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Why ME (1,2,3) is better than ME (1,2,3)?


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#26
Arcian

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I prefer ME3 conversations since Shepard sounds like a robot in ME1 and 2.

Eh, I'm not sure "STEEEEEEEEEEEEEEEEEEEEEVE!" was much of an improvement.


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#27
Excella Gionne

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Eh, I'm not sure "STEEEEEEEEEEEEEEEEEEEEEVE!" was much of an improvement.

FemShep sounds better.



#28
Dabrikishaw

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Mass Effect 1 is my favorite for it's more RPG-like leveling system.


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#29
sH0tgUn jUliA

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Mass Effect 1 has better lines than Mass Effect 3. That's for sure. Especially this classic.

 

Shepard: "I thought Asari needed other species to reproduce."

 

And there are more. If you play the game right you can make Shepard sound like a first class idiot. Try it some time. It's a lot of fun.



#30
ImaginaryMatter

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I can't fault the Asari reproduction line. It's not mandatory and the dialogue wheel makes it perfectly clear what kind of question it's going to be.


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#31
Excella Gionne

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Mass Effect 1 has better lines than Mass Effect 3. That's for sure. Especially this classic.

 

Shepard: "I thought Asari needed other species to reproduce."

 

And there are more. If you play the game right you can make Shepard sound like a first class idiot. Try it some time. It's a lot of fun.

Shepard in ME1 and ME2 asks a lot of questions even the same questions that have been answered more than 2 times. Shepard is so forgetful.


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#32
Reorte

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ME2 top for me, although playing it first probably biases me towards it. ME1 has its moments but they are spread too thin amidst seas of nothing. ME3 has some great bits but its lows vastly outweigh them. Aside from the ending it feels too constrained and linear. Best gameplay and DLCs though and getting more squad interaction was great (that was ME2's biggest weakness). Plot-wise it's 1 then 3. 2 doesn't count there because it doesn't have a plot. Character-wise and experience-the-setting-wise 2 wins for me and those two areas made Mass Effect for me, even though everything else was done better in 1 or 3.

#33
von uber

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A lot of mass effect reminds me of purgatory in me3.
It's great to see, sounds amazing and has some decent interaction.
But if you look closely enough, you can see the lack of depth in the design and all the shortcuts taken. And then it's hard not to see it.
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#34
Lady Mortho

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Mass effect 1 is better then mass effect 2&3 because the first game had a M.I.L.F (Liara's mother).



#35
Arcian

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Mass effect 1 is better then mass effect 2&3 because the first game had a M.I.L.F (Liara's mother).

Matriarch I'd Like to F**k?


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#36
themikefest

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 nevermind



#37
FlyingSquirrel

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ME1 is still my favorite of the three for several reasons:

  • Perhaps because Shepard isn't especially "famous" yet, the Citadel, Feros, and Noveria provide more of a look at the galaxy going about its business than anything in ME2 or ME3, which are a little more restricted in terms of the hubs and where quite a few of the characters have "Oh, it's you, Commander Shepard!" reactions.
  • There's a sense of Shepard's promotion being a potential turning point in humanity's relations with the rest of the galaxy, at least depending on how the mission turns out.
  • Shepard rarely speaks more than a line or two without the game giving you a choice via the dialogue wheel, and in general it probably had the fewest moments where I felt like I "lost control" of Shepard due to either (1) a default choice or dialogue line that happened no matter what or (2) being presented with choices, but none that actually fit the character I was playing.
  • The transitions between combat, exploration, and dialogue on the main missions feel a little more natural.
  • The dialogues with Ashley and Kaidan about Alliance politics and humanity's place in the galaxy get a little more detailed and philosophical than most of the squadmate dialogue in the following 2 games.

On the downside, the mechanics of mission acquisition in ME1 are strained at best. I always say that apparently all the Alliance's hostage negotiators and bomb squads are on vacation, given how many random crises keep ending up in Shepard's lap (even though investigating some of those crises turns out to be pretty interesting). And, of course, there's what turns out to be the most leisurely and inconsequential "Race Against Time" ever.


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#38
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gameplay wise.  I love Me3 the best

 

story wise.  I love Me1 the best

 

Best overall.  I love Me2 the best

 

:P


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#39
MEuniverse

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Boy, this will be a fun question to answer. Simply put, depending on how I look at it, each game could be the worst or the best. I'll only give a description to a few just to save space.

 

STORY:

ME1 > ME3 >> ME2.

 

ME1 is just great story wise. Not sure what else I can say.

 

Sure, ME3 has the ending fiasco, but outside of that, I really liked it for what it was. It was definitely the most emotional game of the three and (aside from Overlord's ending in ME2) the only game that I actually came close to shedding a tear. The Tuchanka and Rannoch arcs, Grunt's mission, Grissom Academy, etc were all awesome. Unfortunately, ME3 does have its story problems (and no, I do not count the deus ex Crucible as one, because the whole trilogy wrote the reapers to be too powerful to be beaten by conventional means meaning it was obvious from the beginning that there'd be a deus ex) that keep it from being the best, such as the ending.

 

Like mentioned before, ME2 has a extremely weak plot. In fact, it is next to useless to the trilogy and is nothing but a giant side quest. Because of ME2 not preparing the galaxy for the war like it should have, ME3's plot had to hold both games' weight. Even though it is by far the weakest plotwise, I won't say I hate what it story it does have because those daddy-issues side stories regarding the squad is really interesting to me.

 

 

GAMEPLAY:

ME3 > ME2 >>>> ME1

 

ME3 has by far the most enjoyable gameplay because it took the fun ableit highly restricted ME2 gameplay and made it a lot better. Still has the "one button does all" issue, but that is not a big deal to me. ME1 is just a chore with the overheating weapons and the weak cover system.

 

DLC:

ME2 > ME3 > ME1

 

The whole trilogy has good luck with DLC I guess. Aside from Pinnacle Station, there isn't a DLC I hate. What puts ME2 on top is the shear number of them, the price of them, and just how much I enjoy them. There is no DLC above $10, there is no paid Day One DLC, and they all add to the experience [aside from Zaeed, but I forgive it because it was free] instead of feeling like cut content. Overlord, Arrival, LotSB, and Kasumi are all great.

 

ME3 is my second favorite because of Extended Cut, Leviathan, Omega, and Citadel. I hated the fact that I had to pay $10 for the day one From Ashes DLC, but Javik is a cool character. Extended Cut made me no longer dread the ending because it makes your decisions matter [contrary to popular belief] and retcons the "Mass Relays being destroyed" in the better EMS endings. Leviathan was really fun, allowed you to play it at your leisure, made the ending come less out of left field, and gave you new information on the Reapers' origin. Omega was fun with two cool new powers, namely Flare. And Citadel is just a masterpiece being a very fun mission with a lot of new content afterwards. Unfortunately, Javik was $10 instead of free, Extended Cut was simply repairs to a problem in the vanilla game, and Omega really felt like cut content (all it needed imo to not feel like that is an Omega hub, and some side missions).

 

ME1 just had Bring Down the Sky and Pinnacle Station. BDtS was fun and easily my favorite UNC assignment in ME1, but it was just really short. and Pinnacle Station is the epitome of meh.

 

 

CHARACTERS:

ME2 > ME1 = ME3

 

DIALOGUE/DECISION-MAKING:

ME2 > ME1 > ME3

 

CHARACTER INTERACTIONS:

ME3 > ME1 > ME2

 

ASSIGNMENTS/SIDE-MISSIONS [FROM A GAMEPLAY STANDPOINT]:

ME2 > ME3 > ME1

 

ME3 may have a lot of fetch-quests, but the true side missions it had were all really fun. ME2's were plentiful, very fun, and unique. ME1 was just "Drive your Mako through the same empty mountainous region to 1 of the three same buildings and shoot mooks"

 

ASSIGNMENTS/SIDE-MISSIONS [FROM A WRITING STANDPOINT]:

ME1 > ME3 > ME2

 

ME2's assignments literally were silent.

 

OVERALL FUN I HAD:

ME2 > ME3 = ME1

Nicely put.



#40
MEuniverse

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ME1 is still my favorite of the three for several reasons:

  • Perhaps because Shepard isn't especially "famous" yet, the Citadel, Feros, and Noveria provide more of a look at the galaxy going about its business than anything in ME2 or ME3, which are a little more restricted in terms of the hubs and where quite a few of the characters have "Oh, it's you, Commander Shepard!" reactions.
  • There's a sense of Shepard's promotion being a potential turning point in humanity's relations with the rest of the galaxy, at least depending on how the mission turns out.
  • Shepard rarely speaks more than a line or two without the game giving you a choice via the dialogue wheel, and in general it probably had the fewest moments where I felt like I "lost control" of Shepard due to either (1) a default choice or dialogue line that happened no matter what or (2) being presented with choices, but none that actually fit the character I was playing.
  • The transitions between combat, exploration, and dialogue on the main missions feel a little more natural.
  • The dialogues with Ashley and Kaidan about Alliance politics and humanity's place in the galaxy get a little more detailed and philosophical than most of the squadmate dialogue in the following 2 games.

On the downside, the mechanics of mission acquisition in ME1 are strained at best. I always say that apparently all the Alliance's hostage negotiators and bomb squads are on vacation, given how many random crises keep ending up in Shepard's lap (even though investigating some of those crises turns out to be pretty interesting). And, of course, there's what turns out to be the most leisurely and inconsequential "Race Against Time" ever.

The reasons you mentioned are few of the things that made ME1 so close to my heart. Little things matter



#41
ZipZap2000

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All 3 games had a MILF her name was Dr Chakwas.



#42
MEuniverse

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I never thought I'd say this but ME3 is amazing on re-play. The first time I played it I was so angry at certain things (God child nonsense, Kai Lang nonsense, ME1 face catastrophe) that I didn't appreciate some of its better moments as much as I should have.

 

If there was some kind of mod that just cut Kai Lang and God Child out of the game, it would be very hard for me to choose between ME3 and ME1. 

 

ME1 I am 100% blinded by nostalgia but I don't care. It's an incredible game. Some things definitely needed to be worked on but I just love that game.

 

ME2 was amazing, but I felt like the plot barely moved at all. Tons of amazing plotlines, but literally nothing mattered when it came to the main plot, other than the introduction of Cerberus.

 

ME3 had some incredibly epic moments, and I am a sucker for stuff like that. I seriously think this game is amazing, but I have to say that certain things about it did bug me:

 

God Child. Enough said.

Kai Lang and all missions relating to him seem like something you'd find in ****** Saints Row 3. NOT Mass Effect 3 lmao. By far the most pointless character in the Mass Effect series. 

 

So In the end, I have to say 1 > 3 > 2, but I'm heavily nostalgia biased

 

Yes, ME 3 on replay gets better + the DLCs makes it highly replayable.

 

ME1 still the best :crying: B)



#43
MEuniverse

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Mass effect 1 is better then mass effect 2&3 because the first game had a M.I.L.F (Liara's mother).

You had Benezia, we had Samara. B)

Samara_Character_Box.png


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