Static attribute bonuses are effectively useless when leveling gives you 3 per level (unless that changes in DAI but I don't think we have info about this).
Dwarves can have extra Magic resistance, Constitution multiplier or and bonus in crafting.
Dalish can have extra willpower multiplier, extra survival abilities? Like some health regen threshold out of combat or some first aid ability?
Humans can have an extra talent or extra urban skills like persuasion or better prices. Not sure how skills work in inquisition.
Qunari can have stun/poison resistances, extra strength or perhaps an ability that increases their damage for a while?
I like all of those ideas, but I'd also like more modest stat bonuses for race and class, minor like 6 points and 2 class, just as a 'starter kit' type of thing. In addition to the kinds of things you're suggesting. And then +5 of the player's choice.
Like:
Humans: +1 strength +2 dexterity +1 magic +1 willpower +1 constitution
Elves: +3 dexterity +2 magic +1 willpower
Dwarves: +2 strength +3 constitution +1 wiillpower
Qunari: +4 strength +2 constitution
Warrior: +1 strength +1 constitution
Rogue: +1 dexterity +1 intelligence
Mage: +2 magic
+5 player choice
edit: Clarifying a little bit about the Intelligence stat: I think this stat should have more wide ranging effects than it has so far, and should not be an innate bonus to any race or class. ..other than Rogue ![]()





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