There's also a nastiness to ME that, say, DA lacks. Sometimes it seems like the greatest crime is being unpleasant to Shep. Grovel or die (or both).
Moment that made you question ME3's plot?
#126
Posté 15 août 2014 - 11:57
#127
Posté 16 août 2014 - 12:00
*cough* Lieutenant Tolan *cough*There's also a nastiness to ME that, say, DA lacks. Sometimes it seems like the greatest crime is being unpleasant to Shep. Grovel or die (or both).
#128
Posté 16 août 2014 - 12:03
What about him? Serious question. I'm finally getting around to importing a save with Kirrahe dead.
#129
Posté 16 août 2014 - 12:04
What about him? Serious question. I'm finally getting around to importing a save with Kirrahe dead.
He is not a fan
- ZipZap2000 aime ceci
#130
Posté 16 août 2014 - 12:08
And he unceremoniously dies minutes after meeting him.He is not a fan
#131
Posté 16 août 2014 - 12:11
And he unceremoniously dies minutes after meeting him.
huh never realized that was him
#132
Posté 16 août 2014 - 12:11
And he unceremoniously dies minutes after meeting him.
ME3 does have that weird vibe where pretty much any one who disagrees with Shepard dies, often violently.
#133
Posté 16 août 2014 - 12:28
huh never realized that was him
I'm not sure it is.
#134
Posté 16 août 2014 - 12:31
It's not really what made me "question the plot", but the initial exchange with Wrex if you decided to destroy the research really rubbed me the wrong way.
My Shepard had decided to destroy the research for ethical reasons. Obviously in hindsight it was a mistake, so I pick the option where Shepard admits he made the wrong decision.
Shepard: "I'm sorry Wrex! I now know that ALL species have the right to LIVEEE!!!!!"
What the flying hell?! My Shepard just didn't want to keep research that involved torturing Krogan women, and now he's some sort of genocidal maniac who saw the light?
Honestly, the lack of dialogue options in the missions up to Mars were bad enough, but that exchange completely destroyed any characterization I had given my Shepard. It's a perfect example of how assuming why the player made a particular decision is a bad idea. What made it even worse is that I swear Mordin made a similar argument in his loyalty mission.
#135
Posté 16 août 2014 - 12:36
Wreav (when Wrex is alive) and Vido Santiango are conveniently off'ed too - I believe "Exit Pursued by a Bear" is the relevant trope; the universe does in the Big Bad without the main character getting their hands dirty.ME3 does have that weird vibe where pretty much any one who disagrees with Shepard dies, often violently.
#136
Posté 16 août 2014 - 12:51
#137
Posté 16 août 2014 - 12:51
Wreav (when Wrex is alive) and Vido Santiango are conveniently off'ed too - I believe "Exit Pursued by a Bear" is the relevant trope; the universe does in the Big Bad without the main character getting their hands dirty.
Can't offend those paragon sensibilities!
- DeathScepter et DeinonSlayer aiment ceci
#138
Posté 16 août 2014 - 12:55
I never actually hear about Vido. When does that come up?
You have to hold off on Aria's mission to recruit the mercs on the Citadel until after doing Zaeed's mission, then meeting with him afterwards. Shepard can ask about Vido, and he mentions how he spent his Cerberus pay tracking him down again and "This time I took out the spaceport first"
- sH0tgUn jUliA et themikefest aiment ceci
#139
Posté 16 août 2014 - 01:19
You have to hold off on Aria's mission to recruit the mercs on the Citadel until after doing Zaeed's mission, then meeting with him afterwards. Shepard can ask about Vido, and he mentions how he spent his Cerberus pay tracking him down again and "This time I took out the spaceport first"
Thanks. Seems weird that Aria's missions would lock out dialogue.
#140
Posté 16 août 2014 - 03:46
It's not really what made me "question the plot", but the initial exchange with Wrex if you decided to destroy the research really rubbed me the wrong way.
My Shepard had decided to destroy the research for ethical reasons. Obviously in hindsight it was a mistake, so I pick the option where Shepard admits he made the wrong decision.
Shepard: "I'm sorry Wrex! I now know that ALL species have the right to LIVEEE!!!!!"
What the flying hell?! My Shepard just didn't want to keep research that involved torturing Krogan women, and now he's some sort of genocidal maniac who saw the light?
Honestly, the lack of dialogue options in the missions up to Mars were bad enough, but that exchange completely destroyed any characterization I had given my Shepard. It's a perfect example of how assuming why the player made a particular decision is a bad idea. What made it even worse is that I swear Mordin made a similar argument in his loyalty mission.
First playthrough, I kept the research for the opposite reason, because rejecting it on moral/ethical grounds does not undo any of the experiments, and it is itself just data, which I thought I could choose to use or not later. Either way, better than just throwing it in the garbage for no practical reason.
Turns out, I made it impossible to keep that megadouche Wreav from getting the cure and going on a rampage without shooting Mordin and subjecting myself to the 3rd most horrible cutscene one can achieve in game (starbrat excluded for obvious reasons).
Apparently, Paragon Shepard is okay with brutal and unethical experimentation to gain relevant data, which begs the question as to why he disagrees with Cerberus so much when they do the same sort of thing on Overlord, Horizon etc.
#141
Posté 16 août 2014 - 04:01
First playthrough, I kept the research for the opposite reason, because rejecting it on moral/ethical grounds does not undo any of the experiments, and it is itself just data, which I thought I could choose to use or not later. Either way, better than just throwing it in the garbage for no practical reason.
Turns out, I made it impossible to keep that megadouche Wreav from getting the cure and going on a rampage without shooting Mordin and subjecting myself to the 3rd most horrible cutscene one can achieve in game (starbrat excluded for obvious reasons).
Apparently, Paragon Shepard is okay with brutal and unethical experimentation to gain relevant data, which begs the question as to why he disagrees with Cerberus so much when they do the same sort of thing on Overlord, Horizon etc.
I think that's one of the recurring problem throughout the series. Paragon/Renegade isn't really any kind of uniform ideology but rather how much of a saint or a jerk you come off in conversations.
#142
Posté 16 août 2014 - 04:50
I gave a lot of the series the benefit of the doubt and accepted it for what it was, even the parts that maybe weren't so great. Truthfully, the whole was amazing overall, which allowed me to forgive the occasional missteps here and there.
In ME1 I forgave the clunky combat and inventory (which I know isn't story-related) and I forgave the fact that there were so many reused interiors and locations (also not story-related), but I can't think of much in ME1 that required me to give it a pass in terms of the story.
In ME2, I forgave some of the things that started stretching believability. Things like Project Lazarus, and some people not wearing hardsuits, even in combat and harsh environments (in truth, that really, really bugged the hell out of me).
I even forgave killing Shepard in the opening and bringing him back 2 years later, because the presentation of the opening sequence was well-done and kind of blew me away, and I understood their need for Shepard to timeskip two years into the future to get closer to the Reaper's arrival after travelling through dark space at FTL speeds.
I forgave forcing Shepard to work with Cerberus, despite his motivations to go along with it being a little weak and him putting up essentially zero fight.
I even forgave that the whole story of ME2 was, for the most part, a bit of a detour on the story's path, because it was such a great game overall and had so many amazing moments.
In ME3, the opening started off pretty tense, which was good, and I didn't even mind Vega being introduced here, but the dialogue with the Alliance people was uneven and pretty weak and kind of wishy-washy, and had several places where something contradicted something said just moments before. That section made me wonder a little bit, but mostly I just brushed it off.
The Mars mission was my first clue that something might be off. The introduction of the Crucible made me roll my eyes a little bit. I thought, "really? This is what they're going with? Really?" I understand what a plot device is and why it's used, and I honestly I wouldn't have even minded it so much really, I just found the timing to be a little too convenient to take seriously. Maybe if it had been found somewhere other than Mars it would have been better, because it being on Mars forces us to believe that over the course of 30 years, no one noticed it until right then, right when the Reapers are at our doorstep. Plot devices done right can be just fine, but that one was just way too convenient and just smacked of laziness, but once again, I went with it because I thought the Mars mission was fun and I was happy to see Liara again. That and I knew that Bioware had painted themselves into a serious corner by making the Reapers far too powerful to be defeated by anything other than some mystical hail Mary super-weapon. I thought it was a shame and I was disappointed that they had resorted to that, but I understood that they messed up and left themselves with basically no other option. They made that bed and had to lie in it.
EDI getting a body I thought was not only unnecessary, but a little silly, but I just shrugged my shoulders on that one. I just kept thinking that it seemed like something that wouldn't have been done in ME1, but by ME3 the tone had drifted away from the harder sci-fi.
The whole Legion 'direct personality dissemination required' thing made me roll my eyes because it was just a weak excuse to kill off Legion and satisfy their 'major characters die in each act' requirement. It went with the rest of ME3's 'check the checkbox' approach, but once again I went with it. I even forgave Legion's personality and motivations being off from what they were in ME2. Different writer I found out later.
Basically every encounter with Kai Leng made me wonder what the hell happened. He was a character with great potential and a great voice actor, but just failed in execution (no pun intended).
The coup de grace, though, without a doubt, was that ending with Starbrat and that whole disgusting mess. The whole final arc felt a bit off actually, but I didn't really start to analyze it until later, but that last 10 minutes totally derailed everything instantly.
#143
Posté 16 août 2014 - 05:01
You have to hold off on Aria's mission to recruit the mercs on the Citadel until after doing Zaeed's mission, then meeting with him afterwards. Shepard can ask about Vido, and he mentions how he spent his Cerberus pay tracking him down again and "This time I took out the spaceport first"
I made a point of waiting to do the merc missions on one playthrough but he never talked about Vido. Just kept going on about how the new guy was an idiot.
#144
Posté 16 août 2014 - 05:04
My Shepard had decided to destroy the research for ethical reasons. Obviously in hindsight it was a mistake, so I pick the option where Shepard admits he made the wrong decision.
Shepard: "I'm sorry Wrex! I now know that ALL species have the right to LIVEEE!!!!!"
What the flying hell?! My Shepard just didn't want to keep research that involved torturing Krogan women, and now he's some sort of genocidal maniac who saw the light?
What's Shepard's ME2 dialogue when destroying the data? I've never done that.
#145
Posté 16 août 2014 - 05:08
3rd? What's #2?Turns out, I made it impossible to keep that megadouche Wreav from getting the cure and going on a rampage without shooting Mordin and subjecting myself to the 3rd most horrible cutscene one can achieve in game (starbrat excluded for obvious reasons).
#146
Posté 16 août 2014 - 05:19
@Hello!I'mTheDoctor Why would you want a pro Cerberus Shepard? They're indoctrinated and working for the Reapers. You're essentially asking for a Shepard who agrees with the Reapers but wants them dead even though he thinks letting them kill everyone will defeat them. It'd be like Star Brat grew up and be came even more illogical.
#147
Posté 16 août 2014 - 05:23
What's Shepard's ME2 dialogue when destroying the data? I've never done that.
Looks like there are two options for destroying the data.
With the first Shepard mentions the certainty of a cured Krogan going to war and supports Mordin's work with the genophage.
http://youtu.be/D3il9NIwc0k?t=32m50s
#148
Posté 16 août 2014 - 05:31
The opening of ME3. While not horrible, I hated all of the obligatory newbie/dumb dialogue. Stuff like ''The Citadel? The fight's here!'' makes me cringe knowing what Shepard should actually be saying, something like ''It'll take everything the galaxy can muster, from the Citadel and beyond, to win this fight.'' Then again I hated the whole marketing focus on saving earth, why not the galaxy?
Then we have the leaving earth scene and I get right back into the game of feels ![]()
#149
Posté 16 août 2014 - 05:55
The opening of ME3. While not horrible, I hated all of the obligatory newbie/dumb dialogue. Stuff like ''The Citadel? The fight's here!'' makes me cringe knowing what Shepard should actually be saying, something like ''It'll take everything the galaxy can muster, from the Citadel and beyond, to win this fight.'' Then again I hated the whole marketing focus on saving earth, why not the galaxy?
Then we have the leaving earth scene and I get right back into the game of feels
The prologue never bothered me in the logical sense. I just found it boring and poorly structured as an opening (exposition, followed by tutorial mission, followed by awkward visuals, etc). Then the emotional moments at the end were too ham-fisted for my tastes so I left the whole thing feeling underwhelmed.
#150
Posté 16 août 2014 - 06:12
I kind of tuned out the prologue, honestly. It was disappointing that all the lines were tailored for someone brand new to the series with no options more reasonable for someone who had an inkling of what was going on. The "we fight or we die" line was pretty cringe worthy and I wholeheartedly agreed with the admiral's incredulous "That's it? That's our plan?" and the subsequent disbelieving shaking of heads by the admiralty board when they realize that their top adviser on the Reapers is an absolute idiot.
Shepard protesting that the fight was on Earth was pretty mild in comparison, though I wish there was a persuade option to point out how pathetically little Admiral Anderson would be capable of doing on the ground on Earth with no air support and limited communications against skyscraper sized beings of mass destruction, and how his efforts would be much better utilized organizing the galaxy wide campaign. It's literally the exact same point he's making to Shepard.
- DeinonSlayer aime ceci





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