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Advice on ammo type for the Arc Pistol?


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42 réponses à ce sujet

#26
Guest_IamBECKY_*

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Shields and barriers are completely irrelevant when you use a weapon which both ignores shield gate and is powerful enough to kill most stuff with a single shot anyway (like the weapon the OP is using).


Disruptor pretty much guarantees 1 shotting enemies and you don't even have to get headshots most of the time

#27
Ribosome

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hipster scrubs

 

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#28
Fortack

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Actually this gun came to the party very late in relation to other guns of this ilk.  For the longest times a lot of people, even experienced people from on here didn't think much of it.  Only when the populace was shown the light about how good it can be on a large number of classes did it become hipster.

 
Arc Pistol
- Damage increased from [56.6-71.1] to [61.6-76.8]
- Encumbrance decreased from [1.5-0.9] to [1.25-0.7]
 
Arc Pistol
- Damage increased from [61.6-76.8] to [70.2-87.7]
- Encumbrance decreased from [1.25-0.7] to [1.1-0.6]
 
Arc Pistol
- Damage increased from [70.2-87.7] to [77.2-96.5]
 
Arc Pistol
- Damage multiplier when fully charged increased from 2.0 to 3.0
 
The gun wasn't great on release. It got buffed again and again til it became the deadly weapon it is today.
 

Disruptor pretty much guarantees 1 shotting enemies and you don't even have to get headshots most of the time

Are you saying those enemies wouldn't die when you equip Incendiary or AP ammo instead?



#29
J. Peterman

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Sure, but Incendiary Ammo deals more damage and FE deal more damage than tech bursts. Furthermore, the Arc Pistol (which is the weapon the OP is using) is capable of killing most stuff with a single shot anyway which makes the priming argument kinda silly (it basically only applies to boss units in this particular case). I'm not arguing that Disruptor Ammo is a bad choice for the FQE. All I am saying is that when you give her the Arc Pistol most of the utility provided by DA isn't going to make much of a difference. She's likely going to get more bang for her bucks with Incendiary b/c it deals more damage, to armor in particular.


You can detonate more frequently, so tech bursts win in the long run.
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#30
Fortack

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You can detonate more frequently, so tech bursts win in the long run.

 

The FQE can only detonate with Incinerate. FEs are on a 3 second cooldown. You would have to get Incinerate's cooldown way below 3 seconds for that to make any sort of difference, which isn't impossible.



#31
NuclearTech76

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I love disruptor but the tech burst chaining isn't as big a deal here. You don't have a spammable detonator  that has a cooldown short enough for the repriming to matter or nades. Let's just say you go with the light barrel you're still at 2.46 secs once you figure in travel time, etc. repriming isn't going to matter as much. With the heavy barrel you're right at 2.91 not counting travel time to target.  Disruptor of course wins the AOE damage. Incendiary has the cheese advantage as well versus bigger targets. 



#32
Guest_IamBECKY_*

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Are you saying those enemies wouldn't die when you equip Incendiary or AP ammo instead?


With all 3 shots not hitting the head then yeah

#33
Beerfish

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"The gun wasn't great on release. It got buffed again and again til it became the deadly weapon it is today."

 

It started becoming good after only some of those buffs.  Even after the very last buff people still thought of it as the crap old Arc Pistol and didn't use it until they suddenly started seeing people wreck things with it.  Much like the Eagle which was the butt of jokes for a long time and even after it's last buff people still though it was not great.



#34
Guest_Lusty Argonian Maid_*

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AP



#35
Quarian Master Race

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You don't even need an ammo power for the Arc Pistol, but it mostly depends on who you are fighting as to which one is best. Disruptor for Geth and Cerberus, Incendiary for Reapers and Collectors. If you are U/U then just take AP and be prepared for anything. It's not as if you even need powers when everything gets dunked on by headshots as if you are using a CS Deagle.



#36
HoochieHamiltoe

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If there is anything we can agree upon, it's the OP being a total scrub!


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#37
Guest_IamBECKY_*

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I love disruptor but the tech burst chaining isn't as big a deal here. You don't have a spammable detonator  that has a cooldown short enough for the repriming to matter or nades. Let's just say you go with the light barrel you're still at 2.46 secs once you figure in travel time, etc. repriming isn't going to matter as much. With the heavy barrel you're right at 2.91 not counting travel time to target.  Disruptor of course wins the AOE damage. Incendiary has the cheese advantage as well versus bigger targets.

yeah but disruptor primes on shields and barriers so more explosions
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#38
drfeelgood2002

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I will have to add my support to the Disruptor Ammo crowd.  I like using the QFE, and I always use Disruptor Ammo on her when taking her into Platinum or Gold.  


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#39
J. Peterman

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If there is anything we can agree upon, it's the OP being a total scrub!

 

Lol. What did he do?



#40
Excella Gionne

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Arc Pistol is just too powerful, by the time you prime anything they're dead. Use falcon, scorpion, GPS, Adas(maybe not), and etc... Anything that primes well will be good, but Arc Pistol is just too powerful to use as a priming weapon unless you're using it on Platinum where it will be easier to prime enemies since they don't easily.



#41
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Arc Pistol is just too powerful, by the time you prime anything they're dead. Use falcon, scorpion, GPS, Adas(maybe not), and etc... Anything that primes well will be good, but Arc Pistol is just too powerful to use as a priming weapon unless you're using it on Platinum where it will be easier to prime enemies since they don't easily.

lolgold



#42
capn233

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Sure, but Incendiary Ammo deals more damage and FE deal more damage than tech bursts.

 

Furthermore, the Arc Pistol (which is the weapon the OP is using) is capable of killing most stuff with a single shot anyway which makes the priming argument kinda silly (it basically only applies to boss units in this particular case).

 

I'm not arguing that Disruptor Ammo is a bad choice for the FQE. All I am saying is that when you give her the Arc Pistol most of the utility provided by DA isn't going to make much of a difference. She's likely going to get more bang for her bucks with Incendiary b/c it deals more damage, to armor in particular.

 

It depends a lot on passive spec.  If I am making blanket rules, there are going to be about 2 or 3 more humanoids you can one-shot with the DA4 setup over AP4 or IA4 on Platinum, dependent on 5 v 6 ranks and if you took power damage or headshots at 5.  If you don't have at least 5 in passive, don't take Headshots at 5, and you don't plan to run any weapon buff gear, it may be better to go with IA or AP since DA starts to lose mooks that you can one-shot.

 

Whether or not a certain combo does more damage mostly depends on what protection it is going up against.  And since the Arc one-shots too many units, I wouldn't worry about IA v DA from that perspective.  I am not sure that FE's actually do more damage, they reduced the base after they made them "easy" combos in the patch.  So TB and FE should have similar base ranges, and I don't think the FE DOT ever was fixed to be non-zero.

 

Anyway it is all up to preference, I don't think there will be a huge difference between DA, IA and AP on her.  I might prefer AP for armor though, just for full damage multihits and through cover.



#43
crashsuit

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Lol. What did he do?


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