A billion years.
#1
Posté 12 août 2014 - 06:23
#2
Posté 12 août 2014 - 06:41
The Leviathan of Dis was a reaper unit that was incapacitated by the Leviathans. The name is just a weird coincidence.
- Undead Han aime ceci
#3
Posté 12 août 2014 - 07:07
The Levis you meet in Leviathan are the progeny of those who came before. What their lifespan is or how many generations have passed they aren't telling.
#4
Posté 12 août 2014 - 07:18
- DeathScepter aime ceci
#5
Posté 13 août 2014 - 04:17
The Leviathan of Dis was a reaper unit that was incapacitated by the Leviathans. The name is just a weird coincidence.

***
Ignoring nods to other sci-fi, the name is likely just because it was a large creature. Who knows what the Batarian word is, but it got translated to Leviathan. There really wasn't much in the way of info on it until ME3 and specifically the Leviathan DLC.
It is worth reading most of the planet descriptions at some point in most of these games. And you get to hear Uncharted Worlds, which is pretty relaxing. ![]()
- KrrKs et Cknarf aiment ceci
#6
Posté 13 août 2014 - 08:32
. The codex also mentioned that there was a Salarian stg team who took pictures of that Reaper. Yes it is a reapership. In ME-3 Balak talks about how the indoctrinated Batarian scientist betrayed the Batarians. So he confirms that it is a reaper. And these Batarian scientists were investigating that reapership.
***
Ignoring nods to other sci-fi, the name is likely just because it was a large creature. Who knows what the Batarian word is, but it got translated to Leviathan. There really wasn't much in the way of info on it until ME3 and specifically the Leviathan DLC.
It is worth reading most of the planet descriptions at some point in most of these games. And you get to hear Uncharted Worlds, which is pretty relaxing.
#7
Posté 13 août 2014 - 08:49
. Leviathan is another word for giant according to google translation. And that is a nice picture of Moya. From my favourite sf serie.
***
Ignoring nods to other sci-fi, the name is likely just because it was a large creature. Who knows what the Batarian word is, but it got translated to Leviathan. There really wasn't much in the way of info on it until ME3 and specifically the Leviathan DLC.
It is worth reading most of the planet descriptions at some point in most of these games. And you get to hear Uncharted Worlds, which is pretty relaxing.
#8
Posté 13 août 2014 - 10:56
. Leviathan is another word for giant according to google translation. And that is a nice picture of Moya. From my favourite sf serie.
It's a sea monster from the the Tanakh (Old Testament)
#9
Posté 13 août 2014 - 12:55
. Well The Leviathans of me-3 are seacreatures . So yeah i understand . But it also suppose to be a big giant creature.It's a sea monster from the the Tanakh (Old Testament)
#10
Posté 13 août 2014 - 12:58
In ME2 when the crew finds out the collector home world is in the center of the galaxy the squad mates think EDI had a glitch but paragon shep tells them it's possible because the reapers are billionS of years more advanced than them. However, they really don't seem to be billions of years old. I think an explanation is the reapers stopped advancing after a point where their current state was efficient enough for harvesting.
- ahsari2014 aime ceci
#11
Posté 13 août 2014 - 01:39
. The codex also mentioned that there was a Salarian stg team who took pictures of that Reaper. Yes it is a reapership. In ME-3 Balak talks about how the indoctrinated Batarian scientist betrayed the Batarians. So he confirms that it is a reaper. And these Batarian scientists were investigating that reapership.
All of that happens in ME3. In ME1 it was hinted that it might be a reaper, although it wasn't confirmed to be one, nor was it even confirmed to actually exist. I would agree that in the first game it hints at a reaper, or at the least a race that was destroyed by the reapers.
When the first game the backstory for the Reapers were likely going to be somewhat different and there was no idea of the Star Child.
- DeathScepter et ahsari2014 aiment ceci
#12
Posté 13 août 2014 - 04:39
- DeathScepter aime ceci
#13
Posté 13 août 2014 - 06:48
AFAIK the billion years estimate (which is really mindblowing if it were true) comes from the Jartar planet description, and was the initial age estimate.
I'd headcanon that this estimate (likely based on geological estimates of the surrounding area) was severely skewed by either the/a reaper attack or the force that killed the reaper in the first place (which was not necessarily a "pulse", like the ones used on Desponia).
- ahsari2014 aime ceci
#14
Posté 13 août 2014 - 07:38
#15
Posté 15 août 2014 - 04:32
This "billion year old" leviathan was symptomatic of a core problem in the initial game, and the subsequent ones: the need to make every thing so outsized as to seem truly awesome, when all it does it cause a suspension of disbelief. If that reaper was a billion years old, there would be no reason to think that whatever killed it was still around. Even if descendents of whatever killed it were still around, evolution would have so changed them over the course of a billion years that they would be nothing at all like whatever existed back then. Life on Earth is only a few hundred million years old. The same problem arises with how outsized powerful and big the Reapers are. Let's make Sovereign two kilometers long to make it seem really intimidating. Great. Now how do we fit that into a game where we have to kill things with hand weapons? Ashley worries that an infantryman like herself will have no place in a war against the Reapers. I always have to assure her that when push comes to shove, whatever enemy we face in the ME universe can be defeated with a rifle. And sure enough, Sovereign is defeated by shooting a dead Turian he takes over.
The writers here want to throw around numbers for their emotional impact regardless of whether they make any sense. Like Krogan having 1000 children in a clutch. The problem is, it loses all its impact when these number simply defy belief.
- KrrKs et ahsari2014 aiment ceci
#16
Posté 15 août 2014 - 05:01
When the first game the backstory for the Reapers were likely going to be somewhat different and there was no idea of the Star Child.
What is the 'Being of Light' (Klencory description) then?
- ahsari2014 aime ceci
#17
Posté 15 août 2014 - 06:22
. The Catalyst Did not make first appearance in the galaxy when we encountered him. He acts so innocent. The little cheater.What is the 'Being of Light' (Klencory description) then?
#18
Posté 15 août 2014 - 06:45
. I have to share this. In my very first ME-1 i did shoot Sovereign with my gun. And using biotic powers. I thought it was unbelievable stupid to do that. What the hell are these developers thinking. I did take Sovereign down. Or so i thought i did. It was ofcourse the Alliance. In the second playtrough i found out that you have powerup thse three canons.This "billion year old" leviathan was symptomatic of a core problem in the initial game, and the subsequent ones: the need to make every thing so outsized as to seem truly awesome, when all it does it cause a suspension of disbelief. If that reaper was a billion years old, there would be no reason to think that whatever killed it was still around. Even if descendents of whatever killed it were still around, evolution would have so changed them over the course of a billion years that they would be nothing at all like whatever existed back then. Life on Earth is only a few hundred million years old. The same problem arises with how outsized powerful and big the Reapers are. Let's make Sovereign two kilometers long to make it seem really intimidating. Great. Now how do we fit that into a game where we have to kill things with hand weapons? Ashley worries that an infantryman like herself will have no place in a war against the Reapers. I always have to assure her that when push comes to shove, whatever enemy we face in the ME universe can be defeated with a rifle. And sure enough, Sovereign is defeated by shooting a dead Turian he takes over.
The writers here want to throw around numbers for their emotional impact regardless of whether they make any sense. Like Krogan having 1000 children in a clutch. The problem is, it loses all its impact when these number simply defy belief.
#19
Posté 15 août 2014 - 07:51
. I have to share this. In my very first ME-1 i did shoot Sovereign with my gun. And using biotic powers. I thought it was unbelievable stupid to do that. What the hell are these developers thinking. I did take Sovereign down. Or so i thought i did. It was ofcourse the Alliance. In the second playtrough i found out that you have powerup thse three canons.
That's not Sovereign, but a Geth dropship.
lol
- ahsari2014 aime ceci
#20
Posté 15 août 2014 - 12:04
. Ok really ? That is dent in Shepard's reputation. Well i am finishing me-1 tonight.That's not Sovereign, but a Geth dropship.lol
#21
Posté 18 août 2014 - 02:08
. Yes indeed that is a geth dropship. I watched it sevel times over the years but i was to busy killing Geth . Well it just didn't leave an imprint in my memory.That's not Sovereign, but a Geth dropship.lol
#22
Posté 09 novembre 2014 - 04:52
#23
Posté 12 novembre 2014 - 01:26
I saw these things more along the lines of: stretching our conceptions of the possible.This "billion year old" leviathan was symptomatic of a core problem in the initial game, and the subsequent ones: the need to make every thing so outsized as to seem truly awesome, when all it does it cause a suspension of disbelief.
...
#24
Posté 13 novembre 2014 - 08:34





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