Aller au contenu

Photo

Women in combat: will DAI have proportional (~20% female soldiers, ~50% female mages) numbers of female enemies?


623 réponses à ce sujet

#1
ManchesterUnitedFan1

ManchesterUnitedFan1
  • Members
  • 1 312 messages
(Apologies in advance for any typos, weird grammar or terrifying autocorrects, I'm on my phone and don't have much time :P thanks)

I ask the titled question because the vast majority of generic enemies we've seen in combat so far seem to be male.

DA2 was very good about this I thought, but in the early trailers for da:I we just saw male inquisition fighters and male grey wardens.

If these suspicions are founded, then this combined with the 6:3 gender ratio of our companions makes me concerned about the presence true proportional representation of sexes in this game.

This problem goes beyond human enemies (although this is more a question than a concern at the moment):

So a bit go we saw an image of a big tusked thing (can't remember if they called it a giant or a troll) are there female version of these, or will they be inexplicably absent ala skyrim (and yes, it would be inexplicably: unlike armies etc in which one could argue it's fair enough that there are slightly fewer females, these giants are wild and so would most likely be numerically equally male and female). Will there be female giants/trolls?


I understand that making female enemies takes resources, but SURELY fair representation for its customers is a priority for Bioware? I mean, they're awesome, they're not 'females-aren't-worth-the-resources' Ubisoft.

Thanks for reading :)
  • A Typewriter, LostInReverie19, BioBrainX et 6 autres aiment ceci

#2
Jawzzus

Jawzzus
  • Members
  • 2 399 messages

Well every High Dragon is female so there's that.  I don't usually pay attention to the sexes of enemies unless there's a perk that lets me to extra damage to them (which is why for the first time ever I played as a female in Fallout 3, New Vegas, and Skyrim).  I'd imagine though that there will be more guys, that just seems to be the way all games work, more male enemies then female. 



#3
DrBlingzle

DrBlingzle
  • Members
  • 2 073 messages

Personally I'm okay with a smaller amount of generic female enemies because at that time there were much fewer female fighters than there were male. However, this is coming from a white, male, heterosexual who comes from an English speaking, first world country so I might not be the best person to ask if representation is fair.


  • Chala, AlleluiaElizabeth et MrNemo aiment ceci

#4
Chron0id

Chron0id
  • Members
  • 604 messages

Okay, I think we're getting a little overboard with this "fair representation" of the sexes in video games here.   Are developers going to constantly have to worry about arbitrarily making it a 50/50 split just to appease the hardcore feminists and other naysayers with every game they make?

 

Dev 1: "Hey Jim, we got the NPCs programmed into that building yet?"

Dev 2: "Yes, we got the navmeshes and every thing!"

Dev 1: Wait....There's 19 males and only 18 females!  That's one extra male!  HALT ALL PRODUCTION, DO IT OVER UNTIL WE GET IT RIGHT.  JIM, ONE MORE MISTAKE LIKE THAT AND YOU'RE FIRED.

 

And really?  You're still lambasting Ubisoft as "anti-female"?  Look, their reasons for not having a female main character WAS bogus, but you can't accuse them of sexism just because they decided to go with a male protagonist.  That doesn't make any sense. 


  • Giubba, Deflagratio, SoulRebel_1979 et 23 autres aiment ceci

#5
Jawzzus

Jawzzus
  • Members
  • 2 399 messages

Didn't Bungie get in trouble when they added the female voice to spartans online and people kept picking them just so they could hear their death screams over and over?  That's probably also a thought process, that to many people might get upset by killing women.


  • BioBrainX, Pokemario et MrNemo aiment ceci

#6
ManchesterUnitedFan1

ManchesterUnitedFan1
  • Members
  • 1 312 messages

Well every High Dragon is female so there's that.  I don't usually pay attention to the sexes of enemies unless there's a perk that lets me to extra damage to them (which is why for the first time ever I played as a female in Fallout 3, New Vegas, and Skyrim).  I'd imagine though that there will be more guys, that just seems to be the way all games work, more male enemies then female.


In new Vegas you can get sex related bonuses for both genders regardless of the player gender :P


Personally I'm okay with a smaller amount of generic female enemies because at that time there were much fewer female fighters than there were male. However, this is coming from a white, male, heterosexual who comes from an English speaking, first world country so I might not be the best person to ask if representation is fair.


But as I point out in the thread, that argument doesn't work for trolls/giants as they are wild.
  • cindercatz aime ceci

#7
chrstnmonks

chrstnmonks
  • Members
  • 333 messages

I don't give a damn about their gender if all I am going to do is run a sword through them or set them on fire. I don't think this is something that really is a concern.


  • Gold Dragon, Chala, ruggly et 6 autres aiment ceci

#8
Gtdef

Gtdef
  • Members
  • 1 330 messages

OP just likes beating women. :P


  • adi21, Thermopylae, MrNemo et 1 autre aiment ceci

#9
spacediscosaurus

spacediscosaurus
  • Members
  • 313 messages

Okay, I think we're getting a little overboard with this "fair representation" of the sexes in video games here.   Are developers going to constantly have to worry about arbitrarily making it a 50/50 split just to appease the hardcore feminists and other naysayers with every game they make?

 

Dev 1: "Hey Jim, we got the NPCs programmed into that building yet?"

Dev 2: "Yes, we got the navmeshes and every thing!"

Dev 1: Wait....There's 19 males and only 18 females!  That's one extra male!  HALT ALL PRODUCTION, DO IT OVER UNTIL WE GET IT RIGHT.  JIM, ONE MORE MISTAKE LIKE THAT AND YOU'RE FIRED.

 

No one is saying there needs to be an exact equal number. Some women are just tired of always feeling like adding female characters (enemies or not) are an afterthought, or something that is never considered in the first place. Make male and female models, and have the game randomize them when spawning enemies. For example, in Skyrim, you were just as likely to see a male bandit as a female bandit. Doesn't mean there was always an exact equal number every time. Some encounters would spawn almost all men, some encounters almost all women.


  • DalishRanger, syllogi, LostInReverie19 et 22 autres aiment ceci

#10
ManchesterUnitedFan1

ManchesterUnitedFan1
  • Members
  • 1 312 messages

Didn't Bungie get in trouble when they added the female voice to spartans online and people kept picking them just so they could hear their death screams over and over?  That's probably also a thought process, that to many people might get upset by killing women.


People who think killing women is worse than killing men are just sexist and, much as racists or homophobes, should not be pandered to.

Okay, I think we're getting a little overboard with this "fair representation" of the sexes in video games here.   Are developers going to constantly have to worry about arbitrarily making it a 50/50 split just to appease the hardcore feminists and other naysayers with every game they make?
 
Dev 1: "Hey Jim, we got the NPCs programmed into that building yet?"
Dev 2: "Yes, we got the navmeshes and every thing!"
Dev 1: Wait....There's 19 males and only 18 females!  That's one extra male!  HALT ALL PRODUCTION, DO IT OVER UNTIL WE GET IT RIGHT.  JIM, ONE MORE MISTAKE LIKE THAT AND YOU'RE FIRED.


Im not asking for exactly fifty fifty representation. I'm arguing that it should be fairly close to that for simple realism reasons.

IE if there are many more men in the army than women, then logically there should be more female townsfolk, as they would not be out fighting with the army.

And I really don't see what would be so awful about having near proportional percentages. Like, what is ACTUALLY wrong with that in a game where we meet as man townspeople as soldiers?

In a society where only 17% of characters in films are female for no reason, because people often subconsciously think of men as having more varied personalities than women just because it's been drummed into them by society and is completely unfounded, these kind of questions SHOULD be asked if we ever want a society where your lot in life isn't decided by your sex, race or orientation.
  • DalishRanger, LostInReverie19, xxr et 15 autres aiment ceci

#11
ManchesterUnitedFan1

ManchesterUnitedFan1
  • Members
  • 1 312 messages

OP just likes beating women. :P


Yeah, I clearly made this thread because I relish in watching people with vaginas die.
  • Thermopylae aime ceci

#12
Guest_E-Ro_*

Guest_E-Ro_*
  • Guests

This thread makes my head hurt. 


  • spirosz, clamj00ce, dutch_gamer et 10 autres aiment ceci

#13
MrMrPendragon

MrMrPendragon
  • Members
  • 1 445 messages

Seriously?

 

I'm all for gender equality and political correctness and all that stuff, but this is ridiculous in my opinion.

 

The npc standing right in front of my party will most likely explode before I even have a chance to see if the person has ******. Hmm.. maybe if I pause it and plan my tactics I'll see if the npc is a woman.


  • Giubba, spirosz, clamj00ce et 4 autres aiment ceci

#14
N7recruit

N7recruit
  • Members
  • 638 messages

Aren't there more male grey wardens than female as a rule though? 

 

As for the female enemy thing, I'm not sure. Bad guys you kill in combat aren't really characters though, more like faceless goons that drop loot when you kill them. Nothing more. So Equal gender representation probably doesn't enter the equation here for most devs.

 

Also no one sees it as a big deal if 70 to 90% of the enemy's you kill are male. Just an industry standard.

 

I'd like to see more diverse groups of enemy's but I came across a rather face palm worthy example when I was playing Dragons dogma recently and I came across the Westron Labrys band of lady bandits

 

Who's sole unique identifying factor was that all their members were women who hated men & would attack you if you or one of your pawns was male. -_- Good old Capcom... Had to cross dress to disguise myself  :lol:

 

So as long as it isn't done like this all good.

 

P.S Manchester is Blue  :P


  • Lady Luminous aime ceci

#15
Akernis

Akernis
  • Members
  • 1 298 messages
 

Okay, I think we're getting a little overboard with this "fair representation" of the sexes in video games here.   Are developers going to constantly have to worry about arbitrarily making it a 50/50 split just to appease the hardcore feminists and other naysayers with every game they make?

 

There is no need to ridicule the question.

 

There a some kind of enemies that hardly needs to be divided along gender lines as the the player would never be able to tell the differences anyway (undead corpses, most demons, darkspawn, beasts) or that only one gender of that kind exists or is usually fought (drakes, high dragons, desire demons).

But for normal races such as humans, elves, and dwarves (not Qunari as only the men becomes warriors traditionally) I would be happy to see a greater representation of female foes. it need not be equal just big enough to notice.

While I would not feel it was an absolute necessity I find it a nice addition.

 

Some creatures like the trolls though is a bit harder. How do we know that female trolls are not identical to their male counterparts, or are not out hunting or something similar. So while I would be really intrigued to see a female version (or a male if the one we have seen is female), it is not something I would really miss if it was not present.  


  • Gold Dragon, Will-o'-wisp, phantomrachie et 3 autres aiment ceci

#16
ManchesterUnitedFan1

ManchesterUnitedFan1
  • Members
  • 1 312 messages

I don't give a damn about their gender if all I am going to do is run a sword through them or set them on fire. I don't think this is something that really is a concern.


You've missed the point.

Imagine a game where nearly EVERY SINGLE person you can kill is black, despite having lorewise proportional racial diversity of white and black people in armies, as the lore of dragon age states for females.

Would you consider that to be racist?
  • The Serge777, Saraphial, BrowncoatN7 et 1 autre aiment ceci

#17
spacediscosaurus

spacediscosaurus
  • Members
  • 313 messages

People who think killing women is worse than killing men are just sexist and, much as racists or homophobes, should not be pandered to.

 

It's this type of thinking that leads to men telling me they'll "go easy on me" because I'm a woman. It's annoying. 



#18
Magdalena11

Magdalena11
  • Members
  • 2 843 messages

I've got no problem killing what's attacking me regardless of sex.  I'm sure there will be more male soldiers than females, and that doesn't bother me at all, since I know that the same proportions are reflected across all ranks of enemies.  If I saw all the leaders were male and half the grunts were female, that would be upsetting.  They've done a fantastic job of representation from the first game.



#19
ManchesterUnitedFan1

ManchesterUnitedFan1
  • Members
  • 1 312 messages

Seriously?
 
I'm all for gender equality and political correctness and all that stuff, but this is ridiculous in my opinion.
 
The npc standing right in front of my party will most likely explode before I even have a chance to see if the person has ******. Hmm.. maybe if I pause it and plan my tactics I'll see if the npc is a woman.


Would you care if nearly every person you could kill in a video game with a liberal setting was black, and white characters were largely protected by the plot?

#20
ManchesterUnitedFan1

ManchesterUnitedFan1
  • Members
  • 1 312 messages


There is no need to ridicule the question.

There a some kind of enemies that hardly needs to be divided along gender lines as the the player would never be able to tell the differences anyway (undead corpses, most demons, darkspawn, beasts) or that only one gender of that kind exists or is usually fought (drakes, high dragons, desire demons).
But for normal races such as humans, elves, and dwarves (not Qunari as only the men becomes warriors traditionally) I would be happy to see a greater representation of female foes. it need not be equal just big enough to notice.
While I would not feel it was an absolute necessity I find it a nice addition.

Some creatures like the trolls though is a bit harder. How do we know that female trolls are not identical to their male counterparts, or are not out hunting or something similar. So while I would be really intrigued to see a female version (or a male if the one we have seen is female), it is not something I would really miss if it was not present.

Very good points, although the thing about giants was more of a question, not a supporting fact :P

#21
leadintea

leadintea
  • Members
  • 582 messages

I'm all for this. I really loved what DAII did with this, and I was even surprised to find that there were many female variations of enemies in a game like Tales of Xillia, considering how socially backwards the JRPG genre is to WRPGs. So yeah, I'd love to see more female enemies.


  • ManchesterUnitedFan1 aime ceci

#22
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages
I'd like to see male and female enemies.

I can imagine that a female troll would become the next broodmother given that trolls don't wear clothing and thus you'd end up with saggy troll boobs that are bigger than Iron Bull. The developers might want to avoid that image.

Dragon Age has been better with this than the Mass Effect team, so I'm not worried.
  • Cadell_Agathon, cindercatz, phantomrachie et 5 autres aiment ceci

#23
Magdalena11

Magdalena11
  • Members
  • 2 843 messages

It's this type of thinking that leads to men telling me they'll "go easy on me" because I'm a woman. It's annoying. 

And very satisfying when they trip over their own ego.



#24
andar91

andar91
  • Members
  • 4 752 messages

I would like there to be a reasonable balance between genders of npc's and enemies.

 

To respond to the 18/19 ratio comment above me quite a ways: no one is seriously saying that. It's not about carefully measuring out numbers; it's about not forgetting diversity exists (given context). If there's some reason the enemies should be mostly (or all) male or female (like the Silent Sisters or those assassins in Hightown in Act 2), that's fine.


  • cindercatz et Lady Luminous aiment ceci

#25
Batknight

Batknight
  • Members
  • 158 messages

Well, I'm sure this thread will go just swimmingly. Anyways, I really don't care what gender enemy npc's are. Their just things for a me to kill. A lot of the time we won't even see their faces, and the times we do such a thing has never even entered mind and I don't see that ever changing.