Dragon Age II was one of the only times I've gotten so deep into roleplaying a character that she actually caused me to think about myself as though I were the character. It was kinda surreal.
The first time I played Hawke, I went female mage. I played her mostly as a goody-two-shoes Diplomatic character: always helping people out, not being a jerk about it, "we can work together", "we can find a solution", and so forth. She rivalmanced Isabela: one of those hopeless "
I can save you" types of relationships, trying to make Izzy not be so selfish and give a damn about everybody else around her.
Naturally, she ended up being dragged through the penumbra of the Kirkwall underworld anyway, with all the self-loathing that that entailed. Add to that the fact that she was utterly hopeless at helping herself and those closest to her throughout all that. Her father died before the game began, and her sister died at the beginning; her brother died in the Deep Roads and her mother was gruesomely murdered by a serial killer. By the end of "All That Remains", I was actually starting to think of magic as the core of the problem, like Gamlen: that most of this awful stuff would never have happened if not for the Hawkes having magic in the family.
On the bright side, Izzy seemed to really be coming around, especially after Mother was murdered. Aaaand then it turned out that she'd been lying ever since Act I; as soon as she had a chance to get the Tome of Koslun, she took it and lit out, leaving Hawke to deal with an army of qunari pretty much by herself. When that happened in-game, I went kinda numb and played through the outbreak of fighting with the qunari in a bit of a haze. It was sort of the ultimate indictment of the way I'd played Hawke: all the awful stuff was happening anyway, and Hawke's - my - best efforts to fix everything got her family killed and left her totally alone in the world. Hell, the usually reliable Aveline severely bungling her job to spark the crisis in the first place barely even registered; I was too disappointed in myself to get angry at her. It's a good thing I wasn't playing on Nightmare, because if I'd died in those fights I doubt I'd have reloaded and gone on - at least, not for a few days.
So you can imagine how awesome it felt when Izzy showed up again for the final battle with the arishok with the tome. All those efforts to try to get her to care about others worked after all. Hawke wasn't a failure. That's definitely one of the happiest feelings I've ever gotten from a video game. After she came back, I was ready to take on the arishok alone, because honestly, why the hell not?
I swear I don't normally identify so closely with video game characters, but the fact that I
did made it feel amazing.