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BattleField 4 Game Time on Origin (So you can test your computer for the Frost Bite 3)


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#26
Fredvdp

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Well, but what if I look at it the other way around? If my computer can't handle BF4 at all, it won't be able to handle inquisiton as well?

Depends on why you can't run BF4. If it's because you lack the right shader models, or because you don't have a 64-bit OS, then no, you won't be able to run DA:I because those things will be the same.



#27
bEVEsthda

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What's wrong with me? Since 2000, almost one and a half decade, I have never, not once, worried about if my private PC can handle a game or not. And my PCs have not been expensive, $300 - $1000. Just two things: Desktop! - And always a fullsize gaming graphics card.

That's all it takes (and generous amount of RAM, of course). The performance level of a PC is primarily defined by it's age, not the amount of $. And I have routinely got a new one every third year. (Until recently. My last private PC is 4 years old, and I still see no reason to replace it).

 

Fullsize graphics card used to be easy in the past, - just pick one with an '8' as the second digit in the model number. Unfortunately, both AMD and nVidia have changed naming schemes since then. And that <sigh>, makes things complicated.

 

As for laptops vs desktops, you're dreaming if you think similar looking specs makes a laptop similar in performance. Here's a heads up for you: At work I have a brandnew laptop, type designated by it's brand as "workstation". It has the latest gen Core i7 processor with 8 virtual cores, professional graphics card and all SD drives. A (rather complex) everyday task that I have timed, takes 30-35 seconds. On my home-, four year old, six-core Phenom desktop, the same task takes 9-10 seconds. And gaming graphics is not involved.

A laptop is simply slower. That's why it, or the table underneath it, doesn't catch fire. That's why you can run it on batteries, while the desktop has this big fanned box labeled "650W" (or 1000W) inside it.


  • pdusen aime ceci

#28
Fidite Nemini

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I am so confused, I wanted to try BF4 and see how my PC handled it, but after downloading it and going to play, I just get redirected to the Battle  log website and I have to play from there? And then when I try that, it tells me I have to download another plugin? What even is this, like I'm going to be playing the game in my freaking browser or something. Is there any reason why I cannot just start up the game and pick a match from there?

 

 

The game is controlled via browser.

 

The only way to start the game (and then only single player) directly without accessing battlelog is if you're completely disconnected from the internet. The Origin will start in offline mode and the Battlefield 4 single player will be selectable from ingame.

 

 

Manouvring battlelog is easy:

 

When you logged in, you'll get to your starting page. Right on top below to the left side, you have five options (Soldier/Multiplayer/Campaign/Platoons/Leaderboard).

Selecting Multiplayer will bring you to the server browser, selecting Campaign bring you to the single player chapter selection.

 

 

The plug-in battlelog asks you to download and activate is the game client. You can not connect to online matches without the up to date client.



#29
NRieh

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I believe that this will tell you how well your computer will run Battlefield. As for DA Inquisition, I think you will have to wait for a bit until we can put out the min specs. While the engine is the same the goals of the art within it are quite different.

Is it possible to tell whether DAI is going to be more or less demanding? If I. let's say, can handle BF4 single at ~40 fps what are my chances with DAI?  



#30
Fidite Nemini

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Is it possible to tell whether DAI is going to be more or less demanding? If I. let's say, can handle BF4 single at ~40 fps what are my chances with DAI?  

 

 

It is hard to say if it's less or more demanding. The only thing I can say is it will be other demanding, so to speak.

 

Battlefield aims to create a photorealistic representation. Dragon Age Inquisition will aim for specific artistic representation. It is entirely possible that DAI could be more demanding if the visual team wants to do some vista magic with different lighting and particle effects (like smoke or mist). Those effects are heavy on GPUs and in a thematic environment like say a DAI dungeon/location, it's more likely they will be encountered more often than say explosions and smoke grenades in an average game of Battlefield 4.



#31
CheerfulTitan

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Downloading now and going to test my PC. Although I was in BF4 beta so I already have tested, but I guess it could have changed in performance.

I want to run this game on max settings, but I'm bit worried with my graphics card.



#32
Gileadan

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If you want to do the ultimate BF4 particle effects test, play a no-explosives Operation Locker or Metro 2014 map. Everyone spams smoke and flares like crazy there. You most likely won't enjoy the match, but you'll get particles galore.

 

Also, if you want to see your FPS in game, go to your Battlefield 4 base folder, and create a file named "user.cfg". Put in the following two lines:

 

PerfOverlay.DrawFps 1
PerfOverlay.Enable 1
 
Your FPS will appear in the upper right corner.


#33
Psearo

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Depends on why you can't run BF4. If it's because you lack the right shader models, or because you don't have a 64-bit OS, then no, you won't be able to run DA:I because those things will be the same.

 

BF4 doesn't need a 64-bit OS. It runs on 32-bit OS just fine.

 

I use 64-bit Windows 8.1, and running it in x86 mode works better and smoother than the default 64-bit.

The question I'm waiting to hear asked and answered is whether or not the PC version will ship with either 32 or 64-bit, or like BF4 and be able to use both.



#34
CombatEvil

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Or you all can just use it to see how completely F'ed Up the frostbite engine is, and why BIOWARE has had to delay again to attempt to make DICES trash usable. 10 min of gameplay in b4 and if you will notice how broken coding is. death behind cover, shoot 20 bullets into someone then they turn around and 1 shot you, rubberbanding, it goes on and on and on. sad thing is there are no other real games on the X1 at this time so i keep going back for punishment...



#35
Fidite Nemini

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Or you all can just use it to see how completely F'ed Up the frostbite engine is, and why BIOWARE has had to delay again to attempt to make DICES trash usable. 10 min of gameplay in b4 and if you will notice how broken coding is. death behind cover, shoot 20 bullets into someone then they turn around and 1 shot you, rubberbanding, it goes on and on and on. sad thing is there are no other real games on the X1 at this time so i keep going back for punishment...

 

Those are multiplayer problems. Unless DAI is going to have a multiplayer that is as fastpaced as Bf4, those points are entirely irrelevant. And even if DAI comes with multiplayer and retains all those issues Bf4 has, it is only viable to judge the multiplayer component, not the arguably very much larger, prominent and for most people the only important part of the game, i.e.: singleplayer.

 

If you want benchmark the game's performance for single player, play the Bf4 single player. I can asure you those things are not present at all there by virtue of not having to communicate with the server and up to 63 other players.



#36
CombatEvil

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Those are multiplayer problems. Unless DAI is going to have a multiplayer that is as fastpaced as Bf4, those points are entirely irrelevant. And even if DAI comes with multiplayer and retains all those issues Bf4 has, it is only viable to judge the multiplayer component, not the arguably very much larger, prominent and for most people the only important part of the game, i.e.: singleplayer.

 

If you want benchmark the game's performance for single player, play the Bf4 single player. I can asure you those things are not present at all there by virtue of not having to communicate with the server and up to 63 other players.

have you played bf4? the single player version of the game was completely unplayable on virtually every platform for at least the the first 6 months.

 

falling through floors/walls, climbing a ladder to be suddenly launched like a rocket 10000+ feet into the air to only fall to your death, and random game crashes are just a few of the MINOR flaws with the single player.

 

the main thing that made it unplayable was the fact that you could not get your game progress to save(or if some how you did it was corrupted) so unless you played through the WHOLE campaign in one sitting you couldnt beat the single player. iv had the game since launch on the 360 (November?) and couldnt beat game until the big patch in late march for the Xbox One came out and finally beat it then. still dont know if the 360 or ps3 versions work last i talked to any of my friends about it was back in may and those still didnt work. and those complaints are not just multiplayer issues, they are core game code issues, 10 months in and DICE still has yet to resolve 75%+ of the big issues with the game are indicative of broken coding



#37
Fidite Nemini

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have you played bf4? the single player version of the game was completely unplayable on virtually every platform for at least the the first 6 months.

 

falling through floors/walls, climbing a ladder to be suddenly launched like a rocket 10000+ feet into the air to only fall to your death, and random game crashes are just a few of the MINOR flaws with the single player.

 

the main thing that made it unplayable was the fact that you could not get your game progress to save(or if some how you did it was corrupted) so unless you played through the WHOLE campaign in one sitting you couldnt beat the single player. iv had the game since launch on the 360 (November?) and couldnt beat game until the big patch in late march for the Xbox One came out and finally beat it then. still dont know if the 360 or ps3 versions work last i talked to any of my friends about it was back in may and those still didnt work. and those complaints are not just multiplayer issues, they are core game code issues, 10 months in and DICE still has yet to resolve 75%+ of the big issues with the game are indicative of broken coding

 

 

 

Yes I have played Bf4 single player. I have played it through through three whole times, because I didn't want to just play the last mission to get all mp weapon unlocks.

 

I had none of those issues (playing on PC). Played SP in the second launch week.



#38
CombatEvil

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Yes I have played Bf4 single player. I have played it through through three whole times, because I didn't want to just play the last mission to get all mp weapon unlocks.

 

I had none of those issues (playing on PC). Played SP in the second launch week.

you must have been one of the VERY few then, just googled it and second result pretty much sums up the SP experience a couple months post launch bf4(8 months ago)

 http://www.reddit.co..._campaign_save/

yes its and xbox forum but read through just a few posts to see people complaining about this problem on EVERY platform, PC included



#39
Fidite Nemini

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Let me remind you that just because a lot of people are complaining, it doesn't mean a relative lot of people are having issues. It's only natural that those with problems voice them, just as it's common that people without problems do not. People getting defects are vocal. That doesn't necessarily mean they are a majority.



#40
kinderschlager

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I believe that this will tell you how well your computer will run Battlefield. As for DA Inquisition, I think you will have to wait for a bit until we can put out the min specs. While the engine is the same the goals of the art within it are quite different.

will still be a good baseline. if your computer can run the new battlefield game you at least can be fairly certain it wont potato out on you if you try running DA:I on it



#41
NRieh

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if your computer can run the new battlefield game you at least can be fairly certain it wont potato out on you if you try running DA:I on it

Well, hopefully - yes, but it all depends on the optimization.

 

E.g. my DA2 on high runs with much lower FPS than Skyrim on ultra (~35 vs ~50), and slightly lower than BF4 on 'high'(~40) (lenovo y500, 2x2gb 650m SLI). But I know that this is a new engine, and they had much more time to optimize the performance this time.



#42
AlanC9

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Amazingly, BF4 ran on my backup rig -- an old Dell C521 with Vista, 3GB RAM, and a 6670. Dunno what the hell it proves, but it was interesting.

#43
Psearo

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Well, hopefully - yes, but it all depends on the optimization.

 

E.g. my DA2 on high runs with much lower FPS than Skyrim on ultra (~35 vs ~50), and slightly lower than BF4 on 'high'(~40) (lenovo y500, 2x2gb 650m SLI). But I know that this is a new engine, and they had much more time to optimize the performance this time.

 

Having played both BF4 and BF:Hardline betas (though BF4 was more of a demo and not a beta) Hardline ran much better for me than BF4 did.
Same (almost) engine, different dev team.
Dice at least have been working on FB3 post BF4 release, and considering that it's basically EA's go-to engine at the moment, I'd imagine that any improvements/optimisations they've made on the engine itself get passed on to the DA:I (and others) dev teams. Possibly even from Bioware to Dice if they've made any engine improvements Dice could use.



#44
DarthLaxian

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have you played bf4? the single player version of the game was completely unplayable on virtually every platform for at least the the first 6 months.

 

falling through floors/walls, climbing a ladder to be suddenly launched like a rocket 10000+ feet into the air to only fall to your death, and random game crashes are just a few of the MINOR flaws with the single player.

 

the main thing that made it unplayable was the fact that you could not get your game progress to save(or if some how you did it was corrupted) so unless you played through the WHOLE campaign in one sitting you couldnt beat the single player. iv had the game since launch on the 360 (November?) and couldnt beat game until the big patch in late march for the Xbox One came out and finally beat it then. still dont know if the 360 or ps3 versions work last i talked to any of my friends about it was back in may and those still didnt work. and those complaints are not just multiplayer issues, they are core game code issues, 10 months in and DICE still has yet to resolve 75%+ of the big issues with the game are indicative of broken coding

 

 

What the hell are you talking about? - I don't like defending DICE much (I still like their games, despite BF4 having some issues with MP...like someone already said: you shoot some guy with half an MG-Magazine and he doesn't die, while you are a one-shot-kill (sometimes even behind rather thick cover like a building or a hill...) but that's only sometimes the case - sometimes it is the other way round, too - enemy tries to "blast" you and you don't get any damage...yeah, this should be fixed, but the game itself is still ton's of fun)) but the single player campaign didn't include any of the problems you describe...

 

greetings LAX

ps: I love BF (have been playing it since it was released - not that I am a pro-gamer, but I am decent enough :) - and I still like it (got some of my last guns today...I am only missing some sniper-rifles and some pistols (3 to be exact)...so yeah, I have played it a lot :)



#45
KennethAFTopp

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So I am testing this, threw everything on Ultra and it seems to run just fine.