This survey mainly focuses on wrpgs/crpgs such as Dragon Age, Mass Effect, Fallout, Baldurs Gate, DnD and so forth. Might be a lengthy list of questions but hey, its worth the discussion. Keep in mind many of the questions tend to be geared towards fantasy settings since its the most common type, generally speaking.
01. What is your most preferred type of roleplaying setting? High Fantasy (Elder Scrolls, Lord of the Rings), Dark Fantasy (Dragon Age), Sci-Fi (Mass Effect), Post-Apocalyptic (Fallout), Superhero, Current/Real World (Alpha Protocol), Steampunk (Arcanum), and so forth
02. How important is believability in a setting? Should everything be explainable/have some origin or explanation or do you like a sense of mystery?
03. How important is magic or a near-magic equivalent in an rpg? Would you be willing to play an rpg that is relatively low-magic or does not feature magic (or the supernatural) at all?
04. Would you be willing to play an rpg that features no humans or a setting where you cannot play as a human protagonist?
05. What real-world nations or mythos would you like to see explored more in an rpg?
06. What real-world nations or mythos do you believe are over-represented in most rpgs? Or what real-world nations/mythos would you be least interested in exploring?
07. When it comes to elves, one of the most common rpg 'races', what sort of elves do you find most appealing as far as lore and mythos go? Do you prefer elves to be relatively alien (World of Warcraft, Elder Scrolls) or more human-like (Lord of the Rings, Dragon Age). What do you generally like/dislike about the portrayal of elves in fantasy settings?
08. When it comes to dwarves, another common rpg 'race', what sort of dwarves do you like the most as far as rpg settings go? Given people are relatively divided when it comes to dwarves, what would it take to make dwarves more likeable in a fantasy setting? What do you generally like/dislike about the portrayal of dwarves in fantasy settings?
09. What sort of races would you like to see MORE of in a fantasy setting? Insectoid, reptilian, spirit, robotic, etc...
10. Can real world social issues be represented in a game's story well? Or should social issues stay out of games and rpg settings in general?
11. Barring the traditional Tolkien-esque 'elves and dwarves', what other fantasy races have you enjoyed in rpg (and fantasy/sci-fi/comic book) settings? Such as Argonians, Khajiit, Orcs, etc...
12. Would you be willing to play an rpg campaign that does not feature Caucasians/Europeans? As in, the human characters, by default, descend or appear Mesoamerican, African, Asian, etc... due to the setting (Jade Empire, as an example).
13. Would you be willing to play an rpg campaign that does not allow you to 'enter your own name' but rather choose from a list of lore-appropriate names to fit the setting?
14. What do you think of the Star Wars: Knights of the Old Republic series' implemented character creation system of choosing heads as opposed to complete facial customization? Are you in favor or against?
15. Should stats have an affect on a player character's appearance?
16. What do you think of a 'beauty' stat in an rpg? In Arcanum, a male character had to be attractive as one of the requirements for an in-game romance while both genders could be judged by their appearance, either in favor or disfavor. In some rpgs, its always implied that your character is fairly attractive by NPCs and companions. But what would you think of NPCs and the like reacting depending on whether your character is attractive, unattractive, or indifferent?
17. Given they are a commonly used, staple race, what are your thoughts on Dark Elves? Do you believe they should be a staple of rpgs? What are your thoughts on their implementation in DnD, Elder Scrolls, general fantasy media, etc...
18. Given they are an often used, staple race, what are your thoughts on Orcs and how they are portrayed in fantasy media and video games?
19. Should more rpgs offer the option of playing as a 'bestial' race, such as Pandaren, Argonians, Khajiit, etc...? Would you play an rpg with such a character (or have you)?
20. If lineage was integral to the game's story, would you be willing to play an rpg series in which the protagonist must choose from potential spouses in order to produce heirs? That being, the protagonist (and their heirs) can be of either gender but their spouses (or partners) must be the opposite gender? Such as Dragon Quest V, for example.
21. Regarding religion and deities in rpgs, would you be willing to play an rpg setting where faith and deity (religion) is integral to the game's setting and, even if there are multiple options, your character adheres to a higher being/power (or beings/powers)?
22. Regarding warriors and 'fighter-type' physical classes, what sort of fighting styles and weapons do you enjoy most for such characters? What weapons and/or talents would you like to see? And if you do not play warriors/physical classes, what could be done to potentially make them more interesting and/or appealing to you?
23. Regarding rogues and 'scout/stealth-type' classes, what sort of fighting styles, weapons, and talents do you enjoy most for such characters? What weapons and/or talents would you like to see? And if you do not play rogues/agile classes, what could be done to potentially make them more interesting and/or appealing to you?
24. Regarding mages and 'spellcaster-type' classes, what sort of powers and spells do you enjoy most for such characters? What weapons and/or spell-types would you like to see? And if you do not play mages/spellcaster types, what could be done to potentially make them more interesting and/or appealing to you?
25. Do you prefer weapons and armor to look more realistic or fantastical?
26. How important are NPCs/Companions to you? Are they a must have? Would you be okay with creating your own party or going solo?
27. How important are romantic subplots to you? Should they be a staple of rpgs? Would you play an rpg with no romantic subplots? Would you play an rpg where romance is an integral/required subplot?
28. What rpg systems, whether video game or pen and paper, has best conveyed what you would like to see in an rpg?
29. What constitutes a well-written antagonist faction or villain? What makes a poorly-written antagonist faction or villain?
30. Lastly, what would you like to see in rpgs in general (that were not covered by my questions)? What would appeal to you as far as an rpg setting goes?
I look forward to the answers ![]()





Retour en haut







