You were forced to take Aveline and Merrill in DA2. Aveline makes plot sense. Merrill on the other hand? Why exactly is she a forced recruit other than making sure the player has a mage since the rest can die? It's ridiculous. If I want to run all my mages off I should be able to.
Storywise it's meh my templar supporting PC who's Bethany died in the deep roads would keep in contact with a bloodmage and an abomination (You can't tell Anders to bug off til after you do his act 2 BS and he nearly/does kill someone.) Wat.
I don't mind forced companions like Alistair, Bastila, and Aveline. I might not like them but I get why they'd stick with my PC til endgame. Forced companions like Merrill and Jack on the other hand are just...ugh.
I have the same issue in JE with Sky. I like Sky I really do. But my PC can't just take his part of the ship and drop him off wherever and go on? It's not like Sky's gonna rat them out. (or that he can afford to considering he's not so innocent himself).
That's one thing I liked about BG. Only person I had to have was Imoen and even her I could tell to GTFO. If I wanted to be a loner and do everything alone I was allowed to. (not that I would cause screw BG's battle system but still).
Seriously why are companions threatening the PC if they're not killable? The PC is widely renowned as a destroyer of hordes and this twit is threatening me and worst plotshield means I can't do a damn thing. BAH.