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Arishock has grown old - a 3-seconds-fight


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#1
Basher of Glory

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Since the game came out I hated this fight, as I hate all boss-fights, which require a certain "tactic" to survive and win.

 

I did it with every class, but there was no difference: Run around the columns and wait for your chance.

 

 

To prepare for the upcomming sequel I started some new games. With my mage I did the fight in the old way.

 

But today something odd happened: The fight was over after three seconds.

 

I did it with a rogue / assassin / duelist at level 17. No funky gear, just the stuff which can be acquired by the quests and purchased in  shops.

 

I was like this:

 

Second one     : Summon dog to block the path

Second two     : Use this duelist thing and teleport behind Arishock

Second three  : Assassinate and twin blades

Game over.

 

My questions:

 

1) Did they nerf the fight in some ways by e.g. removing some resistances and / or immunities?

2) Is the rogue even more op than it was ever?

3) Just a "lucky punch" for me?

 

 

 

 



#2
KaiserShep

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I've used Vendetta, Assassinate and Twin Fangs in a row on him, but have never successfully killed him that quickly. At the most, I'd take maybe a fifth of his health away on Normal, but then I'd have to use evade before he quickly turns around and catches me with his duel-weapon sweep, but then he gulps down a health poultice to restore his health while I take in a stamina draught since these moves are costly. Of course, I refuse to use the dog, because it just kinda feels wrong to bring your dog to single combat. I dunno if I'd say it was a lucky shot, but even with DLC weapons I've never gotten a shot in like that and I usually dumped lots of points into dexterity.



#3
themikefest

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Maybe the dog has a powerful bite that knock Arishok health down to where Hawke can finish off Arishok.


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#4
Basher of Glory

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Nah, the dog did nothing than standing there :D

 

BTW, it was on "hard" difficulty.



#5
thats1evildude

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No, I've seen that Twin Blades/Assassinate combo take down the Arishok pretty quickly (ie. a few seconds). I don't doubt that you pulled it off.


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#6
Basher of Glory

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What I don't understand....

 

after the release of the game my first Hawke was a rogue. I went, too, the assassin / duelist path.

The fight was the old run around the columns thing. I'm pretty sure, that I tried the above described combo... what else should I have done.

 

But then it was like Kaisershep wrote: Perhaps 30% of his health were gone, which were immediately restored by one of his potions. So I had to run until the cooldown of "assassinate" was over and so forth.

 

This is why I asked about a potential nerf of the Arishock's properties.



#7
caradoc2000

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It is possible to do an enormous amount of damage with critical hits. The problem with Arishok is that if you don't manage to finish him off, he will just use one of his health pots. Also, because of his shish kebab attacks, you don't want to linger in melee range for long.



#8
Basher of Glory

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Then you think, it was kind of a "lucky punch"?

 

Can I crit with that duelist "vendetta"?



#9
caradoc2000

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Then you think, it was kind of a "lucky punch"?

I find it hard to believe they would design a boss to be curb-stomped.
 

Can I crit with that duelist "vendetta"?

Never use Duelist myself, so I can't say for sure, but the Vendetta description doesn't say anything against crits. Twin Fangs and Assassinate always crit anyway, and they do a pretty good job against any boss.



#10
Elhanan

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I find this fight to be far more enjoyable if one fails to have a duel, and take on all of the Quanari. This seems to require more tactical choices, plus use of more follower combinations for replay value.

#11
Basher of Glory

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I find it hard to believe they would design a boss to be curb-stomped.

Here my english knowledge fails  :D

 

Could you please explain "curb-stomped", respectively the meaning of your reply?



#12
MagicalMaster

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It's a very nasty term that basically means to be beaten in a humiliating manner where you can't even put up a fight.


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#13
Basher of Glory

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Aha, thx :)

 

Well, with any other character I've played, this was certainly not the case. The humiliation was totally on my side, when I had to do this run around the columns thing.

 

Perhaps rogues with a certain skill-combo are hopelessly OP?



#14
caradoc2000

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Could you please explain "curb-stomped", respectively the meaning of your reply?

 
Read your own original post and you should get the general idea.  :D

It's a very nasty term that basically means to be beaten in a humiliating manner where you can't even put up a fight.


Or this. :rolleyes:



#15
Basher of Glory

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Read your own original post and you should get the general idea.  :D


 

 

 

Well, I derive pleasure from clarification  ;)

 

To have "a general idea" and "knowing exactly" is a huge difference  :D



#16
caradoc2000

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Or you could know exactly what the general idea is. :whistle:



#17
Basher of Glory

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Interesting link.

 

Now I understand, what my dictionnary told me about biting the curb, which I couldn't understand, because in my country there is no such action.

;)



#18
Basher of Glory

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Meanwhile I did it again with

A) A 2-HD warrior

B) A rogue shadow / assassin. From the shadow tree she had just the first two passives.

Both level 17 and same as above: No funky stuff. The rogue had just taken the assassinate-skill; no upgrades.

 

Warrior: Took me about 5 minutes, some potions and explosives. As usual, running around, avoiding AoE and impale.

 

Rogue: Almost the same as in my first post. Started with explosives, assassinate and twinblades. This time the Arishock took a potion and impaled me, but the next twinblades and a following backstab were enough.

 

For me it's clear now: Rogues are the incarnation of OP.


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#19
Lulupab

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In matter of how easy Arishok is in nightmare Mage > Rogue > Warrior

Also he cannot resist any crowd control you throw his way as a mage, he has a lot of physical resistance but very weak magic resistance. He takes double damage from cold and nature.

On nightmare its only easy with mage, and with easy I mean you don't need to hide and run around you empty spells and he dies. On nightmare he has 3x more hp so even you try rouge combo three times in a row he wont die.

#20
tirnoney

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In matter of how easy Arishok is in nightmare Mage > Rogue > Warrior

Also he cannot resist any crowd control you throw his way as a mage, he has a lot of physical resistance but very weak magic resistance. He takes double damage from cold and nature.

On nightmare its only easy with mage, and with easy I mean you don't need to hide and run around you empty spells and he dies. On nightmare he has 3x more hp so even you try rouge combo three times in a row he wont die.


Interesting. I still find it easier with a rogue and I've played a lot more mages. Comb grenade, MoD, backstab, twin fangs, assasinate, decoy...repeat.

#21
Lulupab

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Interesting. I still find it easier with a rogue and I've played a lot more mages. Comb grenade, MoD, backstab, twin fangs, assasinate, decoy...repeat.


There is no repeat with mage, by the time all spells are on cooldown he is dead so you don't have to play hide and seek when you are on cooldown. You crowd control him and stand in front of him and finish him. You mean nightmare difficulty right? Because rogues are very squishy if they take hits, even more than mages. They can avoid being hit but if they are hit its very fatal.

#22
tirnoney

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There is no repeat with mage, by the time all spells are on cooldown he is dead so you don't have to play hide and seek when you are on cooldown. You crowd control him and stand in front of him and finish him. You mean nightmare difficulty right? Because rogues are very squishy if they take hits, even more than mages. They can avoid being hit but if they are hit its very fatal.


The combination of genades, dog and decoy means I rarely get hit, it's just a slog.

What spells do you use? Even with Cold Blooded, both frost spells, horror, and upgraded petrify it still takes me an age to get his health bar down. Do you respec for the fight, or use the same mage build as for the rest of the game? I don't die as a mage, but I do find the fight really drags. I'd love to find a new way to speed it up a bit. I'm usually level 17 or so with most points in Magic.

#23
Lulupab

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The combination of genades, dog and decoy means I rarely get hit, it's just a slog.
What spells do you use? Even with Cold Blooded, both frost spells, horror, and upgraded petrify it still takes me an age to get his health bar down. Do you respec for the fight, or use the same mage build as for the rest of the game? I don't die as a mage, but I do find the fight really drags. I'd love to find a new way to speed it up a bit. I'm usually level 17 or so with most points in Magic.

I don't remember now because it was too long ago but if you really want to, let me know here. I should have a save lying around. Oh and I do respect for the fight. It might take long but the crowd control becomes ready one after another so it shouldn't be a problem. I prefer that to hide and seek.

#24
Basher of Glory

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Never played on nightmare myself, so I can't say anything about the damage applied and taken.

 

Playing on hard with my fore- and curse-mage was, as I wrote above. Of course I won, but only after the run-around-thing.

 

Which spells did you use besides the cold ones and which staff?

 

EDIT: Oh, just when I wrote this, tirnoney asked the same :D



#25
tirnoney

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I don't remember now because it was too long ago but if you really want to, let me know here. I should have a save lying around. Oh and I do respect for the fight. It might take long but the crowd control becomes ready one after another so it shouldn't be a problem. I prefer that to hide and seek.


Ah I see what you mean, with a respec for several CCs and all the damage spells you could just spam him. I suppose I'm looking for a way to do it effectively without a respec. It's a bit frustrating that on nightmare, force and primal are fantastic for 99.9% of enemies...until you duel the Arishok and wish you had gone elemental instead. Respeccing for one fight kind of spoils the immersion a bit for me.