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Canon Warden and Hawke?


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368 réponses à ce sujet

#226
VulpineSneak

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You would hate that but many would be totally okay

You would be okay with a set-personality Hawke but many wouldn't be

This is the best solution (probably) for returning the Warden. There is no other way to returning them with a set appearance, voice and attitude without retconning experience of players

Either they are neutral, or never seen again

And the second case would be just unfair for all the fans who loves their Wardens and for Wardens themselves (like, why Hawke is getting a cameo and they aren't? Is Hawke any better or what?)

And as any Star Trek fan knows the needs of the many outweigh the need of the few, or the one


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#227
Chari

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And as any Star Trek fan knows the needs of the many outweigh the need of the few, or the one

Unless this is a well-hiden sarcasm, I'm... glad you agree with me?

Anyway, I wish Bioware would just say: "No, there is not the Warden in the DA:I whatsoever" or "Yes, she/he will appear in the game if not dead". I mean... what's the point of keeping the secret if we already know that the Hawke will appear?


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#228
VulpineSneak

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According to another thread I looked at, Laidlaw or someone said its not the *Origins* Warden.



#229
Steelcan

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According to another thread I looked at, Laidlaw or someone said its not the *Origins* Warden.

but that may be due to BioWare's canon being a failu/- I mean ultimate sacrifice warden


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#230
TheJediSaint

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According to another thread I looked at, Laidlaw or someone said its not the *Origins* Warden.

It's not The Warden.  So what we saw was probably just a plain ol' NPC Warden.



#231
Maeshone

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Just a thought, but couldn't that scene be from sort of Varric tall tale about Hawke, thus locking Hawke to default appearance for that scene, kinda like the opening to DA2? I just feel like they're being very vague with the whole "If previous PCs show up you will get to design them" rather than just saying "That is Hawke, and you will get to change his/her appearance"?



#232
Chari

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Just a thought, but couldn't that scene be from sort of Varric tall tale about Hawke, thus locking Hawke to default appearance for that scene, kinda like the opening to DA2? I just feel like they're being very vague with the whole "If previous PCs show up you will get to design them" rather than just saying "That is Hawke, and you will get to change his/her appearance"?

Oh, yeah, this too

If it was just Hawke who we can redesgin, why not say that instead of "characters"?



#233
Lady Shayna

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Just a thought, but couldn't that scene be from sort of Varric tall tale about Hawke, thus locking Hawke to default appearance for that scene, kinda like the opening to DA2? I just feel like they're being very vague with the whole "If previous PCs show up you will get to design them" rather than just saying "That is Hawke, and you will get to change his/her appearance"?

 

It also looks like it might be an event in the Fade, and anything in the Fade is...subject to interpretation, I would think.  :)



#234
aaarcher86

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Just a thought, but couldn't that scene be from sort of Varric tall tale about Hawke, thus locking Hawke to default appearance for that scene, kinda like the opening to DA2? I just feel like they're being very vague with the whole "If previous PCs show up you will get to design them" rather than just saying "That is Hawke, and you will get to change his/her appearance"?


I agree about them being vague. But I think the Inquisitor is running in front of Hawke and Warden, which makes me feel like it isn't some tall tale Varric is telling.

#235
CENIC

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Best case scenario: the Warden in the trailer is the Orlesian Warden-Commander because the Hero of Ferelden made the Ultimate Sacrifice. If your Hero of Ferelden is still alive, they will appear in that scene instead.

Worst case scenario: it's an entirely new Warden character.
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#236
Kingthlayer

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It also looks like it might be an event in the Fade, and anything in the Fade is...subject to interpretation, I would think.   :)

 

I see quite a bit of this speculation about certain parts of the trailer taking part in the Fade, the scene with Hawke and the one that followed with the Dragon fight.  I completely disagree.  The world is falling apart around us, that's what we see in those scenes, Fade Rifts and the like.

 

I also don't believe that's The Warden, fans are just twisting BioWare's words to fit their headcannon.  If The Warden does make an appearance in Inquisition, I don't think he'll be with Hawke.  Bringing back Hawke is one thing, the Warden something else entirely.  Bringing back the Warden will result in more whining than keeping him gone.



#237
Lady Shayna

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I see quite a bit of this speculation about certain parts of the trailer taking part in the Fade, the scene with Hawke and the one that followed with the Dragon fight.  I completely disagree.  The world is falling apart around us, that's what we see in those scenes, Fade Rifts and the like.

 

Indeed, that's why I said 'looks like it might be'.  :)  All speculation.



#238
Chashan

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I see quite a bit of this speculation about certain parts of the trailer taking part in the Fade, the scene with Hawke and the one that followed with the Dragon fight.  I completely disagree.  The world is falling apart around us, that's what we see in those scenes, Fade Rifts and the like.

 

[...]

 

The Fade sifting into the material Thedas does not exactly exclude that its laws of oddity don't do so too. Not being at all in favour of both former PCs appearing in DA:I, this is what I hope BW opt for when it comes to the Champion's and Warden's appearance, who undoubtedly left their mark in the spirit-realm due to their deeds.



#239
NRieh

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KC_Prototype, on 13 Aug 2014 - 12:32 PM, said:
I'm 100% sure since that our Warden and Hawke are in the game physically, we will be able to re-create them. Probably in CC.

Have you ever tried recreating same custom Hawke within DA2 CC? What about those who never managed to make a screens on their first attempt? Even if they did - DA2 CC has no numbers or direct values, it's 'trying to find exactly same slider position'. The only way to replay same custom Hawke in DA2 is to copy-paste the headmorph in your save editor (that's if you're not playing on the console). 

 

Now imagine doing this in the other engine. Even if they give me that extra 'Hawke'-CC, I know that I'll never recreate her.

 

If you think that it's that easy - go try to recreate your Hawke or your custom ME1 Shepard in ME2 (or better ME3), entirely from the scratch, without any face-codes (and without any proper CC screens too).   



#240
Durhon

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Just a thought, but couldn't that scene be from sort of Varric tall tale about Hawke, thus locking Hawke to default appearance for that scene, kinda like the opening to DA2? I just feel like they're being very vague with the whole "If previous PCs show up you will get to design them" rather than just saying "That is Hawke, and you will get to change his/her appearance"?

 

Except Varric isn't telling the story anymore.



#241
Maeshone

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Except Varric isn't telling the story anymore.

I meant it more that he might be telling the tale there. Or someone else is just retelling the tale of the Champion. It could be a "story withing a story" moment for all we know.



#242
Fidite Nemini

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This is ridiculous.

 

The only player agency you have is the agency they give you - it's their game, and they set the limitations on what can be done inside it.

 

If you change or modify the game in any way, that's not their problem and they are under absolutely no obligation to support it. Period.

 

If you use mods, that's the risk you're taking.

 

 

I never said they had to support it. I said they have to consider it. Two different things.

 

 

And I don't deny it's their game or that they can't do what the hell they want with it. I say that this particular decision is a bad one in my opinion. If they for example decided to not release DAI on PC/PS4 and make it a XBone exclusive, it's their right. They don't have to support PC or PS4. Doesn't change the fact that a lot of people would be unhappy about it.

 

The same logic applies to my initial point:

BioWare CAN make the cameo appearance of Hawke work. They possibly can correctly approximate the characters behaviour to satisfyingly simulate the behaviour a player had had in DAII and everyone will be happy.

They can also make it not work and people will feel alienated from a character that was previously under their own agency.

 

THAT is the potential issue. BioWare took a PC character, and made it an NPC.

 

 

Granted, if Hawke's cameo is purely cosmetic, like say a vision/dream/whatever that doesn't interact with the world and your DAI characters past a few lines of predetermined dialog, then all they have to do is properly transfer the appearance and mark the correct checkbox for either male or female voice, done, bingo. I'd be okay with that actually. Hawke wouldn't do anything potentionally uncharacteristic to how I roleplayed him/her. No defining interaction dictated.

 

 

 

In short:

Cosmetic cameo? Okay.

Interactive NPC? No. Bad idea imho.


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#243
llandwynwyn

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Unless this is a well-hiden sarcasm, I'm... glad you agree with me?

Anyway, I wish Bioware would just say: "No, there is not the Warden in the DA:I whatsoever" or "Yes, she/he will appear in the game if not dead". I mean... what's the point of keeping the secret if we already know that the Hawke will appear?

 

I agree with you. It's too late to play the spoiler game now they've showed us Hawke. It wasn't even necessary.

 

I actually find myself not caring at all about this random Warden.



#244
Guest_Puddi III_*

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Don't mind if they do. It was a possibility as soon as the Keep was announced. One I'd personally prefer over squirreling away the old protagonists forever just to avoid stepping on anyone's canon, even if the characters are called for in the story. But it sounds like we might be able to customize their appearances somehow anyway.



#245
Chari

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Spoiler


#246
ElitePinecone

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1) That was Hawke that appeared in the trailer. Players will be able to have Hawke look appropriate/gender via customization.

 

2) The character beside Hawke in that trailer shot is not the Hero of Ferelden / PC of Origins.



#247
Chari

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1) That was Hawke that appeared in the trailer. Players will be able to have Hawke look appropriate/gender via customization.

 

2) The character beside Hawke in that trailer shot is not the Hero of Ferelden / PC of Origins.

 

Er, so what?

The Orlesian Warden from DA:A (in case Hero of Ferelden died) is not PC of Origins



#248
MrMrPendragon

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I'm glad at least Hawke is making an appearance. I don't even care if he ends up with his default face. This is not *my* character anyway. I'm just seeing the story through his eyes.



#249
Dragoonlordz

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(Moved my comment from another thread to this one because it is more relevant to this than the other.)

 

The problem of Hawke appearing at all is not to do with their appearance only, the persona is just as big an issue. Will you be allowed to choose how your previous protagonist reacts or speaks and will it match the persona and personality of what you created for him or her in the previous game? The problem is made worse if both old and new protagonists were to meet and talk with each other. Given there is no import feature for DAI from DA2 since using The Keep for next game at least then there is no way to import the personality traits of your previous Hawke to which they might have been able to use to create the dialogue persona with.

 

Honestly the only way I think might be able to pull bringing back a previous protagonist like Hawke or Warden as an NPC is if the player was given dialogue control or they remained silent. The least jarring and grating way of doing such would be to have neither protagonist present on screen at the same time to prevent the feeling your talking to yourself controlling two protagonists dialogues at same time in same scene. Divinity Original Sin for example allowed two protagonists which player could choose how both reacted to each other and I found it to be stupid and annoying because your basically arguing with yourself and no matter what you choose...if you decide your always going to agree with both saying same thing because that's how you actually feel about a situation or if you force one of your characters to break a persona just to create a forced conflict in dialogue then I consider both those to be a bad situation.

 

I am not looking forward to this in game, it can go wrong in so many ways and could damage a previously player established character far too easily especially when there is no importing of any previous personality defining choices from the previous game for that character. Bioware are walking a tight rope on this and I think personally they have a huge chance of falling off the rope. That's not even taking into account whether The Keep does an adequate job of covering all previous choices that might impact such a cameo or NPC version of a previous protagonist.

 

I imagine they might even pull a real shitty move in canonizing the previous version and using the excuse "Time has passed and Hawke has changed since you knew him/her'' to overwrite and invalidate the previously created persona on the previous game(s) protagonist. What you would end up with at that stage in my mind is someone you do not know and have never met which might just look like your previous character because without the personality to match it is not the same person which by proxy in my mind makes their appearance much more of an annoyance than a blessing.


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#250
ElitePinecone

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I think that theory is far too convoluted - you're relying on a specific interpretation of Mike's tweet and a specific combination of import circumstances, but he's not trying to trick you.

 

More likely that the blond Warden is someone new who we've never met.