstered by their red lyrium.
Am i the only one who don't care about that stuff? I'm even worried that it detracts too much from the core experience - adventuring with your party. I never liked sending assassins on missions in Assassins Creed either. Tedious.
"... part of playing Inquisitor means decorating Skyhold manually: everything from the windows, throne, banner, and heraldry to the drapes can be swapped in a menu."
I love the fact we can manually decorate, I'm going to meticulously design every inch of Skyhold.
Cass: Inquisitor there's a breech in blah blah, we must go save it, people are dying.
Inq: Hm.. yes, does that stained glass look good there? Maybe if we go with this other one?
Cass: You've been fixing that window all day Inquisitor
Inq: I'm sorry what? Josie which do you like better?
Very interesting. I like.
As a character building junkie, this snippet makes me hard as a diamond in an ice storm. I really hope this isn't an exaggerated marketing blurb.
Me too. It sounds very exciting. I hope it's not just once or twice having a character ask "Why'd you do that" "Cuz' reasons" "okay"...
Depending how that's done, that could go horribly wrong.
I'm always worried when the writers try to guess why my characters might have done things, because they can't possibly find all the possible reasons.
If the reasons my character is doing something need to be explainable using dialogue, then I need to know what those options are when I make the choice, not when I'm explaining it.
Making up reasons after the fact is rationalization, and I never rationalize. I know the reasons in advance, every time. So if the Inquisitor is asked why he did something, I will KNOW the right answer. If that answer hasn't been anticipated by thw writers (and it will not always be), then I need the Inquisitor to be able to lie about his motives, or to deflect. And I find deflection extremely difficult with the paraphrases, because the full line so ofteb contains actual meaning, rather than the dodge I had wanted.
As long as they give you a none of your business option I'm good.
And i hate having to decide whether i want to spend the resources for myself (and the party) or for the inquisition. It's gonna drive me crazy.
Sounds like a job for Vivienne if I ever heard one.
Also, I maaaaaaaaay be a little too excited about the fact that we get our own TAVERN inside of our Keep. Like, we don't actually have to meander into town to visit the local pub.
THIS IS GONNA BE SO AWESOME. PERPETUALLY DRUNK INQUISITOR PLAYTHROUGH, HERE I COME!
I'm putting a sign on the outside of your tavern that reads. "No Turians Allowed!"
Anything about the 12 followers?
Anything about the 12 followers?
Yeah, there was a brief picture of the Last Supper shot, with a sentence about each one.
Hopefully they'll let you choose to keep your reasons to yourself as well.
I imagine there's a "Do not question me!" option.
Yeah, there was a brief picture of the Last Supper shot, with a sentence about each one.
Can I see them? I'm sure it's nothing new, but still.
Also, any pictures of Skyhold since they talk about it?
"scouting missions, a task to gain the friendship of the dwarven kingdom of Orzammar or to recruit an arcanist. You complete these micro-quests entirely through the menu, and they grant modest benefits: gold
, loot, resources, or adding more ‘agents’ who join the Inquisition."
Personally, I don't like the sound of this. It reminds me too much of ME3 and where very interesting missions; such as rescuing people from the Elcor homeworld; ended up being completed by just pushing a button and we didn't participate in the mission or see the homeworld.
I supose it was inevitable.
Just finished reading. Nothing else really major. Brief description of the Highlands as well as the Fereldan Bogs (the marshes we saw in the combat demo on Tuesday). Also, mention of a quest where demons and Venatori have been frozen in stasis somehow. Once you grab a staff at the end of the dungeon , they are freed and you fight them on your way out.
Gee that is not a big spoiler or anything at all!
I imagine there's a "Do not question me!" option.
Bound to get you some dirty looks from companions.
No Skyhold. I'm at work, but when I get out in half an hour, I'll write them all up.Can I see them? I'm sure it's nothing new, but still.
Also, any pictures of Skyhold since they talk about it?
"scouting missions, a task to gain the friendship of the dwarven kingdom of Orzammar or to recruit an arcanist. You complete these micro-quests entirely through the menu, and they grant modest benefits: gold
, loot, resources, or adding more ‘agents’ who join the Inquisition."
Personally, I don't like the sound of this. It reminds me too much of ME3 and where very interesting missions; such as rescuing people from the Elcor homeworld; ended up being completed by just pushing a button and we didn't participate in the mission or see the homeworld.
I supose it was inevitable.