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Is Traditional save game import possible?


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#151
aTigerslunch

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Found location and its 86.3% as of now just for the US. Consisting of small percent with broad-band (as shown in previous link) and most using mobile internet.

UK at 89%

 

http://www.internetl...internet-users/



#152
AlanC9

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They are 40% of the world connected to the internet as of 2013,  it is only exactly 39% of the whole human population, 61% not connected, in terms of just the US, 78% is connected.
 
I never said DA specific.  :)
 .


OK. But I don't see what the point is. People who don't play DA aren't too likely to be bothered by not being able to use the Keep.
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#153
TurretSyndrome

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What you're describing is essentially just an exclusivity deal, for all intents and purposes.  If you're okay with the Xbox getting the DLCs first, and the PC getting it "eventually"(or never), then I see no problem with your wishes for an offline version of the Keep that those on the consoles may never get.  Because, you know, there's no hypocrisy there.

 

I doubt that's the case.  But who knows, you might have applauded the Xbox exclusivity deal EA made regarding Inquisition...

 

No, it isn't. When Microsoft made a deal for the DLC to be exclusive for the XBox One, it's basically to stop other platforms from getting it. It's not the same as PC. If PC gets something like a HD texture pack, it's because PC can handle it and consoles cannot. No one on PC is making a deal with Bioware for exclusive access to that texture pack. In the same way, if the PC can have more access to the Keep and consoles cannot, it is because consoles are simply incapable of that access. Saying that is unfair and that PC should not get anything because of that is being childish.

 

No one is taking away anything from you if you're on console. If there are limitations to your console, it's because of you and your deal with the company that owns the console. Don't take it out on PC gamers just because we are not restrained in the same way as console users.

 

Also, I'm not the one asking for offline Keep, I'm not interested in that. If you had read my previous posts before, you'd know. Still, it doesn't change the fact that an offline Keep on PC is not the same as the Xbox exclusivity deal. I see no hypocrisy in being against the XBox exclusivity while requesting for the offline Keep on PC.


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#154
aTigerslunch

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You didn't take in the relevance of the information on how abundant access to the keep will be for everyone?  Ok........

 

only 27% in US have broadband.  Out of the 86% that have net, approx. over 50% are only using mobile devices...

 

 

 

yep not relevant on discussing The Keeps accessibility for everyone.....

 

 

I suggest for the keep being able to download to a USB drive to upload to whatever device isn't connected to the net. That is my biggest point, though I do have net access home and abroad.



#155
dutch_gamer

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I don't find the numbers that relevant. How many of those people who only have Internet through their cell phones are even going to be interested in playing DAI? If they only have such an Internet they likely don't even have a great computer either, if they even have one and they may be less interested in gaming over all not even owning a last gen console.

At the moment I see really no need for Bioware to have to make the Keep offline. I bet that a lot would have to be changed to make it even work on a different platform and they again can't even update it. So if something is wrong with the offline Keep there is nothing Bioware can even do about it, especially for the gamers who have no Internet. They will basically be back at square one, the same exact state as with previous DA games (and as with ME) with not being able to fix bugs. To save us all the headache I believe the Keep being online only is actually the only way to make all of this work. I find it hard to believe that there are even that many gamers who don't have access to the Internet with whatever platform they are playing games on.

#156
aTigerslunch

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apperently, didnt get the idea again....

 

There are many that play DA offline. The percents are showing actual people hooked up online, via broadband (27% of 86%, meaning roughly 60% are on mobile). Lots had or have played DA offline, which means they have no internet access for The Keep. DA internet users is a small number to how many that are DA non net users.

 

I know many in my own family that are not online... actually, out of all that I am thinking of right now... maybe three out of.... 15.....    ok.... that is just family, not including friends.

 

I have net access. I do think an idea of having the ability to transfer with USB possibility, as a possibility to not just ignore. Yes, it will be difficult to mess with and probably not going to be something that will happen. Majority of my family and friends I havent listed will just have to go with a world state already previously set. No, it wont bother me, and apperently doesnt bother others that do have connections. But, whats to say something wont change in five months to keep from accessing the net for a good period amount of time?  It is fine if they dont mess with it, but to completely dismiss the bigger number of people playing DA offline is something to not take lightly.



#157
Shadowson

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I'm confused by your point.. You want an offline keep for people who dont have an internet connection? But would they not need an internet connection to download the offline version, therefore why not just use the online keep if you have the ability to download an offline version? Apologies if i have misinterpreted the point you were trying to make. 



#158
ames4u

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Currently, no. Maybe in the future, though I doubt it. One of the main reasons they switched to the Keep in the first place is because the import system was broken.

 

Also, the Keep generates codes, not save files, so I'm guessing they'll be substantially smaller. You'll be able to store five at a time.

 

Only 5? Seems odd when there are 6 origin backgrounds for the Warden.



#159
Thandal N'Lyman

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I'm confused by your point.. You want an offline keep for people who dont have an internet connection? But would they not need an internet connection to download the offline version, therefore why not just use the online keep if you have the ability to download an offline version? Apologies if i have misinterpreted the point you were trying to make. 

 

They want something that they can use when they have a connection, say at a school, or a library, or an internet café, then take home where they don't have internet but do have their game platforms.



#160
AlanC9

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apperently, didnt get the idea again....
 
There are many that play DA offline. The percents are showing actual people hooked up online, via broadband (27% of 86%, meaning roughly 60% are on mobile). Lots had or have played DA offline, which means they have no internet access for The Keep. DA internet users is a small number to how many that are DA non net users.


"Lots," eh? What percentage is "lots"? And how did you reach the conclusion in the italed? 

 

Assuming that DA players are only  as likely as the typical American is to have non-mobile internet would be very, very, silly. Gamers are more likely to want a connection. Back in 2010 the percentage of consoles with internet connections was about 75%,. It's higher now; the last figure I heard was 85%. The figure for PCs is higher still.

 

Remember, BioWare collects tracking data. They know how many of us are connected.

 

Edit:  but yes, this still leaves 15% of us with a problem.



#161
Sanunes

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"Lots," eh? What percentage is "lots"? And how did you reach the conclusion in the italed? 

 

Assuming that DA players are only  as likely as the typical American is to have non-mobile internet would be very, very, silly. Gamers are more likely to want a connection. Back in 2010 the percentage of consoles with internet connections was about 75%,. It's higher now; the last figure I heard was 85%. The figure for PCs is higher still.

 

Remember, BioWare collects tracking data. They know how many of us are connected.

 

Edit:  but yes, this still leaves 15% of us with a problem.

 

Even if those numbers are correct I believe 15% is still too high of a number of people impacted for how many people completed the previous games or have an interest in The Keep.  I know around here there is probably a high percentage of people who will be importing and finish the games, but with the "normal" level of gamer how many of them not having The Keep is a big deal and how does that level of commitment correspond with internet access too?

 

Then also unlike a 100% online requirement I know of a friend that only has a cellphone for internet access and depending on how much data The Keep transfers might be just tethering their console to the internet with their cellphone.



#162
AlanC9

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Good point. Out of the 10-15% of players who don't have connected gaming machines, somewhere between one third and half won't have anything to use the Keep for anyway, assuming DAI follows the typical pattern. And many of the rest should be able to tether, etc.