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Conversation once per module


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#1
ladyofpayne

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How to make conversation only once per module?

 

I mean this: You talk to the character who asks PC to accept his quest and have two reply agree or disasgree (end dialogue). If PC ended dialogue you can talk to the character again but if yes you can't talk to the character any more.



#2
MerAnne

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First - use the toolset wiki

Second - do some experimenting on your own

 

IF you still can't find the answer to your question:

 

Conversation Editor,

Plots & Scripting Tab, 

Visibility (bottom of the screen)

 

If that doesn't give you what you want, you will have to EXPERIMENT and see what combination of flags and conversation lines will give you what you need



#3
ladyofpayne

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do some experimenting on your own

I tried thi but it seems I have been cursted by Failire experiment spell.

And beside I already have condition in my line. I can't understan how to add the second one.



#4
MerAnne

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Do exactly what I told you AND select "only show line once per game"

 

It is under 'line settings' labeled Visibility.  For a screenshot, go to the following link and scroll down a little.

http://social.biowar...uests_via_plots

 

As a matter of fact, the answers to most of the questions you've asked are on that page. Read it.  Book mark it :devil:  And read it again.


  • ladyofpayne et DarthGizka aiment ceci

#5
ladyofpayne

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It works ok when I use condition- false tip. But when I use Visibility - once per game (Because I have condition already) it doesn't work correctly. Really can't understand why.