Not certain if this topic has been broached recently (did a quick search and nothing popped up), or if a dev will even read this, but I'd like to recommend a multiplayer... style. If you've watched Assassin's Creed: Unity gameplay, you've probably seen how you can now play the campaign with friends, with them taking on fellow assassin's mantles. I immediately noted how that would potentially fit into a Dragon Age game. Now, as close as Inquisition is to release, I'm not asking for this to be included, but perhaps such an option could be considered for future Dragon Age titles.
My personal "fleshed out" idea would be to have a "multiplayer mode" option that allows you to fill a companion slot with a linked friend. This, of course, would block you off from potential party banter or any of the party mechanics that usually run during the game, not to mention the amazing stories of said party members, so perhaps such a mode would only unlocked after a full single-player playthrough. But with actual people in your party, I feel the gameplay and immersion would only get better. No more tearing out your hair because Varric decides to use an explosive arrow on himself. Heavy decisions could actually be argued over; the host would get the final say, but if you see the practicality of leaving wounded soldiers behind while your friend argues against it, I only see a) an added layer of immersion, and b ) who you can depend on when the zombies come.
What do you folks think?
EDIT: How does one type "b )" (without the space) without it automatically turning into a smiley?





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