The question is simple, What were your thoughts on the EMS system? Would you like to see it again? If so how can it be improved?
I'm a fan of what they did with EMS and War Assets and how it had an effect on the endings. Whether or not you appreciated the endings is not the point here and can be discussed in the many other ending threads.
I didn't quite enjoy scanning worlds for war assets, I ended up using a guide because it felt tedious. I did enjoy collecting war assets during missions though, it felt like that tied in well. "Oh I found Cerberus intel at their base? I'm glad I can make use of it in the bigger picture".
Regardless of how multi-player turned out and peoples opinions on it, I also feel like it was a good tie in to the EMS system. By playing multi-player I could accept that I was fighting in the wider galaxy and each win shifted the balance in our favour. Admittedly it gets a bit more annoying to bring new playthroughs up to 100% each time so I'd suggest that once you complete the game, you get the option to enable a higher resting rate. Eg. 75% instead of 50%.
Overall this seems like a great new system, I'd love to see them continue to build on it.





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