There were many other abilities such as lightning ball (saarebas) and hemorrhage (blood mages) that would kill your party. Although the title does say "fireball" this word choose was because it is a common cliché for an enemy action that results in a party being one-shotted/instant killed.
What I’m saying is that the propose of this thread was to assess the issue of cutscenes, party response times and unwanted repositioning of characters.
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the aoes always have considerable cast time, which allows the party members to respond no matter where they are....unless the party consists of fenris, aveline, carver and dual-wield hawke enclosed on a platform.
even in dragon age-origins/awakening, fireball's greatest threat was never damage; the knockdown is what kills by incapacitating multiple characters.from afar.
the point is, that *something horrible* is avoidable in, as far as I can remember at the moment, all scenarios other than awakening final boss fight, in which the mother knocks down everyone and drains mana to zero.





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