I'm glad the mako is back, I had so much fun with the ME1 mako. I'm also glad to know the exploring will be a bit better than ME1, I missed exploring some cool planets.
Please Don't Bring Back the Mako
#26
Posté 01 août 2014 - 01:29
- SporkFu, Han Shot First et Ellanya aiment ceci
#27
Posté 01 août 2014 - 01:32
I actually loved driving the Mako. And thanks to the questionable physics I was able to pull off some crazy flips in that thing
.
- SporkFu et rapscallioness aiment ceci
#28
Posté 01 août 2014 - 01:36
You probably could have used only a simple argument rather than a childish mock which made you sound "young". Keep in mind that the astronauts who went to the moon did so in the 1970's not the late 22nd century. Plus, a wheeled vehicle isn't necessarily a good or even viable form of transport for every terrain which again the Mako proved. Besides, why does the new Mako have to be only one or the other? It could be a hybrid of the two.
It's no secret that the Mako wasn't a great vehicle. However, you're claiming than any incarnation of the Mako will be terrible. The ME1 Mako was terrible because of janky physics and planetary terrain that didn't seem to take that into account, not because the Mako was the Mako. The idea of an all-terrain vehicle is great and the jump jets served to compensate for crossing more troublesome areas. It's a good concept that was poorly executed.
Now as for the "childish" thing, I did what I did because I've been on the BSN for a long time and I am incredibly weary of posts like yours that jump to conclusions with virtually nothing to back it up. I don't care what misconceptions you harbour or what misinformation you're basing your posts on, I'm going to call you out on it. You're saying that you don't want the Mako back and you're acting like it'll function EXACTLY like the one from ME1. There is a video out (I'm sure it's been posted in this thread) of the new Mako in action and the improved physics that they're using, which has brought relief to many fans who had a love/hate relationship with the original. Even if that wasn't enough, they got rid of the cannon and overhauled the design -- two fairly obvious signs that it is already different from the previous version. On top of that, it is being created on the superior Frostbite 3 engine, which has handled the vehicles in Battlefield rather well in my opinion. That too is another sign that this Mako will be different.
Yet in spite of all that, you still imply that this version will be exactly the same and beg for it not to be included in the game? That sort of response is simply astounding in my opinion.
- Pressedcat, KrrKs, WildOrchid et 2 autres aiment ceci
#30
Posté 01 août 2014 - 01:41
It's no secret that the Mako wasn't a great vehicle. However, you're claiming than any incarnation of the Mako will be terrible. The ME1 Mako was terrible because of janky physics and planetary terrain that didn't seem to take that into account, not because the Mako was the Mako. The idea of an all-terrain vehicle is great and the jump jets served to compensate for crossing more troublesome areas. It's a good concept that was poorly executed.
Now as for the "childish" thing, I did what I did because I've been on the BSN for a long time and I am incredibly weary of posts like yours that jump to conclusions with virtually nothing to back it up. I don't care what misconceptions you harbour or what misinformation you're basing your posts on, I'm going to call you out on it. You're saying that you don't want the Mako back and you're acting like it'll function EXACTLY like the one from ME1. There is a video out (I'm sure it's been posted in this thread) of the new Mako in action and the improved physics that they're using, which has brought relief to many fans who had a love/hate relationship with the original. Even if that wasn't enough, they got rid of the cannon and overhauled the design -- two fairly obvious signs that it is already different from the previous version. On top of that, it is being created on the superior Frostbite 3 engine, which has handled the vehicles in Battlefield rather well in my opinion. That too is another sign that this Mako will be different.
Yet in spite of all that, you still imply that this version will be exactly the same and beg for it not to be included in the game? That sort of response is simply astounding in my opinion.
WTF? You're not only putting words in my mouth but utterly making things up. I never said that any incarnation of the Make would be terrible and I actually did use ME1 as proof that the original Mako was a poor vehicle. Please do grow up and try to use what I ACTUALLY said in my original post. You indeed are childish and make a very poor argument.
#31
Posté 01 août 2014 - 01:42
Loved the Mako! I'm so happy BW is bringing it back together with planetary exploration. With the power of frostbite 3 what was an ambitious feature in ME1 (planet exploration) now is doable in a proper way. Cannot wait to start rolling and exploring new planets and get the feeling of the vast universe to explore!
I'm done with ME2-3 shooting galleries.
- SporkFu, rapscallioness et Ellanya aiment ceci
#32
Posté 01 août 2014 - 01:49
WTF? You're not only putting words in my mouth but utterly making things up. I never said that any incarnation of the Make would be terrible and I actually did use ME1 as proof that the original Mako was a poor vehicle. Please do grow up and try to use what I ACTUALLY said in my original post. You indeed are childish and make a very poor argument.
Would you really prefer if I quoted your original post and dissected it sentence by sentence? You may have never used the exact words I did, but that is more or less what you said. Call me "childish" all you want -- I don't care -- it doesn't make any of the flaws I pointed out in your argument any less valid.
#33
Posté 01 août 2014 - 01:49
The problem I'm worried about is whether they'll be any point to all that running around on empty planets. There really wasn't in ME1, either from a mechanical or an RP perspective.
#34
Posté 01 août 2014 - 01:51
Exactly!
- katamuro et MissMayhem96 aiment ceci
#35
Posté 01 août 2014 - 01:53
I'm not too concerned with the mechanics. The original Mako wasn't great but it wasn't all that terrible either, and I imagine they'll fix most of the problems.
The problem I'm worried about is whether they'll be any point to all that running around on empty planets. There really wasn't in ME1, either from a mechanical or an RP perspective.
IMO they are going the DA:I way.Like the quest are going to be in different planets. We explore the planet with the Mako doing main and side quests in one planet and establishing base-camps (which are the planetary hubs) to extend our influence over the planet. Once we are done with one planet we move to the next one where the process repeat with new stories and situations. Exploration and colonization. That would be cool.
#36
Posté 01 août 2014 - 01:55
The Mako in ME1 was one of the best things in the game for me. The fact that they are bringing it back and upgrading it makes me really excited for ME4.
I won't say that the Mako didn't have it's fair share of problems, but They are trying to bring back the original mass effect feel, since ME1 was probably my favorite game out of the 3. I've never seen or played in the Hovercraft vehicle that others are talking about, but I am in minority passionate Mako lovers club.
so far, so good Bioware. (armors look wonderful as well)
- SporkFu, SilJeff et Ellanya aiment ceci
#37
Posté 01 août 2014 - 01:59
They are not bringing back the Mako. They are creating a new vehicle and might also be called Mako.
- sr2josh aime ceci
#38
Posté 01 août 2014 - 02:03
Can you please provide solid data on your assertion that a small but vocal group liked it and all else hated it?
In god we trust, all others must provide relevant data.
Also point #2, it's too late, it's here and it's going to be in the game so I suggest you change your angle on this and lobby for improvements you would like to see.
#39
Posté 01 août 2014 - 02:05
Quite frankly all this discussion "Oh damn they are going to bring the Mako from ME1 back, it was bad" it's futile because many years have passed since we drove the Mako. ME:Next is going to be built in MUCH more advanced engine and developed for much more advanced consoles/PC. Furthermore BW clearly stated they are going to give extra attention to make the movement of Mako V.2 very fluid and natural. Mako in the next game is going to be different, stop bringing ME1 problems in a context where those technical limitations are now not existent at all.
#40
Posté 01 août 2014 - 02:17
Quite frankly all this discussion "Oh damn they are going to bring the Mako from ME1 back, it was bad" it's futile because many years have passed since we drove the Mako. ME:Next is going to be built in MUCH more advanced engine and developed for much more advanced consoles/PC. Furthermore BW clearly stated they are going to give extra attention to make the movement of Mako V.2 very fluid and natural. Mako in the next game is going to be different, stop bringing ME1 problems in a context where those technical limitations are now not existent at all.
I won't say they were technical limitations. You can certainly have great vehicles in the UE3, which was arguably the best engine of last gen. But I'd agree the problem was Bioware lack of experience with it, which also led to many other problens like the terrible framerate. When you compare ME1's graphics to ME2's the difference is huge.
#41
Posté 01 août 2014 - 02:20
1. Bringing back the Mako
2. Story set during Shepard's trilogy
3. Might meet old characters
4. Human main char
They're cashing in on nostalgia. My hopes for the game have gone from FANBOY level to zero. I was hoping for a sequel in which you can play between Asari, Human, Turian, Krogan.
Instead, I get NOT!Shepard.
- 10K aime ceci
#42
Posté 01 août 2014 - 02:21
I won't say they were technical limitations. You can certainly have great vehicles in the UE3, which was arguably the best engine of last gen. But I'd agree the problem was Bioware lack of experience with it, which also led to many other problens like the terrible framerate. When you compare ME1's graphics to ME2's the difference is huge.
Which is why I'm happy they are using Dragon Age Inquisition as a sort of guinea pig. By the time ME:Next will be out they are going to be familiar with the engine and possibly dropping the cross-gen thing and utilize the full potential of Frostbite 3(if they are not already).
#44
Posté 01 août 2014 - 02:26
1. Bringing back the Mako
2. Story set during Shepard's trilogy
3. Might meet old characters
4. Human main char
They're cashing in on nostalgia. My hopes for the game have gone from FANBOY level to zero. I was hoping for a sequel in which you can play between Asari, Human, Turian, Krogan.
Instead, I get NOT!Shepard.
2, 3 and 4 are your assumptions. You are assuming too much
#45
Posté 01 août 2014 - 02:36
#46
Posté 01 août 2014 - 02:39
@OP
1) too late
2) what makes you think this Mako is going to be even remotely similar to ME1 Mako..???
#47
Posté 01 août 2014 - 02:39
It wasn't the MAKO that was bad, it was the level design.
- ME_Fan et dead_goon aiment ceci
#48
Posté 01 août 2014 - 02:40
It's sad how some jackass with a blog can Jedi Mind Trick the naive into believing anything.1: confirmed
2: not confirmed at all or even in the slightest.
3: 'might'
4: not confirmed.
Gamers, ugh.
"Hay guyz Shepard is the main villain."
*drones speculate that this is confirmed true*
- SilJeff et Farangbaa aiment ceci
#49
Posté 01 août 2014 - 02:40
As long as I'm not forced into the wheeled deathtrap for long periods I'm fine.
Your assumption that is a death-trap is based from which facts?
Certainly not an old game of 2007. Since that would be stupid like assuming that driving a Ford of 1960 is going to be the same as driving one produced in the 1990. Certainly you are basing your statement on an in depth thought....looking forward to hear it.
#50
Posté 01 août 2014 - 02:44
1. Bringing back the Mako
2. Story set during Shepard's trilogy
3. Might meet old characters
4. Human main char
They're cashing in on nostalgia. My hopes for the game have gone from FANBOY level to zero. I was hoping for a sequel in which you can play between Asari, Human, Turian, Krogan.
Instead, I get NOT!Shepard.
Numbers 2 and 4 aren't confirmed. Both were purely speculation by a reporter, and as such need to be taken with heavy a dose of salt.
Bioware hasn't said anything at all about when the game is set, and when questioned about playable aliens they said something along the lines of, "We're not ready discuss that yet at this time." They only confirmed a playable human protagonist, which really should come as no surprise. Human is always going to be the default even if there are playable aliens.
The speculation about the game being set during Shepard's life time is probably based on Bioware's statement that old characters might return. There are a few problems with taking that statement by the devs as confirmation that the game takes place during the Shepard Trilogy. The first is that we don't know which characters Bioware was referring to, and some can outlive Shepard by centuries. The second is that even human characters like Vega or Ashley can potentially survive for many decades after Mass Effect 3.
There just isn't enough information right now to say when the game will be set or whether or not there will be playable alien characters.





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