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Should Companions be allowed to kill?


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#26
Chernaya

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No. I don't think we should be able to kill our companions. If you can kill most of them or all of them it removes the option for Bioware to use any of those companions in future games. Of course Bioware would just get around as they have done before by retconning it but I much rather avoid retcons all together by not allowing us to be able to kill our companions at all.

 

Seriously, why do people always want to kill companions?   :unsure:

 

This and this. I'd much rather have the options for characters to be able to return, especially controversial ones who play interesting roles in the Dragon Age story. I can understand how some characters many people agree should be able  to be killed off for sometimes valid reasons, but I'm not a fan of the bloodthirsty dictator idea of being able to just kill whomever, whenever. Tbh it kinda creeps me out. I think killable characters should remain a small minority and there should be really, really good reasons for them to die. I'm not fully opposed to characters who are able to die based on our decision making, either. I'd just like it done tastefully.


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#27
SerCambria358

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Seriously, why do people always want to kill companions?   :unsure:

I think a few people can answer that in full detail when it comes to Anders

 

(Me after his stunt in DA2...)

gots4_03.gif


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#28
TheKomandorShepard

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Yes why because it gives more freedom and opportunity to create and rp character that you want.In fact it would be easy to pull off if bio didn't had obsession to bring previous characters instead making separate stories with perhaps 1 or 2 cameos with old characters that could or not show up depending whether you killed them.Leliana and Anders were horrible example of that when it wasn't even necessary bring them back they could be easily replaced by new characters without showing players middle finger.   



#29
AshenEndymion

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However, I really don't see why people feel they want to kill people instead of just letting them leave or kill them on sight instead of telling them they don't want their help in the first place.   If you did go around killing your companions/potential companions I hope that would be the cue for others to leave.    After all, it would seem quite a few voluntarily offer to help so equally might withdraw their support if they thought the organisation or its leader was no longer what they'd imagined it would be.

 

Well, Cole is an example of someone I want to kill immediately.  But it'd only make sense for the Inquisitor to do so if the Inquisitor is a sociopath.  But if the Inquisitor ever finds out that Cole is a demon, then there should be an option to strike him down, preferably the moment the Inquisitor finds out.

 

I don't see why there can't be a reason for the Inquisitor to kill the other possible companions out of a feeling of necessity(Iron Bull admitting he's Qunari, rather than Vashoth or Tal-Vashoth, for example)...  It'd seem more out of character for, to me, for the Inquisitor not to deal with something he thinks is a threat immediately.


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#30
Chernaya

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Iron Bull admits up front he's Qunari, so in that case you can just have the option to not hire him instead of kill him for it 



#31
TheKomandorShepard

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Iron Bull admits up front he's Qunari, so in that case you can just have the option to not hire him instead of kill him for it 

Yeah only if you want qunari spying around in Thedas.Personally i would caught bastard and led to the torture chamber to get qunari secrets then i would kill him but bio is too soft sadly to allow us for that methods.



#32
SerCambria358

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Yeah only if you want qunari spying around in Thedas.Personally i would caught bastard and led to the torture chamber to get qunari secrets then i would kill him but bio is too soft sadly to allow us for that methods.

I dont see the average qunari cracking under any physical torment especially one in his line of work


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#33
TheKomandorShepard

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I dont see the average qunari cracking under any physical torment especially one in his line of work

Doesn't hurt to try. :devil:



#34
Maria Caliban

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Seriously, why do people always want to kill companions?   :unsure:


Yeah, why would I want to kill someone who's laid an ambush for me so they could kill me? Or a abomination who occasionally loses his mind and attempts to murder innocent people?

It's not like the PC is some hardened warrior who's murdered hundreds for fall less.
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#35
AshenEndymion

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Iron Bull admits up front he's Qunari, so in that case you can just have the option to not hire him instead of kill him for it 

 

But with every character you'll have the option of just not hiring them.  If Iron Bull admits his connections immediately, an Inquisitor that is in line with Petrice on how Qunari should be treated, should be able to immediately try to kill Iron Bull.  It doesn't have to be an easy fight(or a cutscene kill), by any means, but it should be an option available.  Same with a pro-Circle Inquisitor who doesn't want apostates in the Inquisition(Solas and Dorian beware).

 

There should be consequences for these actions, no doubt.  But the only significant reason why you shouldn't be able to kill a companion is if they're extremely important to the plot.  And if that were the case, you shouldn't be able to dismiss them from the group anyway.


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#36
Pierce Miller

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Lilium, on 05 Aug 2014 - 3:14 PM, said:

Seriously, why do people always want to kill companions?   :unsure:

Because andrastians exist.



#37
MACharlie1

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We should only be able to kill off companions if the following applies:

 

1) They don't return from the dead.

 

2) They aren't just going to be replaced with another character which would have the same effect on the story (see Rachni Queen, Mordin Solus, Kaidan/Ashley...) 



#38
Guest_john_sheparrd_*

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Yes why because it gives more freedom and opportunity to create and rp character that you want.In fact it would be easy to pull off if bio didn't had obsession to bring previous characters instead making separate stories with perhaps 1 or 2 cameos with old characters that could or not show up depending whether you killed them.Leliana and Anders were horrible example of that when it wasn't even necessary bring them back they could be easily replaced by new characters without showing players middle finger.   

 

well thats just your opinion I'm sure many fans like me like returning characters in the DA series even though

the entries are standalone its great to see them again and actually develop during the time that passed (life goes on even after you saved the world)

it makes the world of DA more immersive

 

thanks to god people like you aren't in charge eh?  This is not freaking skyrim where you can dispose of everyone and it wouldn't matter these are good characters and just because people like you are so bloodthirsty and want to play as serial killers Bioware shouldn't give us the option to kill every companion (especially if there is still potential left)
 


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#39
aTigerslunch

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Wont be able to stop the Qun getting the information, war is inevitable, when is the question that they decide to attack. Tevinter is only surviving cause Qunari hadn't decided to attack yet. Otherwise, their spies are already learning things regardless if a Qunari follows. Getting more respect from them is better I feel than just nothing.



#40
Ryzaki

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Kill or kick out of my party I don't care. Either way I want a GTFO button. Permanent or otherwise.

 

Edit: Also yeah can the companions knock it off with the attempting to kill the PC for disagreeing with them if they're gonna be unkillable. Nothing annoys me more than a companion making an overt threat to my PC but my PC lets them walk away cause reasonz.


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#41
Jewlie Ghoulie

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I want the option to kill my companions... because if it fits the role-playing/the character I am, i want to be able to do it. If I'm playing a character who is paranoid and they disagree so much with a character that there's hatred and their afraid this person will come back for revenge I will murder knife or battle them. If a character is ambitious and they're afraid said companion will ruin their cause, if they're also willing to kill for it...it also fits.

 

BUT, I personally just don't kill characters who aren't Kaidan Alenko with out real cause.



#42
Ulathar

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I think the option to do this would be a "nice" thing to have. As others have mentioned, depending on the character you're playing/RPing and depending on the situation, it could be OOC to do anything else. For example, there is a certain companion in SW:TOR that betrays you and tries to kill you. Whether you're fully light or dark side or are somewhere between, you cannot kill him. There may be some who would forgive this, but others who definitely would not.

 

I mean, if it's there and you don't like the option, don't use it, but to not have it could diminish the gaming/RP experience. I would like to have this option, but since it's already possible that some companions may leave the group (maybe you can even kick someone out) I'll probably be able to work with that RP-wise, regardless.

 

The argument about using companions in future games shouldn't factor into this. For one thing, Dragon Age is about individual stories, so each game should be looked at as such. Also, if it's possible for a character to not be around he/she either shouldn't be used in future games or it should be done like it was in Mass Effect where another character takes that place if the first option is dead.

 

That's how I see it, at least. :)


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#43
Yinello

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I don't get people who want to kill off companions who just have different perspectives than the PC. Whenever I see someone who wants to kill Cullen for being an ex-Templar, Vivienne for being pro-circle, Leliana for having supported the Chantry, Solas for actively visiting the fade or Dorian for originating from Tevinter, it sends the creepy vibes through me. Doesn't matter if they've changed, doesn't matter if they can change, just want to kill them. It seems completely unreasonable and also makes no sense (who would keep supporting the Inquisition if everyone gets killed by the leader?).

 

So no I don't think we should get the option to instantly kill companions. Only if the situation is dire enough that there's reason for it (ala Anders). And if we can, I think it'd be nice if there were dire consequences for the Inquisitor for just nilly willy murdering people.


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#44
BloodKaiden

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snip


I could not agree more. The fact that all the companions have their own motives and goals is one of the high lights of this game. I love when they challenge me with different viewpoints and don't blindly follow me.

#45
Pierce Miller

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I don't get people who want to kill off companions who just have different perspectives than the PC. Whenever I see someone who wants to kill Cullen for being an ex-Templar, Vivienne for being pro-circle, Leliana for having supported the Chantry, Solas for actively visiting the fade or Dorian for originating from Tevinter, it sends the creepy vibes through me. Doesn't matter if they've changed, doesn't matter if they can change, just want to kill them. It seems completely unreasonable and also makes no sense (who would keep supporting the Inquisition if everyone gets killed by the leader?).

 

So no I don't think we should get the option to instantly kill companions. Only if the situation is dire enough that there's reason for it (ala Anders). And if we can, I think it'd be nice if there were dire consequences for the Inquisitor for just nilly willy murdering people.

It depends on the character you're playing, I for one always play a cutthroat sociopath 



#46
Icy Magebane

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So no I don't think we should get the option to instantly kill companions. Only if the situation is dire enough that there's reason for it (ala Anders). And if we can, I think it'd be nice if there were dire consequences for the Inquisitor for just nilly willy murdering people.

There are always exceptions to the rule.  Zevran is a good example of a potential companion that realistically should be killed after his interrogation, just to be on the safe side.  Depending on the PC's background and personality, there could be any number of reasons why they'd want to kill Velanna and Nathaniel Howe as well.  I don't think we should lose the option to kill companions if the first meeting with them happens in a similar manner, or if there is a glaring ideological barrier between PC and the prospective party member.  Iron Bull and Cole may fit into this category, but only time will tell. 

 

(edit:  In the case of Iron Bull, I think the PC should have to fight off his mercenaries as well... it shouldn't be easy to kill him, and yes, his loyal allies should get involved.  Maybe even an ambush later on from mercs who weren't present during the initial battle... consequences are definitely something I agree with.)



#47
TheKomandorShepard

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well thats just your opinion I'm sure many fans like me like returning characters in the DA series even though

the entries are standalone its great to see them again and actually develop during the time that passed (life goes on even after you saved the world)

it makes the world of DA more immersive

 

thanks to god people like you aren't in charge eh?  This is not freaking skyrim where you can dispose of everyone and it wouldn't matter these are good characters and just because people like you are so bloodthirsty and want to play as serial killers Bioware shouldn't give us the option to kill every companion (especially if there is still potential left)
 

It makes setting unrealistic as hell that is all dragon age supposed to be separated stories not about characters as devs said sadly they didn't pull that off and spam with old characters making Thedas the size of the village with 100 peoples in it and the world revolves around small group of characters.

 

Facepalm dude i want to point that by the end of the story you killed 12141 peoples and that are nothing more than whines "ohoho you killed character in video game you are serial killer you monster!" first no one said that i will kill everyone in my first pt (and even if i did not your problem pal) i may be best friends with varric in first pt and kill him in my third pt it is rpg...



#48
KC_Prototype

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Why is everybody so fascinated by murder?


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#49
Rosey

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Bluuuugh

 

  • Bioware has never let us kill companions for the lulz in a DA game.

We've been able to kill them once we did a thing so heinous to them that they attacked US. Lileana attacks you if you defile the ashes. So does Wynne. Wynne will also attack you if you chose to annul the circle on purpose. You can kill them, but only if they attack first. They let you kill Zevran right out of the gate, but again, it's for attacking you, not for "the lulz."  That's not letting you murderknife anyone you want. That's pissing off a character so badly that they attacked you. Or in Zev's case for the money :P

 

  • Bioware has always allowed you to just not recruit/dismiss a character. 

In DA:O you can nope Leliana, Sten, Wynne, Zevran, and Oghren. You can even tell them to beat it at any time. They will leave on their own if you ****** them off enough. In DA2, you can help Fenris/Isabela and then be like "lol no don't need your help thanks". With Anders in act 2 if you accept the demon's deal or FAKE accepting the demon's deal, you can send him away/he leaves willingly. There are only a handful of characters from either game that you can't be rid of, and you never need to ever talk to/bring them with you ever again after the first time if you don't want to.

 

 

So in both cases, and in both games, YOU COULD NOT KILL A COMPANION JUST BECAUSE YOU DIDN'T LIKE THEM. If you justified it that way then maybe that says more about you as a person then what bioware allowed/didn't allow. The mechanics weren't designed to kill companions for the lulz. They were designed to give companions a breaking point when putting up with your bullshit.


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#50
Gorthaur the Cruel

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The title for this thread would make a lot more sense if it were: Should the Inquisitor be allowed to kill companions? The way it is now it almost sounds like you're asking if companions should be allowed to kill other npcs.

 

Anyway, I like having the option to kill off companions. I always kill off Zevran and Anders, and if given the option in Inquisition I will probably add Cole to that list.


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