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Del Toro & Kojima collaborating on Silent Hill (Cancelled)


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#76
Straw Nihilist

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Today's horror is not horror. We'll leave it at that. 

 

The franchise was on a downward spiral by the time of Team Silent's disbandment -- How about playing the greatest horror game of all time before making presumptive statements like this, else we ain't got much to talk about, buster.
 
What does 'unreal' even mean? Is that supposed to be eoms ort
The Paranormal Activity movies.. are... trash.

If that sort of cheaply fabricated shock value scares you then I got a video to sell you.

I've seen everything in it so why bother playing it? I was thinking of it I will admit but that gag ending sort of killed the whole game for me.

 

Unreal = very, very good. The hell is eoms ort?  

 

Made a typo there I meant to say "create" instead of "take away". Those movies are comedic like all modern horror movies. Or all horror movies in general... more of a book guy.

 

All I'm saying is what they're doing is good and doesn't deserve the hate you're giving because, as I suspect being a big fan of SH, you're a tad butthurt about this being made. They should have made it a new IP though, that I'll agree with. Doesn't make sense to cling on to a dead franchise. 



#77
TheChris92

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Today's horror is not horror. We'll leave it at that. 
 
I've seen everything in it so why bother playing it? I was thinking of it I will admit but that gag ending sort ofkilled the whole game for me.
 
Unreal = very, very good. The hell is eoms ort?

I have litterally no idea what you're talking about now. Why bother playing it? Because there's a difference between playing it and watching it on Youtube. That's the truth if you want it from me. Atmosphere cannot be captured from a game by watching someone else play it. Silent Hill 2 did everything splendidly, from music, to suspense, to story and characterization. It gave the surreal intoxicating sense of being truly alone, which wouldn't work in a non-interactive medium, hence why it's a success as a game. But I've went through on why SH2 is the best horror game made previously in this thread. Feel free to look at it and the link to a list I made, explaining my reasoning if you really, really, want it that is.

All I'm saying is what they're doing is good and doesn't deserve the hate you're giving because, as I suspect being a big fan of SH, you're a tad butthurt about this being made. They should have made it a new IP though, that I'll agree with. Doesn't make sense to cling on to a dead franchise.

What an incredibly redundant statement -- It doesn't deserve the hate I give it? Double standards much? And then you proceed to call me butthurt, but then reverse that statement and agree with me? If anything, you seem incredibly stuck in your own bias, where you come off as equally butthurt as to what you claim of me.

So, no, I'm not really butt-hurt about it being made, anymore than I would be for other bad games in franchises I like/liked. Silent Hill(s) isn't going to make SH2, 3 & 4 magically disappear from my shelf so it's safe to say that I'll survive. What I do find rather distressing though is the insistency on calling it a Silent Hill, when it seemingly plays nothing like it. I thought I made that part pretty clear, already?

#78
Straw Nihilist

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That first part about today's horror was in reply to someone else, ignore it sorry.

 

The hate pertaining to how different it is from the golden days of Silent hill is what I'm saying is ill deserved. I'm agreeing with one part, that they 'should' have changed the name. But they didn't. The former would have been preferable to avoid the old fan-base condemning it. I'm agreeing with you on the IP part, but for very different reasons. It impressed me because it was something modern that I found actually scary, so I'm supporting it. If that's me being stuck in my own bias then guilty as charged. I'll take solace in knowing I'm not the only one clouded by bias. 



#79
TheChris92

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That first part about today's horror was in reply to someone else, ignore it sorry.
 
The hate pertaining to how different it is from the golden days of Silent hill is what I'm saying is ill deserved.

Why? There you go being redundant, and now presumptuous as well. My 'skepticism', which would be preferable wording for my standing, is placed towards how it looks, plays, and in no way scares in the same fashion as to the actual Silent Hill material. Isn't this what we are agreeing on though? The idea is that it might be well enough on its had it not shared the brand title with Silent Hill. I do, however, perceive jump scares to be the cheapest form of horror and thus find the entire demo to be about as impressive as any of the sub-par Amnesia-inspired knock-offs of today.

The reason why I call your statements out as bias is because of your seemingly lack of knowledge to the previous games, and quick to judge stance of its essence, makes your own statements come off as presumptuous bias based on a small demo. Hope that makes sense.
 

It impressed me because it was something modern that I found actually scary, so I'm supporting it. If that's me being stuck in my own bias then guilty as charged. I'll take solace in knowing I'm not the only one clouded by bias.

You do that, dude.

#80
Tarek

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just watched

 

 

and I have to say WOW

 

the game is wrong in all the right ways looks and FEELS scary as hell

 

its not some cheap jump scares, it does wHAt amnesia does SO WELL ITS HAS ALL THE LEVELS OF HORROR

 

anticpation

letting YOU build the fear factor up

the jump scares are REALLY well executed and not cheap

the setting R2Pes your sanity (the same corridor over and over and over but each time a little more sick a little more different)



#81
TheChris92

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WOW
 
the game is wrong in all the right ways looks and FEELS scary as hell
 
its not some cheap jump scares, it does wHAt amnesia does SO WELL ITS HAS ALL THE LEVELS OF HORROR
 
anticpation
letting YOU build the fear factor up
the jump scares are REALLY well executed and not cheap
the setting R2Pes your sanity (the same corridor over and over and over but each time a little more sick a little more different)

Except Amnesia's scare factors became entirely predictable about 1/3 through the game. It became so redudant that it felt like the monsters and the scary bits were being summoned by the auto-save function.

Amnesia had some things going for it, but lacked larger imagination and actual variety in its gameplay design -- Not to mention level-design. It's not my place to say what people find scary, I suppose, but if that's the kind of cheap horror we are talking here, then I got a video to sell.
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#82
Tarek

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yah amnesia did suffer at the end parts

 

but if you play the game for the first time all the way through its a pretty nerve wrecking game

 

but I have to say PT is looking sick



#83
Straw Nihilist

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Why? There you go being redundant, and now presumptuous as well. My 'skepticism', which would be thepreferrable wording for my standing, is placed towards how it looks, plays, and in no way scares in the same fashion as to the actual Silent Hill material. Isn't this what we are agreeing on though? The idea is that it might be well enough on its had it not shared the brand title with Silent Hill. I do, however, perceive jump scares to be the cheapest form of horror and thus find the entire demo to be about as impressive as any of the sub-par Amnesia-inspired knock-offs of today.

The reason why I call your statements out as bias is because of your seemingly lack knowledge to the previous games and thus your statements come off as presumptuous bias based on a small demo. Hope that makes sense.
 
You do that, dude.

Scepticism? Is that what you're calling ignorantly slamming this game by saying it ain't **** but lame jump scares? Okay then. You're making this game out to be a montage of cheap ass jump scares, when it isn't. Your argument is better suited for a game like this

Spoiler

 

I've seen as much of the other games as you have, I might not as knowledgeable of the franchise as you but I'm not so ill informed that you can brush off my argument as you have.  

 

You say this type of horror is cheap, but say silent hill 2 was good? Nah mate, not having it. I'd understand you calling Amnesia and this one's horror cheap if you were comparing it to say, IT or the children of the corn (the books of course, wouldn't go near the movies with a ten foot pole. Tim Curry was good... but everything else was so wrong in IT's case)

 

Anyway, I think we've dragged this out long enough, bro. We're both on the opposite ends of bias so we should just leave it at that because we're not really going to get anywhere. 



#84
Straw Nihilist

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yah amnesia did suffer at the end parts

 

but if you play the game for the first time all the way through its a pretty nerve wrecking game

 

but I have to say PT is looking sick

Have you watched the three teasers? They get progressively better, it's great. 



#85
TheChris92

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Scepticism? Is that what you're calling ignorantly slamming this game by saying it ain't **** but lame jump scares?

Yes, that is what I call an estimated outlook on a demo that seemingly has nothing else to show for it, yes.
 
 

I've seen as much of the other games as you have, I might not as knowledgeable of the franchise as you but I'm notso ill informed that you can brush off my argument as you have.  
 
You say this type of horror is cheap, but say silent hill 2 was good? Nah mate, not having it.


Come back to me when you've actually played the games then. It's not really my place to lecture on what makes a good horror game since that's just a waste of time, really -- But jump scares that randomly occur out of nowhere, solely for shock value sake alone, is indeed cheap -- Building of tension and atmosphere isn't done through jump scares, it's done through the audio track, sometimes without the need for sound or music, and sometimes letting the player think something is there, but there isn't, or that something, or someone, is indeed near to keep tension high but the game won't visualize it. It's all summed up in one statement "Show, but don't tell". You're right about one thing though, D-O-Double-G. This discussion is indeed, pointless.

#86
The Love Runner

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I've actually never played a Silent Hill game. I hear the HD Collection of 2 and 3 isn't that great, so this might be the first Silent Hill game I play.

#87
TheChris92

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I've actually never played a Silent Hill game. I hear the HD Collection of 2 and 3 isn't that great, so this might be the first Silent Hill game I play.

The HD collections are indeed terrible. No need to invest in those.

#88
Straw Nihilist

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Then it's a shame you wont be able to enjoy it Chris, it looks to be a good one. I'll be getting the first few... what's so bad about the HD remakes? 'Cause it looks to be the cheapest option for me.



#89
TheChris92

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Then it's a shame you wont be able to enjoy it Chris, it looks to be a good one. I'll be getting the first few... what's so bad about the HD remakes? 'Cause it looks to be the cheapest option for me.

Oh, believe me. It's not the first pretentious Hideo Kojima title I want to avoid.

The HD remakes are bad for several reasons -- Bad texture rendering, stupid bugs, the fog has been terribly rendered for the HD remakes making the town and the environment look incredibly tacky. In short, it's a bug-ridden mess and I'm not the biggest fan of the new voice acting. Here's an article explaining it.



#90
Tarek

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wish RE gets the same treatment as PT that would be SICK



#91
TheClonesLegacy

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Oh, believe me. It's not the first pretentious Hideo Kojima title I want to avoid.

The HD remakes are bad for several reasons -- Bad texture rendering, stupid bugs, the fog has been terribly rendered for the HD remakes making the town and the environment look incredibly tacky. In short, it's a bug-ridden mess and I'm not the biggest fan of the new voice acting. Here's an article explaining it.

I'm usually all for HD re-releases.

But the Silent Hill one is literally the first game I have ever returned the first day. And I've owned Sonic 06 3 different times!



#92
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And I've owned Sonic 06 3 different times!

 
I'm sorry.
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#93
ZeroPhoenix94

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It looked or played nothing like Silent Hill -- It might be a horror game, but Silent Hill's scare factor wasn't based around constant cheap jump scares. The name itself sounds like Kojima once again failing at English with his whacky titles, like Ground Zeroes, Revengeance or The Phantom Pain etc.

 

Did you even play the demo? Like I said in a previous post, there are only 3 jump scares by my counting, the rest of the demo builds off atmosphere. The hallway becoming subtly more creepier each time you pass through it, the bathroom sink, the paper bag on the table, all the cockroaches roaming around, the picture, the refrigerator, the red lights, the upper floor, the radio voice, and the peephole, etc. Also you seem to think the original Silent Hill games had no jump scares. That's false. Though like the original games, P.T. does not rely on them.

 

Why did they suddenly put a "S" after Hill?

 

Maybe because the character we're playing as is probably going to be visiting different versions of Silent Hill or maybe just because the "S" resembles a "5".

 

You really should give it a chance, it's an amazing game and horror on a completely different level, it's nothing like today's standard comedy horror.

 

And you really should give Silent Hills a chance instead of ragging on a 1-2 hour long demo.



#94
TheClonesLegacy

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I'm sorry.

I don't know where they keep coming from.

I keep giving them away, yet a copy always remains in my game collection. That is the price you pay for finishing it!



#95
TheChris92

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Did you even play the demo? Like I said in a previous post, there are only 3 jump scares by my counting, the rest of the demo builds off atmosphere. The hallway becoming subtly more creepier each time you pass through it, the bathroom sink, the paper bag on the table, all the cockroaches roaming around, the picture, the refrigerator, the red lights, the upper floor, the radio voice, and the peephole, etc. Also you seem to think the original Silent Hill games had no jump scares. That's false. Though like the original games, P.T. does not rely on them.

"Did you even play the demo" -- I love that 'statement' --  it's the best way of ensuring absolutely nill chances of reaching a proposition in futile internet arguments, which in no way can be countered with anything to the contrary... So let me just say.. Not the sort of jump scares that I encountered in the demo.

Whether or not Kojima's pretentious project is gonna rely on these cheap shock effects remains to be seen given it's a demo, but judging from it solely, by it self, I'm not exactly holding any high hopes. So there.

 

And you really should give Silent Hills a chance instead of ragging on a 1-2 hour long demo.

You'd think there's nothing else to go on but that demo, right? I mean, it's crazy, really!



#96
Tarek

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I'm sorry.

lol is it that bad : /



#97
Shepenwepet

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Also you seem to think the original Silent Hill games had no jump scares. That's false. 

I've honestly been thinking about this for about ten minutes and have only come up with two - the cat jumping out of a locker(?) in the original Silent Hill and the out-of-nowhere weirdness that was the giant Eileen head in a hospital room in 4. (I didn't jump at either.) For me, jump scares were never a part of Silent Hill. There's already more in this demo than the entire series had.

 

If I can just ignore the title of the game completely, I'm sure I can find some enjoyment, (hell, I played through Homecoming... twice) provided the gameplay is a bit more meaty in the final version. It would have to be. 

 

Maybe because the character we're playing as is probably going to be visiting different versions of Silent Hill

 

Someone pointed out to me that when you first come to the bathroom, the door is locked. Then it opens a bit and shuts. And THEN it mysteriously opens completely. Now, when you're locked inside the bathroom, it's the same sequence - it's obviously locked at first, then the door opens slightly, but shuts, and then it mysteriously opens completely. 

 

Are you the only you?



#98
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lol is it that bad : /


Not something I'd spend my money on to verify personally since I'm not a diehard Sonic fan who just has to get all the Sonics... but there seems to be a consensus that it's one of the worst games ever made.

#99
Tarek

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lol XD

 

well I moved to PC in the 90s

 

never owned a console again :P



#100
Shepenwepet

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Well it is starting to sound like the Silent Hills antagonists might be aliens.

 

...? Ah, so the joke endings were true all along...?

 

Seriously, what?