Specifically on platinum difficulty with the QFE, what ammo type would you recommend? I've been using incendiary for fire explosions, and if I recall correctly, the damage is around 1,500. With the heavy barrel, a charged shot (non-HS) does about the same amount of damage. Since the QFE doesn't really have any powers that deal with shields and barriers, I was thinking maybe phasic rounds would be better. According to Kalence, phasics would deal about 1,300 damage to both shields and barriers, which to me is essentially two charged shots for the price of one to deal with bosses. I know a lot of people use drill rounds, but just wondering if I'm missing something or if there are better alternatives out there. Thanks in advance.
Advice on ammo type for the Arc Pistol?
#1
Posté 04 août 2014 - 11:34
#2
Posté 04 août 2014 - 11:38
Drill or Armor Piercing Ammo. Arc Pistol is easy mode.
#3
Posté 04 août 2014 - 11:39
The QFE has two powers to deal with armor, so I would choose Disruptor. Phasics aren't bad but Disruptors can give you tech burst with Incinerate and their staggering effect is useful.
- TheNightSlasher et Kaicel aiment ceci
#4
Posté 04 août 2014 - 11:41
^ I second disruptor on the QFE.
AP and drill are better on classes that have powers that have good shield stripping capabilities (TSent, SI, GE, HE, SE etc) or if you're focusing on wall hax or when using a class with high weapon damage output (infiltrators, destroyer etc) so that mook shields and barriers aren't a big deal.
- Kaicel aime ceci
#5
Posté 04 août 2014 - 11:42
Third^ I second disruptor on the QFE.
#6
Posté 04 août 2014 - 11:50
You could use AP/Drill ammo with extended mag and heavy barrel, but that's less effective on a Space Mage.
- Kaicel aime ceci
#7
Posté 05 août 2014 - 01:36
#9
Posté 05 août 2014 - 02:00
Explosives might detonate your explosions. LOL! Disruptor, Incendiary, or Cryo(Not recommended). Using a Piercing Mod will just involve you reloading more frequently and that can become a tedious.
#10
Posté 05 août 2014 - 02:17
Cryo is pretty decent because it's the only ammo type that will not steal weapon kills, it also can synerigize with incinerate if you took the extra damage versus chilled.
Disruptor gives you a tech burst option, shield bypass, recharge delay, and stunning. Kind of gives you all the tech combo explosions as an option.
Drill and AP go well with Geth Scanner if you run it and give you multiple hits. If you're hitting a high amount of head shots versus mooks that probably would be the best min/max option IMHO.
Arc Pistol is just good with anything, if you're charging if you're giving up minimal damage versus armor mitigation anyways so you're not forced to take piercing and have a lot of options as far as mods, ammo, etc.
- Ashevajak, RustyBuckets02 et Kaicel aiment ceci
#11
Posté 05 août 2014 - 06:31
- Salarian Jesus et J. Peterman aiment ceci
#12
Posté 05 août 2014 - 06:44
Arc Pistol is for hipster scrubs. The only thing keeping it from being stupid like the Herpecain/Acolyte is the fact that you have to actually aim the weapon.
Aiming is so last month.
#13
Posté 05 août 2014 - 08:32
Most people have said it, disruptor.
#14
Posté 05 août 2014 - 08:32
Disruptor is always the answer
Lol @ the avatar.
#15
Posté 05 août 2014 - 10:23
Incendiary, of course. For that delicious triple incendiary/incinerate cheese.
Edit: for serious though, everything NuclearTech76 said.
#16
Posté 05 août 2014 - 10:29
QFE, Disruptor
random class, drill
#17
Posté 05 août 2014 - 11:51
Cryo is pretty decent because it's the only ammo type that will not steal weapon kills, it also can synerigize with incinerate if you took the extra damage versus chilled.
...
... and on the QFE, why wouldn't you? ![]()
#18
Posté 05 août 2014 - 12:22
Arc Pistol is for hipster scrubs. The only thing keeping it from being stupid like the Herpecain/Acolyte is the fact that you have to actually aim the weapon.
It's popular and powerful though. Surely that would make a hipster go all pretentious about it...?
I tend to use it with warp ammo if the kit has a good biotic primer (like the TSent). I don't think I've ever used it on the QFE, but disruptor sounds like a safe bet. On some kits I take AP ammo but like night slasher said, it works better if you've got a good shield stripper.
#19
Posté 05 août 2014 - 01:11
^ I second disruptor on the QFE.
AP and drill are better on classes that have powers that have good shield stripping capabilities (TSent, SI, GE, HE, SE etc) or if you're focusing on wall hax or when using a class with high weapon damage output (infiltrators, destroyer etc) so that mook shields and barriers aren't a big deal.
Shields and barriers are completely irrelevant when you use a weapon which both ignores shield gate and is powerful enough to kill most stuff with a single shot anyway (like the weapon the OP is using).
#20
Posté 05 août 2014 - 01:23
Shields and barriers are completely irrelevant when you use a weapon which both ignores shield gate and is powerful enough to kill most stuff with a single shot anyway (like the weapon the OP is using).
Tech bursts. AOE. Extra crowd control.
#21
Posté 05 août 2014 - 01:28
Tech bursts. AOE. Extra crowd control.
Those things are not at all related to shield and barriers, which is what I tried to point out.
Incendiary (and even Cryo) Ammo add tech combos, AoE and CC too.
#22
Posté 05 août 2014 - 01:31
Those things are not at all related to shield and barriers, which is what I tried to point out.
Incendiary (and even Cryo) Ammo add tech combos, AoE and CC too.
Incendiary doesn't prime on shields and barriers, cryo doesn't prime shields/barriers or armor. Where as disruptor primes everything.
#23
Posté 05 août 2014 - 01:36
Disruptor w/ Piercing and Heavy Barrel. You can go AP w/ EM and Heavy Barrel though.
#24
Posté 05 août 2014 - 01:56
Incendiary doesn't prime on shields and barriers, cryo doesn't prime shields/barriers or armor. Where as disruptor primes everything.
Sure, but Incendiary Ammo deals more damage and FE deal more damage than tech bursts.
Furthermore, the Arc Pistol (which is the weapon the OP is using) is capable of killing most stuff with a single shot anyway which makes the priming argument kinda silly (it basically only applies to boss units in this particular case).
I'm not arguing that Disruptor Ammo is a bad choice for the FQE. All I am saying is that when you give her the Arc Pistol most of the utility provided by DA isn't going to make much of a difference. She's likely going to get more bang for her bucks with Incendiary b/c it deals more damage, to armor in particular.
#25
Posté 05 août 2014 - 01:59
Arc Pistol is for hipster scrubs. The only thing keeping it from being stupid like the Herpecain/Acolyte is the fact that you have to actually aim the weapon.
Actually this gun came to the party very late in relation to other guns of this ilk. For the longest times a lot of people, even experienced people from on here didn't think much of it. Only when the populace was shown the light about how good it can be on a large number of classes did it become hipster.





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