My objective, however, is to roleplay my character effectively. To do this, I don't always choose optimal combat tactics. I play suboptimally if it fits my character. And if I lose, then that's where that character's story ends.
Other players might play to see how oddly they can construct a party.
Winning the battle and advancing through the story are not everyone's ultimate objectives. I just wanted to make you aware of your assumption, and that other people might not share it.
If your objective is to roleplay, which happens to limit your options to efficiently use the game's mechanics, then you can make use of a lower difficulty setting to continue. But if you are playing on a higher difficulty mode, you can't expect to manually limit yourself and also be able to beat the challenge. There's no need for the mode itself to be modified to fit your preference since one already exists for that very purpose.





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