So I was playing Kingdoms of Amalur today as a sorcerer character, and was played Dragon's Dogma as a magic archer a little before that a few days ago... And I started wondering something. In those games magic isn't some special thing that people have to be born into, it's just a thing people can learn to do just like learning to sword fight or something, and there are no demons or possession. Because of that, it seems that magic isn't particularly scary or noteworthy in those games. A person throwing a fireball gets no different a reaction than shooting a bow.
Thinking of that, I started to contrast that with DA. In this series magic is highly feared because of religion and the constant fear mongering of demons and possession muggles make about mages. But what if mages in DA were like the mages in other fanstasy games like the above? Would the Chantry and common people of Thedus fear magic near as much or treat it the same way if magic was something anyone could learn with practice and there was no threat of demon possession, or would people still treat it about the same because knowing someone went out of their way to learn how to electrocute people with their minds is still something worth being prejudiced to?





Retour en haut







