While there already exists a thread plaintively requesting the BioWare team abort the reintroduction of the Mako, it seems to me the decision has already been made. What we know so far from "Charting A Course: Developing the Next Mass Effect" at SDCC 2014 is that while we are years from the next game [00:54] (contrary to a link on Futureshop's website erroneously dubbing the game "Mass Effect 4" with an estimated release of December 31st, 2014), the Mako will be "fundamental" [08:41] and that its present incarnation is:
- not the Mako you remember [05:53] (thank the Goddess!)
- "really agile" [06:13] (with the goal being improved responsiveness)
- there's no canon on it [06:16] (read: when facing hostiles, drive away or exit the vehicle)
- maybe it can hover, maybe it can jump [06:20] (I say, why not both?)
- potentially customizable [18:08] (I would prefer changes that are not purely cosmetic because why the Alliance would choose to allocate resources towards making vehicles pretty is beyond me. Let me put a gun on it or an omni drill or both.)
I, personally, would like to hear more banter when inside the vehicle. One of many reasons I hated the Hammerhead was how lonely it felt.
Also, although traditionally not seen when playing third-person, I'd like to be able to shift my view from the exterior to the interior of the vehicle. The designers have taken the time to show how people would fit inside the conceptual prototype [07:14] and it would be cool to see what our hero sees, limited view and all. Oh, and I want to be able to blast the Club Kicks dance mix of "Bang Bang Boom".
It's your Mako. What do you want to see?





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