Poison ruins the flavor.
Pufferfish is a delicacy.
Poison ruins the flavor.
Um... Reavers aren't really cannibals, right? I thought they just drained "life force"... otherwise that's really gross.
Anyway, I'm torn between warrior, mage, and rogue... rogue was actually off the table before I saw the latest gameplay vids, but now my interest in the class has come back in full force. I'm going to have to try every class eventually, but at this point I'm waiting to see the specs before I decide on an initial class.
I hear ya, OP.
Thing is Rogue was always my go to class, then somehow I got all involved w/mage class. I really enjoyed Mage in DA2. It felt very "punchy" to me. And more involved as you were trying to control the battlefield.
Buuut...I'm really liking what I see for the Rogue class, so there's a very good chance Rogue will be my first PT. I'm a fan of the Stabby Rogue, meself. And that Harpoon ability. It's not the Warrior style of "Get over here!" The Rogue Harpoon seems to be more like, "Don't make me come back there!" And I do enjoy the occasional poisoned tipped dagger...yesss.
We'll see, but Rogue is a lil ahead in the race for first PT...right now. lol! ![]()
Yes, Reavers are cannibals. Though I assume that if you decide your PC isn't a cannibal, the developers are fine with that. Just like how in DA II, you could decide that your blood mage didn't learn their powers from a demon.
Never playing that spec again.
Yes, Reavers are cannibals. Though I assume that if you decide your PC isn't a cannibal, the developers are fine with that. Just like how in DA II, you could decide that your blood mage didn't learn their powers from a demon.
Well...now I'm glad I don't play warriors...ick... ![]()
As long as mages/rogues don't turn into cannibals I'll be rolling those instead! ![]()
I always...ALWAYS...play a mage.
But someday a rogue might be cool. Not as cool as mage, obviously...but cool.
I played warrior on my first run through DAO before playing the other classes, and I played rogue first in DA2. I will play mage on my first DAI run, because DA2 made me adore mage class above all others. I play every race and class in DA games though. I can't imagine missing out on that content!
I never could make it through as an archer though, in either DAO or DA2. I will give it a go for Inquisition. ![]()
There have only been two games. Reaver.
Guest_TheDarkKnightReturns_*
I'm a warrior at heart. In my canon world-state I played a warrior Warden in DA:O. Played a mage Hawke that behaved like a warrior in DA2. I'll probably play a rogue Inquisitor that behaves like a warrior in DA:I
Guest_TheDarkKnightReturns_*
Yes, Reavers are cannibals. Though I assume that if you decide your PC isn't a cannibal, the developers are fine with that. Just like how in DA II, you could decide that your blood mage didn't learn their powers from a demon.
Eff that. Hawke learned Blood Magic from the Fell Grimoire right before kicking Xebenkeck's ass with a taste of his own medicine.
I hear ya, OP.
Thing is Rogue was always my go to class, then somehow I got all involved w/mage class. I really enjoyed Mage in DA2. It felt very "punchy" to me. And more involved as you were trying to control the battlefield.
Buuut...I'm really liking what I see for the Rogue class, so there's a very good chance Rogue will be my first PT. I'm a fan of the Stabby Rogue, meself. And that Harpoon ability. It's not the Warrior style of "Get over here!" The Rogue Harpoon seems to be more like, "Don't make me come back there!" And I do enjoy the occasional poisoned tipped dagger...yesss.
We'll see, but Rogue is a lil ahead in the race for first PT...right now. lol!
I've never played a rogue.
Neither do I except for two play throughs. I find them not as fun as mages or warriors.
I don't have a go-to class. =P
I play all 3 in a set order (as far as import games go); warrior, mage, rogue.
Reavers aren't cannibals. They, like templars, use a form of magic - specifically blood magic, of course. Even if Reavers were cannibals, eating flesh is hardly much different to drinking blood, so I don't understand how you could be turned off playing as one.
BTW, I've played as a Reaver in 2 games (1 in DAO and 1 in DA2). And I'll probably play as one in this game.
Reavers aren't cannibals. They, like templars, use a form of magic - specifically blood magic, of course. Even if Reavers were cannibals, eating flesh is hardly much different to drinking blood, so I don't understand how you could be turned off playing as one.
Um... I don't want to derail the topic too much, but these are completely different things in my mind. On the other hand, if I simply abstain from using the "devour" ability, maybe I can still play as a Reaver. I'll look into it some more, but as I said, off-topic, so I'll leave it at that...
Rogues get a lot of BS because playing the class is supposed to supposed to signify moral degradation or something. Right. Moving on, it's really awesome. You have the ability to completely devastate a foe in a flurry of dagger strikes that leaves them spinning. You can take out a squad with scattershot and give your guys the advantage. You can lob bomb that leave your foes paralyzed to move against you. Your armor is going to suck and your're going to want to avoid damage. You are limited in your choice of weapons. Ability scores become a little weird in how important they are to you. I'm of the opinion that playing a rogue allows you more role-playing decisions than any other class, because, well we don't know. Maybe you're a scion of the nobility or a guttersnipe or a scout or a vigilante. it really does offer more chances to make a name for yourself than anything else, IMO.
I've never played a rogue.
Um... I don't want to derail the topic too much, but these are completely different things in my mind. On the other hand, if I simply abstain from using the "devour" ability, maybe I can still play as a Reaver. I'll look into it some more, but as I said, off-topic, so I'll leave it at that...
The consumption of flesh or blood, makes the two things similar.
On-topic: I never much like playing a ranged rogue. My canon rogue Warden whom was a ranged rogue, was heaps of fun from an RP aspect, but I felt it really lackluster to watch or play combat-wise.
For me, since we got 2 archer rogues in DA2 (Varric and Sebastian), and we will get two archer rogues in DAI (Varric and Sera), it's hard to want to play as a ranged rogue since I rotate the companions as much as possible. My suggestion would be then, to never play a ranged rogue, unless you've exhausted the other options.
There are no rogues in DA anyway, They're light armored, dexterity based warriors that somehow managed to learn lockpicking.
That's the kind of mindset we like. ![]()
Rogues get a lot of BS because playing the class is supposed to supposed to signify moral degradation or something. Right. Moving on, it's really awesome. You have the ability to completely devastate a foe in a flurry of dagger strikes that leaves them spinning. You can take out a squad with scattershot and give your guys the advantage. You can lob bomb that leave your foes paralyzed to move against you. Your armor is going to suck and your're going to want to avoid damage. You are limited in your choice of weapons. Ability scores become a little weird in how important they are to you. I'm of the opinion that playing a rogue allows you more role-playing decisions than any other class, because, well we don't know. Maybe you're a scion of the nobility or a guttersnipe or a scout or a vigilante. it really does offer more chances to make a name for yourself than anything else, IMO.
I really don't see how that's possible, since BioWare wouldn't make playing a rogue more impactful on story than other classes. It's unlikely the game will recognise a rogue's combat style.
I really don't see how that's possible, since BioWare wouldn't make playing a rogue more impactful on story than other classes. It's unlikely the game will recognise a rogue's combat style.
You're right. It's of no more significance than any other class. Playing a rogue allows opportunities that would be lost on the hack-and-slash or nuke-em gamer. There's absolutely no advantage to playing one and a few disadvantages. The point I failed to make was that if diversity is your thing, rogues are awesome.
Warrior was the only class I really liked in DAO. Mage is an absolute blast in DA2. Since DAI will only be building off that, I am *very* tempted to go mage.
However... I have my heart set on finally being a dwarf again. >_>
So right now its looking like: Warrior in DA 1, Mage in 2, and Rogue in 3 for me. ![]()
(Though I will very likely play through the prologue, alongside a second world state import, as a mage in the first few hours anyway. lol)
Mage is my favorite class, but rogues are usually second. On DA games though, I don't like to be warriors, I find them boring. It's curious, because normally rogues (and monks) are my go to class, in fact, in Elder scrolls games, Rogues are my favorite class (I'm usually a dual wielded assasin), followed by warriors. Mages are unplayable for me on those games.
There are no rogues in DA anyway, They're light armored, dexterity based warriors that somehow managed to learn lockpicking.
Don't forget quickly stabbing people in the back. That's the best part.