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When was your proudest moment for your character?


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#51
The_Prophet_of_Donk

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Here's a video of the scene  :) https://www.youtube....h?v=nz6lqJcZNWY (not my recording)

I can't remember exactly when in the game it happens though...

I have never done this?! I have played DA:O and DA:2 both more than 10 times and I have NEVER done this!!!



#52
Master Warder Z_

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I have never done this?! I have played DA:O and DA:2 both more than 10 times and I have NEVER done this!!!

 

There are some side quests that are fairly well hidden.

 

in both games.



#53
TheKomandorShepard

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There are some side quests that are fairly well hidden.

 

in both games.

Normally i would found such thing at first try as i love explore world ,and it wouldn't be so hard to find but da 2 effectively discouraged me from doing that. :?  



#54
The_Prophet_of_Donk

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There are some side quests that are fairly well hidden.

 

in both games.

I've done the opposite quest where you save Keran from a money lender thing, but I just did that one recently..... crazy I've been playing these games for 4+ years and I'm still finding new stuff on both.



#55
Master Warder Z_

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I've done the opposite quest where you save Keran from a money lender thing, but I just did that one recently..... crazy I've been playing these games for 4+ years and I'm still finding new stuff on both.

 

Oh, Well i just recall it from when i was giving input on a Walkthrough for Dragon Age 2 Questlines back when the game was new ._.

 

You know for folks that are too cheap to buy a strategy guide :P



#56
Joe25

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When I finally got the face right.  


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#57
Razored1313

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When my dwarf casteless, who was treated like dirt all his life by an abusive drunken mother and fellow dwarves, was named a paragon by the assembly AND caused his mother to clean herself up.

#58
Sir DeLoria

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I second the killing Howe as a cousland part.

I just wish his death scene lasted longer...
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#59
Andersfels-one

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when M!hawke stood by the mages side and called meredith crazy zealot or was it varric ? anyway very proud of my merry band of misfists <3



#60
pulsar989

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Saving the lives of everyone in RedCliffe (making sure no one dies the night the undead attack) then saving Connors Soul from a demon.

 

That one time my elven mage Dunny of the Ferelden Circle of magi made sure no one dies.



#61
The_Prophet_of_Donk

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My all time favourite (proudest) moment was when I went to Dust Town and stole the lyrium and 20 gold from Rogek (Precious Metals Quest), sold it to Godwin (the mage in the Circle) for 65 gold and a dagger, and then got an additional 8 for not turning him in.....

 

Sad thing is.... I built that Rogue specifically for doing that lol I need a life :)



#62
xAmilli0n

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When I finally got the face right.  

 

You speak the truth.


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#63
Tevinter Rose

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Morrigan calling my warden her sister, that made me realize how important my warden's friendship was for her.

Sten telling my warden he was wrong about her and she simply telling him "i know".

Asking king Alistair for an independent circle as a circle mage (even if it got handwaved later)

The Arishok calling my female Hawke Basalit-an and subsequently defeating him one on one as a mage. 



#64
Former_Fiend

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The one thing that really sticks out in my mind is when playing as a dual wielding warrior, I got a kill animation on the Archdemon that involved stabbing a mace through it's skull.

 

I stabbed it with a mace.


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#65
Cainhurst Crow

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"Killing" flemeth solo when my party died and getting a kill animation doing so.


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#66
Parkimus

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Talking to the City Elf PC's father after the Battle of Denerim, and him being so proud (especially if the boon to have an elf representative/Bann of the Alienage at the court was chosen)



#67
Dabrikishaw

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Human Noble Warden: Killing Howe

 

Dalish Elf Warden: Hinterlands boon

 

City Elf Warden: Killing Vaughn

 

Dwarf Wardens: Finding the Anvil of the Void

 

Mage Wardens: Killing the Archdemon and becoming the Hero of Fereldan

 

Hawke: Killing the Arishok in a 1-on-1 duel.



#68
Master Warder Z_

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The one thing that really sticks out in my mind is when playing as a dual wielding warrior, I got a kill animation on the Archdemon that involved stabbing a mace through it's skull.

 

I stabbed it with a mace.

 

The Warden is just that awesome.



#69
Aimi

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Dragon Age II was one of the only times I've gotten so deep into roleplaying a character that she actually caused me to think about myself as though I were the character. It was kinda surreal.

The first time I played Hawke, I went female mage. I played her mostly as a goody-two-shoes Diplomatic character: always helping people out, not being a jerk about it, "we can work together", "we can find a solution", and so forth. She rivalmanced Isabela: one of those hopeless "I can save you" types of relationships, trying to make Izzy not be so selfish and give a damn about everybody else around her.

Naturally, she ended up being dragged through the penumbra of the Kirkwall underworld anyway, with all the self-loathing that that entailed. Add to that the fact that she was utterly hopeless at helping herself and those closest to her throughout all that. Her father died before the game began, and her sister died at the beginning; her brother died in the Deep Roads and her mother was gruesomely murdered by a serial killer. By the end of "All That Remains", I was actually starting to think of magic as the core of the problem, like Gamlen: that most of this awful stuff would never have happened if not for the Hawkes having magic in the family.

On the bright side, Izzy seemed to really be coming around, especially after Mother was murdered. Aaaand then it turned out that she'd been lying ever since Act I; as soon as she had a chance to get the Tome of Koslun, she took it and lit out, leaving Hawke to deal with an army of qunari pretty much by herself. When that happened in-game, I went kinda numb and played through the outbreak of fighting with the qunari in a bit of a haze. It was sort of the ultimate indictment of the way I'd played Hawke: all the awful stuff was happening anyway, and Hawke's - my - best efforts to fix everything got her family killed and left her totally alone in the world. Hell, the usually reliable Aveline severely bungling her job to spark the crisis in the first place barely even registered; I was too disappointed in myself to get angry at her. It's a good thing I wasn't playing on Nightmare, because if I'd died in those fights I doubt I'd have reloaded and gone on - at least, not for a few days.

So you can imagine how awesome it felt when Izzy showed up again for the final battle with the arishok with the tome. All those efforts to try to get her to care about others worked after all. Hawke wasn't a failure. That's definitely one of the happiest feelings I've ever gotten from a video game. After she came back, I was ready to take on the arishok alone, because honestly, why the hell not?

I swear I don't normally identify so closely with video game characters, but the fact that I did made it feel amazing.
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#70
JJDXB

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Managing to make friends/reconciling with Carver.  The feels <3


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#71
Dean_the_Young

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Dragon Age II was one of the only times I've gotten so deep into roleplaying a character that she actually caused me to think about myself as though I were the character. It was kinda surreal.

The first time I played Hawke, I went female mage. I played her mostly as a goody-two-shoes Diplomatic character: always helping people out, not being a jerk about it, "we can work together", "we can find a solution", and so forth. She rivalmanced Isabela: one of those hopeless "I can save you" types of relationships, trying to make Izzy not be so selfish and give a damn about everybody else around her.

Naturally, she ended up being dragged through the penumbra of the Kirkwall underworld anyway, with all the self-loathing that that entailed. Add to that the fact that she was utterly hopeless at helping herself and those closest to her throughout all that. Her father died before the game began, and her sister died at the beginning; her brother died in the Deep Roads and her mother was gruesomely murdered by a serial killer. By the end of "All That Remains", I was actually starting to think of magic as the core of the problem, like Gamlen: that most of this awful stuff would never have happened if not for the Hawkes having magic in the family.

On the bright side, Izzy seemed to really be coming around, especially after Mother was murdered. Aaaand then it turned out that she'd been lying ever since Act I; as soon as she had a chance to get the Tome of Koslun, she took it and lit out, leaving Hawke to deal with an army of qunari pretty much by herself. When that happened in-game, I went kinda numb and played through the outbreak of fighting with the qunari in a bit of a haze. It was sort of the ultimate indictment of the way I'd played Hawke: all the awful stuff was happening anyway, and Hawke's - my - best efforts to fix everything got her family killed and left her totally alone in the world. Hell, the usually reliable Aveline severely bungling her job to spark the crisis in the first place barely even registered; I was too disappointed in myself to get angry at her. It's a good thing I wasn't playing on Nightmare, because if I'd died in those fights I doubt I'd have reloaded and gone on - at least, not for a few days.

So you can imagine how awesome it felt when Izzy showed up again for the final battle with the arishok with the tome. All those efforts to try to get her to care about others worked after all. Hawke wasn't a failure. That's definitely one of the happiest feelings I've ever gotten from a video game. After she came back, I was ready to take on the arishok alone, because honestly, why the hell not?

I swear I don't normally identify so closely with video game characters, but the fact that I did made it feel amazing.

 

Nice. That's an epic story arc. I've only come close with the advantage of meta-planning considerations.

 

Now, as for me... proudest moment...

 

That's kind of hard to say. I've had character development arcs I've certainly enjoyed but would be far too difficult to explain, I've had some 'that was cool' moments, but when it comes to Bioware RPGs and protagonists I can be proud of?

 

It's difficult, not lease because I often feel that Bioware typically makes it far too easy and rewarding to be 'good' to be worth feeling proud of. There's no real tension in playing Paragon in Mass Effect when nothing you risk as a Paragon comes back to bite you, while the positive reinforcement is so heavy. It's honestly harder to be bad than it is to be nice.

 

So, with that said, I suppose the proudest moment I had, in myself and in the character I was playing, was the Shepard who chose to sabotage the genophage with both Mordin and Wrex around. That was hard- not because of the desired outcome or Bigger Picture logic, but because it meant overcoming Mordin (who I and the Shepard greatly appreciated and respected). It was a moment of tension between going along with something you disagree with because you want to get along with a friend, and doing the 'right' thing even though a friend was so against it. To take that interrupt, rather than hesitate and let Mordin make a choice that that Shepard had long and firmly believed would be disastrous... one life and many versus so many more. One friend, against a nameless, faceless, potential multitude.

 

It was so hard. And then he lived with it the consequences of that, especially the guilt. When Garrus talked about how the name Shepard would be remembered by the Krogan forever. When Mordin's voice so appropriately appeared in the dreams. When Wrex found out and confronted Shepard.

 

That Shepard was a pragmatic Renegade sort, who had always been harder on others than he was on his own friends. The fact that he wouldn't abandon his principles when his conscience was challenged by a friend's conscience? That when balancing between what a friend wanted and what he thought was best for the many, he was still willing to pursue that vague, nebulous idea of the greater good?

 

I was proud that he didn't cop out, even if I was sad that he did what he did. That moment of throwing the pistol away was perfect.


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#72
DuskWanderer

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Reza Cousland - Killing Arl Howe

 

Syaries Tabris - Killing Vaughan. There's a version for Caladrius but it's headcanon so it doesn't count

 

Logan Brosca - Meeting Rica in the Diamond Quarter

 

Octavia Aeducan - Screwing over Bhelen at the last minute

 

Teresias Mahariel - Getting the land for the Dalish

 

Conrad Amell - Learning Blood Magic, since he sided with Jowan without talking to anyone

 

Nalia Surana - Rescuing the Circle



#73
Jazzpha

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Convincing the elf in the brecilian forest to apologize to me and give me a ring even though I'd just murdered her entire clan to give the werewolves their revenge, all thanks to master coercion and Zathrian being a bloodmage.

That was the most satisfying coercion check in the game for me, because it was so unexpected.

Second place goes to convincing Morrigan that destroying the Anvil of the Void is a good idea. The Intimidate dialogue option leads to a hilarious concession from Morrigan.

#74
cjones91

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Defeating the Arch Demon without using the ballists and with half health.Many near rage quits happened that day but I somehow pulled through with my Spirit Healer mage.

#75
AutumnWitch

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Are a few for me

 

* First time my Hawke defeated the Arishok in single combat

* First time my Warden DESTROYED Ser Cauthrien and her guards when they tried to arrest her after rescuing the queen.

* Killing Logain (I enjoyed that so much I replayed a save just so I could do it again!)

* The ONE time my Hawke defeated Cory solo.

 

But my VERY proudest moment (and please don't flame me on this) was when my Warden and Hawke kissed Leliana and Merrill for the first time, respectivly of course! I know, I know it's silly but it is and always has been my absolute fav and proudest moments in DA. I can't help it I am a romantic. :wub: