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Mass Effect 4 : Just do a re-boot.


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#1
Geoff Pinkerton

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IMO a re-boot is the best way of continuing the franchise for the following reasons.

 

A prequel is dramatically unsatisfying and would greatly constrain the nature and scope of the story. It would also take place in a significantly smaller universe than the one we're familiar with.

 

Any narrative that runs in tandem with Shepard's story would be similarly constrained, not to mention overshadowed by the events of the original trilogy.

 

A sequel would require Bioware to canonise the ending of ME3. Control and Synthesis aside from their unpopularity with

fans would make extremely dull settings for future games.

High EMS Destroy is a workable option but still highly problematic given how much of the galaxy is changed. There would also be the need to canonise the fate of the Quarians,Geth, Krogan etc.

 

Setting the story far into the future, in a parallel universe or in another galaxy would avoid many of the above problems but any of these options would change the setting so drastically that ME4 might as well just be another IP entirely. This could be a great game but it wouldn't be Mass Effect anymore. 

 

This leaves a re-boot as the most viable future for ME.

 

To clarify the nature of this re-boot.

 

It's 2183. Everything up to this point happened but no non-historical characters from the original trilogy exist in this re-booted setting. Most importantly the Reapers are ignored/unknown/don't exist and the Prothean extinction remains a mystery.

 

  -The Citadel is still the political, economic and cultural centre of the galaxy.

 

  -The Alliance and the Batarian Hegemony are still in the midst of an increasingly dangerous Cold War.

 

  -Cerberus are a shadowy terrorist organisation that few people know even exists.

 

  -The Geth are known to exist beyond the Perseus Veil and are considered a threat to galactic security.

 

  -The Genophage is still THE issue for the Krogan and a source of controversy galaxy wide.

 

  -Omega is still a wretched hive of scum and villainy and so on.

 

All the races, factions, politics and techno-babble of the Mass Effect universe are preserved with the exception of the Reapers. Whether they are merely unknown to the inhabitants of the galaxy or just don't exist in this re-boot doesn't matter, they are simply ignored ( to paraphrase Warlord Okeer ).

 

This in no way invalidates the original trilogy anymore than one person's playthrough invalidates another's. It just seals off Shepard's story as a separate though connected piece of fiction. Which indeed Mass Effect is for each individual player anyway.

 

A re-boot allows the universe we all fell in love with to continue with possibilities for new stories and a new cast of characters. It preserves the existence of all the established species ( with the exception of the Reapers ) while allowing for the introduction of new races. All the intricate and fascinating lore remains but can be expanded upon as much as the developers like.

 

In short, a re-boot of this nature keeps the ME Universe 99% in tact while allowing for limitless possibilities for future stories. 

IMO the simplest and best way to handle ME4.

          


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#2
RZIBARA

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I'm actually for this



#3
Iakus

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Me too


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#4
ImaginaryMatter

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Perhaps interesting, as of now I would be more excited for this than a sequel or prequel.

 

But I doubt BioWare would ever, ever go for this.



#5
Ithurael

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I would love a well planned, well implemented reboot of the entire series.

 

Moar reapers with culthulic purposes

Better mechanics both in teh pew pew and how choices are implemented

Greater storylines (from what they have learned from fan feedback on how to make a trilogy)

Better squad interations

and moar...

 

no IT though lol

 

JK

 

or am I...



#6
KaiserShep

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I would not really object to a reboot, mainly because I would be rather excited to see how they would even try to retell this tale from beginning to end, with all the rewriting of the plot, revamped graphics, combat, etc., but I think that such a thing would be as likely to happen as a hanar beating an elcor in the octagon, so it doesn't matter. I have my doubts that it would be a particularly good move on the part of the devs, and I would much rather they moved on to other things before they devote their time to a rehash of the entire ME trilogy.



#7
AlanC9

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A sequel would require Bioware to canonise the ending of ME3. Control and Synthesis aside from their unpopularity with
fans would make extremely dull settings for future games.
High EMS Destroy is a workable option but still highly problematic given how much of the galaxy is changed.


What's wrong with change?
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#8
Arcian

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IMO a re-boot is the best way of continuing the franchise for the following reasons.

 

A prequel is dramatically unsatisfying and would greatly constrain the nature and scope of the story. It would also take place in a significantly smaller universe than the one we're familiar with.

 

Any narrative that runs in tandem with Shepard's story would be similarly constrained, not to mention overshadowed by the events of the original trilogy.

 

A sequel would require Bioware to canonise the ending of ME3. Control and Synthesis aside from their unpopularity with

fans would make extremely dull settings for future games.

High EMS Destroy is a workable option but still highly problematic given how much of the galaxy is changed. There would also be the need to canonise the fate of the Quarians,Geth, Krogan etc.

 

Setting the story far into the future, in a parallel universe or in another galaxy would avoid many of the above problems but any of these options would change the setting so drastically that ME4 might as well just be another IP entirely. This could be a great game but it wouldn't be Mass Effect anymore. 

 

This leaves a re-boot as the most viable future for ME.

 

To clarify the nature of this re-boot.

 

It's 2183. Everything up to this point happened but no non-historical characters from the original trilogy exist in this re-booted setting. Most importantly the Reapers are ignored/unknown/don't exist and the Prothean extinction remains a mystery.

 

  -The Citadel is still the political, economic and cultural centre of the galaxy.

 

  -The Alliance and the Batarian Hegemony are still in the midst of an increasingly dangerous Cold War.

 

  -Cerberus are a shadowy terrorist organisation that few people know even exists.

 

  -The Geth are known to exist beyond the Perseus Veil and are considered a threat to galactic security.

 

  -The Genophage is still THE issue for the Krogan and a source of controversy galaxy wide.

 

  -Omega is still a wretched hive of scum and villainy and so on.

 

All the races, factions, politics and techno-babble of the Mass Effect universe are preserved with the exception of the Reapers. Whether they are merely unknown to the inhabitants of the galaxy or just don't exist in this re-boot doesn't matter, they are simply ignored ( to paraphrase Warlord Okeer ).

 

This in no way invalidates the original trilogy anymore than one person's playthrough invalidates another's. It just seals off Shepard's story as a separate though connected piece of fiction. Which indeed Mass Effect is for each individual player anyway.

 

A re-boot allows the universe we all fell in love with to continue with possibilities for new stories and a new cast of characters. It preserves the existence of all the established species ( with the exception of the Reapers ) while allowing for the introduction of new races. All the intricate and fascinating lore remains but can be expanded upon as much as the developers like.

 

In short, a re-boot of this nature keeps the ME Universe 99% in tact while allowing for limitless possibilities for future stories. 

IMO the simplest and best way to handle ME4.

If going with a reboot, they can fix all the other glaring issues like how the Systems Alliance managed to grow powerful enough to rival the Turian Hierarchy in just 30 years.

 

I personally advocate setting the series 100 years into the future. In other words, humanity discovers mass effect on mars in 2148 and they make First Contact with the turians in 2157, but they are given 100 additional years to grow and develop, with Shepard being born in 2254 and Mass Effect 1 starting in 2283.



#9
Charcolt

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I don't think it would ever happen, but a reboot would be pretty awesome to see. A great opportunity to spend more time with the species and characters we've come to love, as well as introduce several new ones. More missions, more possibilities, and a finish to the series that leaves the universe intact for a sequel (even if it is a changed galaxy). That's not the way Bioware is going to go, though. If we want a reboot, we'll have to write it ourselves, raise a bazillion dollars, and then get sued into obscurity by Bioware. Or skip those last two steps I suppose



#10
katamuro

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They are not going to have a reboot. And that is the end. I cannot be bothered to bring all the arguments why not but the simplest explanation is that it would be a huge deal and be very bad for them publicly. And as they have said many times Shepards story is done. Finito. Over. 


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#11
Khemikael

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I don't understand why people want a reboot. Since we already know the story, a reboot will never have an impact as important as the first time we played the original trilogy. Bioware and a lot of fans need to move forward. If you want to play ME 1, 2 or 3 ... well just play it!


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#12
Excella Gionne

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I doubt the old actors and actresses would come back for a second round. Those scripts are long as hell. And plus, Robin Sachs is dead, I doubt another voice would ever be as satisfying for Zaeed. So no, if you made some mistakes here, it's best not to go back and change them, because you don't get a chance to fix them, and only to make it better with something else.



#13
Iakus

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I don't understand why people want a reboot. Since we already know the story, a reboot will never have an impact as important as the first time we played the original trilogy. Bioware and a lot of fans need to move forward. If you want to play ME 1, 2 or 3 ... well just play it!

That';s just it, it wouldn't be the same story.  Just the same setting.  The OP even said so:

 

 A re-boot allows the universe we all fell in love with to continue with possibilities for new stories and a new cast of characters. It preserves the existence of all the established species ( with the exception of the Reapers ) while allowing for the introduction of new races. All the intricate and fascinating lore remains but can be expanded upon as much as the developers like.

 



#14
RZIBARA

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I don't think many of the people replying to this thread actually know how to read...



#15
CptFalconPunch

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The main themes I am noticing throughout these ME4 threads are:

 

a) "Just do as I say"

 

B) "You fucked up last time, re-make everything"

 

People, anything can be awesome as long as it is done well, and vice versa. There is absolutely nothing that quarantees a prequel or anythign else can be bad, or good. :wizard:



#16
Undead Han

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A reboot will never happen.

 

The only people who would be interested in it would be the most hardcore of fans who are 1) either still discontented over the endings, or 2) will purchase anything Mass Effect or Bioware related. That is a small slice of an already small minority. The average gamer would greet news of a reboot with, "Meh. I already played that game." A reboot wouldn't come even close to moving as many copies as Mass Effect 3 or Mass Effect, and would be a bad business decision.

 

It is better to just move on and create a sequel.


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#17
Iakus

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A reboot will never happen.

 

The only people who would be interested in it would be the most hardcore of fans who are 1) either still discontented over the endings, or 2) will purchase anything Mass Effect or Bioware related. That is a small slice of an already small minority. The average gamer would greet news of a reboot with, "Meh. I already played that game." A reboot wouldn't come even close to moving as many copies as Mass Effect 3 or Mass Effect, and would be a bad business decision.

 

It is better to just move on and create a sequel.

 

Whose sequel, though?



#18
AlanC9

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Meaning which particular Shepard's sequel?



#19
Undead Han

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Whose sequel, though?

 

That is admittedly a problem. The aftermath to the endings of Mass Effect 3 diverge so greatly from one another that is hard to imagine a sequel where Bioware could adequately account for all four possible outcomes. It might not be possible to do a sequel without using only one of the four as the sole canon choice.

 

If Bioware ever does a sequel I'd give Synthesis & Destroy about even odds of being the sole canon outcome to ME3. Destroy of course is far and away the fan favorite. With the Reapers out of the way it also provides an ideal setting for new threats to emerge. Synthesis on the other hand was the darling of the lead writers. Refuse is guaranteed non-canon as its DLC only and results in everyone dead, and Control would probably have the least likelihood (after Refuse) of being carried over as sole canon as it was neither the fan or writer favorite.



#20
AlanC9

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I don't see Synthesis as being in the running, myself. Too weird. If done right, anyway.



#21
Iakus

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That is admittedly a problem. The aftermath to the endings of Mass Effect 3 diverge so greatly from one another that is hard to imagine a sequel where Bioware could adequately account for all four possible outcomes. It might not be possible to do a sequel without using only one of the four as the sole canon choice.

 

If Bioware ever does a sequel I'd give Synthesis & Destroy about even odds of being the sole canon outcome to ME3. Destroy of course is far and away the fan favorite. With the Reapers out of the way it also provides an ideal setting for new threats to emerge. Synthesis on the other hand was the darling of the lead writers. Refuse is guaranteed non-canon as its DLC only and results in everyone dead, and Control would probably have the least likelihood (after Refuse) of being carried over as sole canon as it was neither the fan or writer favorite.

And a canon outcome is a can of worms in itself.  You're not dealing just with the ending outcomes, which are bad enough, but other major choices as well.  Tuchanka, Rannoch, Kahje, 

 

If a canon is set out, there will be howls of how Bioware is rendering past choices meaningless.  If you didn't play this Shepard, you're doing it wrong.  Especially after spending years telling us canon doesn't exist.

 

a reboot or "reimagining" would mean no choices are canonized.  Shepard's story remains a closed circle, a separate story 



#22
Iakus

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I don't see Synthesis as being in the running, myself. Too weird. If done right, anyway.

It's clearly the writers' favorite though.  And was meant to be the "optimum ending"

 

Which just goes to show how badly they misread their audience.



#23
sH0tgUn jUliA

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1. Regardless of the ending they pick we're not going to have reapers floating around. They're going to be gone. Out of sight.

 

2. No one is going to be talking about the new tech upgrades that mysteriously happened to them and no one is going to be walking around with green glowing eyes and circuit boards on their skin.

 

3. The mass relays are going to be all repaired.

 

4. There's not going to be a hint of blue, green or red to the game.

 

5. Shepard isn't going to be in the game.

 

6. Your choices from the previous trilogy aren't going to matter. Why? Because the Krogan are a broken species, and a genetic defect is going to occur to normalize their population growth rate. The Quarians survive - tough sh*t on those who picked the geth. And there's a large pocket of geth who didn't get the upgrade and survived because "no reaper code."

 

Because peace is boring. Conflict is interesting. Remember the novel War and Peace? Remember how boring the Peace part of the story was?


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#24
ImaginaryMatter

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It's clearly the writers' favorite though.  And was meant to be the "optimum ending"

 

Canonizing Synthesis would mean they would have to put some thought into it past Organic + Synthesis = Super Good, and I don't think the writers considered how big a can of worms that is.


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#25
patrickgilln7

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I think that although Mass Effect is one the best video game trilogy's ever created, with great characters and brilliant gameplay, the whole thing is unfortunately slightly mucked up by plot holes and lore inconsistency. I was watching smudboy "bookends of destruction" videos on Mass Effect 3 and it actually made me realize how flawed the story is. Don't get me wrong, I still thoroughly enjoy doing trilogy playthroughs but now I feel like the whole thing is pointless.

 

A reboot actually makes perfect sense and would both be easier to write and create instead of trying to create a sequel based on Shepard's last decision.