Aller au contenu

Photo

Dragon Age 2: More Origins


  • Veuillez vous connecter pour répondre
37 réponses à ce sujet

#1
Godak

Godak
  • Members
  • 3 550 messages
So, I was just thinking...

If you could add origins into Dragon Age, what would they be?

I would want some sort of "Qunari Origin", but...I'm not really sure how the origin would progress... Image IPB

Also, a "Human Commoner Origin" is a MUST! What says "I'm destined to be a great hero!" like helping your pa and ma on the farm? Honestly, though, I could see a lot of potential if you were in a tiny village to the south, and it gets overrun by Darkspawn. Duncan is there as a scout, he finds you, and off to Ostagar!

A "Chasind Origin" could also be quite interesting. Maybe you and your tribe had to flee the Darkspawn horde, and you are waylaid by slavers! The Chasind children are all taken to a slave camp, and you have to rescue them. Duncan finds you, and off to Ostagar!

A "Dalish Mage Origin" would be epic. I don't care how it would play out, I just want to paint my face and laugh at the Circle Magi.

A "Surface Dwarf Origin" could be interesting. Perhaps you are guarding a merchant caravan, and bad stuff happens, then Duncan appears (I haven't really given this one much thought Image IPB).

*Ahem* Anyway, start making some origins up!

#2
What a Twist

What a Twist
  • Members
  • 645 messages
The human commoner, chasinsd, and a orlesian origin would be great. We can't have too many human origins, and another dalish elf origin would be a bit redundant. Why tempt people to relive the horror that was the dalish origin?

#3
Godak

Godak
  • Members
  • 3 550 messages

What a Twist wrote...

The human commoner, chasinsd, and a orlesian origin would be great. We can't have too many human origins, and another dalish elf origin would be a bit redundant. Why tempt people to relive the horror that was the dalish origin?


People want to be apostates. Badly.

#4
_Aine_

_Aine_
  • Members
  • 1 861 messages
Human commoner just makes so much sense it's hard for me to believe there wasn't one in the first place... I would have loved to have my human rogue start out as a back-alley two bit thief. I would have liked the elven/human mage origins to be different than each other as well...



Apostates would be more of a class than an origin though as any mage could technically be an apostate, non? Still, would be a lot of fun.



Qunari would be fun too. I've come to like Sten.

#5
Ponce de Leon

Ponce de Leon
  • Members
  • 4 030 messages

shantisands wrote...

Human commoner just makes so much sense it's hard for me to believe there wasn't one in the first place... I would have loved to have my human rogue start out as a back-alley two bit thief. I would have liked the elven/human mage origins to be different than each other as well...

Apostates would be more of a class than an origin though as any mage could technically be an apostate, non? Still, would be a lot of fun.

Qunari would be fun too. I've come to like Sten.

I have seen a vid on the official site, more like a joke video in fact, about Alfie, a man of modest origins. Looks like to me a good way to start looking :P

As for qunari, it would work I guess, basically because they are such distincitve people. We have to keep in mind though, that DA2, whatever it will be, could not be related to the blights or darkspawn, ultimately making an origin connection hareder to understand, at least, that's what I guess. Basically, the origins in DA:O happen always in any playthrough. Your choice of the origin just reflects where Duncan will seek recruits. In fact, I guess the only less possible parallel origin is the city elf, since there is no one mentioning another cousin later in game. I guess that the city elf origin would have been only possible, should the would-be PC be killed in the Arl of Denerim estate (since the other guy is still in the prison, saying he tried to rescue the women of the Alienage). The dwarf noble parallel origin is clear, by talking to people about King Endrin's death, as well as the commoner one, by listening to Leske once out of his cell in the Carta Hideout. There is no way to confirm if the Human noble and the Dalish elf origins happen in every game, but if they do, it is possible that the human noble survives without joining the wardens (since Duncan never really saves his life, just accompanies him) and the Dalish elf would have died along with... errr... blond guy elf.

Now, if you are asking yourself : What the heck does this have to do with anything related to the thread? I'd say : I don't know. It's just that the origins in DA:O are deeply connected by Duncan. What could happen in DA2? The origins you don't choose being the joinable NPCs later on? Perhaps...

#6
bluecuban

bluecuban
  • Members
  • 211 messages

shantisands wrote...

Human commoner just makes so much sense it's hard for me to believe there wasn't one in the first place... I would have loved to have my human rogue start out as a back-alley two bit thief. I would have liked the elven/human mage origins to be different than each other as well...

Apostates would be more of a class than an origin though as any mage could technically be an apostate, non? Still, would be a lot of fun.

Qunari would be fun too. I've come to like Sten.


Originally there was suppose to be a Human Commoner Origin, and a Barbarian Origin (presumably from the Avvars tribes).  The Human Commoner was going to start off at Redcliffe too.  Apparently they cut it out because of time and budget constraints.

I'm pretty sure there are mods in progress that are making an origin for the Human Commoner, and the Dalish Keeper/Mage.

#7
beelzeybob

beelzeybob
  • Members
  • 277 messages
Dwarf mage... after the storyline with Dagna and Circle tower it would be interesting for a sequel. Or Dwarf "scholar"



As a side note, that's not related to origins. I think it would be intresting to RP a tranquil.

#8
AndreaDraco

AndreaDraco
  • Members
  • 962 messages
Dalish Mage Origin would be great, and I'd very like to see a Templar Origin.



I'd also like some Origins from other parts of Thedas, like Antivan Crow or Rivaini Prince or Tevinter Mage or Orlesian Noble -- something like that!

#9
fongiel24

fongiel24
  • Members
  • 1 081 messages
I agree a human commoner origin would have been nice, but if they the developers were going to work on something, I would have preferred it be more fully integrating the existing origins into the rest of the game. After the origin stories, every one of the origins just feels too much like the others as the game unfolds.

#10
BroBear Berbil

BroBear Berbil
  • Members
  • 1 516 messages
I would love an origin where you start out as a ****.

Edit: Prostitute.

Modifié par OnionXI, 24 janvier 2010 - 02:18 .


#11
Guest_LostScout_*

Guest_LostScout_*
  • Guests
How about a "Witch of the Wilds" Origins. You could be one of the daughters of Flemeth who escaped and Morrigan doesn't know about her?

#12
zchen

zchen
  • Members
  • 102 messages
Orlesian Noble/Chevalier would be awesome

and Tevinter Mage

#13
Grey__Warden

Grey__Warden
  • Members
  • 48 messages

13eelzebub wrote...

I think it would be intresting to RP a tranquil.


How exactly?

"You need to help us, bandits burned down our home!!!"
"I am a-fraid I can do no-thing.  Good day."

#14
Skadi_the_Evil_Elf

Skadi_the_Evil_Elf
  • Members
  • 6 382 messages

shantisands wrote...

Apostates would be more of a class than an origin though as any mage could technically be an apostate, non? Still, would be a lot of fun.

 



No, an apostate is basically any mage outside the circle, whether never in the circle, or escaped from. So it would not be much of a class, like blood mage. But an excellent origin, I think.  I wish there was such an Origin, it would be my favorite.

#15
mousestalker

mousestalker
  • Members
  • 16 945 messages
For magic users, Dalish keeper (or keeper in training), Human Apostate, Circle Mage from Orzammar would all be fun. Qunari escaped mage could be fascinating.



For fighters 'n rogues, human commoner, dwarven surfacer (Gorim's son/daughter?), Tevinter, Orlesian, Anderfel or Orlesian origin could be interesting. Qunari heretic, if done well, could also be fun.

#16
Stuffy38

Stuffy38
  • Members
  • 345 messages

mousestalker wrote...

For magic users, Dalish keeper (or keeper in training), Human Apostate, Circle Mage from Orzammar would all be fun. Qunari escaped mage could be fascinating.

For fighters 'n rogues, human commoner, dwarven surfacer (Gorim's son/daughter?), Tevinter, Orlesian, Anderfel or Orlesian origin could be interesting. Qunari heretic, if done well, could also be fun.


I don't think Sten would be too impressed with a Qunari heretic :)
A Dalish mage or apostate / hedge wizard would be interesting.  We know the Dalish have a reasonably good grasp on magic.  I suppose the trick would be to differentiate it from the Rogue or Warrior origin with Mr T, as a separate origin rather than a third option for character class in the same story.
There's dialogue in King Cailan's welcoming speech (unused) that indicates there was a Human Commoner origin, set as a farmer near Redcliffe.

#17
SusanStoHelit

SusanStoHelit
  • Members
  • 1 790 messages
When thinking origins there's two elven origins, two dwarven, but only one human one; and one mage origin of course. Or 3 elven, 2 dwarven, and 2 human if you only count race. If you count class instead: lots of warriors and rogues, 2 mages. So, to balance things out (no matter which way you count):



Mage: a Dalish mage and an apostate (human) mage would be great.



For humans: a Chasind wilder; or some other kind of human commoner.



Non-humans: a Qunari who has given up the qun (imagine the 'discussions' with Sten, hehe).



[Note: someone is working on a mod with a human commoner origin. They've been asking for feedback and ideas and so on. They also need help with certain aspects of the mod. Whether it ever comes to fruition, who knows? But the two front runners are a city guard from Denerim, and a Blight refugee from the country (possibly, but not definitely, a Chasind). I hope it happens.]

#18
beelzeybob

beelzeybob
  • Members
  • 277 messages

Grey__Warden wrote...

13eelzebub wrote...

I think it would be intresting to RP a tranquil.


How exactly?

"You need to help us, bandits burned down our home!!!"
"I am a-fraid I can do no-thing.  Good day."

:D

The tranquil would play the entire game with only 3 lines of speech in response to every question/problem.

1.I can do nothing to help. Good day.
2.Do you have the proper paperwork for me?
3.That does not sound legal. I will ask my companions/superior if I should be involved in this matter.


As a side bonus, you get a unique "racial" skill (sort of like coercion for PCs) that allows you to enchant. Without the help of Sandal.

SPOILER(highlight)[this is not a serious post]

Modifié par 13eelzebub, 24 janvier 2010 - 04:10 .


#19
EthanDirtch

EthanDirtch
  • Members
  • 151 messages
I'd say definitely a human hedge wizard/apostate would be nice.



Dalish Mage/keeper



Human Commoner



Human Foreigner (probably Orlais or Nevarra, or someone from the Free Marches)



Qunari Warrior (not sure they even have rogues...)



Human Templar



Those I think would be the likeliest candidates. Though, as dark-lauron mentioned, it's hard for me to fathom right now how the developers will integrate Origins into the sequel or future expansions. As dark-lauron said, the Origins are tied in specifically with Duncan and his goal of recruiting. So will be interesting to see what they do in the future, as I doubt they'd do away with the ability to play as a character from different cultures, or different societal standing.

#20
Marso40

Marso40
  • Members
  • 326 messages
Lots of great ideas here.

For DA2 the only thing I'd add is perhaps some origins from other lands, Like Antiva or Orlais.

Modifié par Marso40, 26 janvier 2010 - 01:56 .


#21
lightstryker

lightstryker
  • Members
  • 153 messages
I would like to be an apostate. You'd run across both templars and darkspawn throughout the game. You'd be running from the Chantry/Templars while still having the need to fulfill your duties as a Warden. I think that'd be fun! And if you're a templar, you'll have to hunt down apostates yourself as well as be a Warden. You could see it from both sides. Humans definitely need more origins.

Modifié par lightstryker, 26 janvier 2010 - 02:09 .


#22
wwwwowwww

wwwwowwww
  • Members
  • 1 363 messages
Don't know if these are on here, well a few are, lol but here is what I'd like to see:



1) Dalish Mage Origin

2) Human Commoner/Merchant Origin

3) Human/Elf Orlisian Origin

4) Human Apostate Origin

#23
elvlado

elvlado
  • Members
  • 6 messages
In the "tabletop" or "pen & paper" RPG by Green Ronin there are a lot of origins to chose! The full ist is:



Apostate (for mages, human or elf)

Avvarian Hillsman (for rogues and warriors, human)

Circle Mage (for mages, elf or human)

City Elf (as in DAO)

Dalish Elf (as in DAO)

Fereldan Freeman (sort of a commoner, warrior or rogue)

Surface Dwarf (warrior or rogue)



There are no other origins described, because the rest of the setting is going to be explored in the following sets. Very nice, simple but elegant system.

#24
Emperor Iaius I

Emperor Iaius I
  • Members
  • 1 158 messages
The two I'd be interested in would be Tevinter Magister and Qunari Warrior (or qunari anything, really. They're villains, but interesting.)



Human commoner is a must, although I'd never play it.

#25
Commander Alrix

Commander Alrix
  • Members
  • 26 messages
don't forget the legion of the dead dwarves.