Aller au contenu

Photo

"Big announcement" scheduled for later in August


992 réponses à ce sujet

#251
deuce985

deuce985
  • Members
  • 3 567 messages

Hope its not multiplayer. 

Every second spent on developing multiplayer couldve been spent on making the singleplayer experience better.

 

I don't know, considering this is the biggest game Bioware has done(except SWTOR) I think they gave SP players a fair amount of content. A 100-150 hour game with replay value is pretty amazing. MP is just the cherry on the top to compliment an already bloated package of content. I personally don't find myself ever going through a SP game that's over 150 hours. Maybe if that meant multiple times going through the game but a game like Skyrim that probably has 500 hours content...nah. Way too big and unnecessary, IMO.

 

Would it matter to you if SP turned out to be an amazing experience from beginning to end? Would you care if MP existed at that point?



#252
goofyomnivore

goofyomnivore
  • Members
  • 3 762 messages

It is probably multiplayer. Probably a horde mode like ME3 had basically. It would be neat tho, since there are 4 voice actors to maybe have a coop mode? Like one player is the main Inquisitor, and the other is  the "vice" Inquisitor.


  • BloodyTalon aime ceci

#253
badboy64

badboy64
  • Members
  • 909 messages

I don't know, considering this is the biggest game Bioware has done(except SWTOR) I think they gave SP players a fair amount of content. A 100-150 hour game with replay value is pretty amazing. MP is just the cherry on the top to compliment an already bloated package of content. I personally don't find myself ever going through a SP game that's over 150 hours. Maybe if that meant multiple times going through the game but a game like Skyrim that probably has 500 hours content...nah. Way too big and unnecessary, IMO.

I can find myself playing more hours in SP and never touch MP period and it should be a option to install MP and also have separate achievements tied to MP as I plan on getting 100% of the SP achievements without ever touching MP period. I rather play 100 of SP than even play 1 hour of MP because I never liked MP in games to begin with.


  • Paul E Dangerously, Iakus et Kali073 aiment ceci

#254
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

I can find myself playing more hours in SP and never touch MP period and it should be a option to install MP and also have separate achievements tied to MP as I plan on getting 100% of the SP achievements without ever touching MP period. I rather play 100 of SP than even play 1 hour of MP because I never liked MP in games to begin with.

 

You haven't even tried it yet.



#255
deuce985

deuce985
  • Members
  • 3 567 messages

I can find myself playing more hours in SP and never touch MP period and it should be a option to install MP and also have separate achievements tied to MP as I plan on getting 100% of the SP achievements without ever touching MP period. I rather play 100 of SP than even play 1 hour of MP because I never liked MP in games to begin with.

 

They have people who want MP in DAI though. It seems Bioware has done hard work to find compromise in this game between their players and it wouldn't surprise me if MP did end up in this game. It's hard to ignore the success ME3's MP brought to them. I just don't understand the mentality that a game can't have MP even if the SP is amazing from beginning to end. It seems like self-entitlement to me.



#256
Paul E Dangerously

Paul E Dangerously
  • Members
  • 1 884 messages

They have people who want MP in DAI though. It seems Bioware has done hard work to find compromise in this game between their players and it wouldn't surprise me if MP did end up in this game. It's hard to ignore the success ME3's MP brought to them. I just don't understand the mentality that a game can't have MP even if the SP is amazing from beginning to end. It seems like self-entitlement to me.

 

Because it's often either or, especially with Bioware. The only time a campaign hasn't suffered for the inclusion of multiplayer was way the hell back in BG2.



#257
Andraste_Reborn

Andraste_Reborn
  • Members
  • 4 808 messages
You haven't even tried it yet.

 

That doesn't necessarily mean they can't form an opinion, though. For example, I have no interest in multiplayer because I wouldn't be able to pause the game. and that's completely antithetical to the way I play. I can beat anything in the DA series on Nightmare - so far - as long as I have the magic ability to stop time and think, but I'm awful at action games. (And if multiplayer had pause for some bizarre reason, I would drive everyone nuts stopping play every six seconds.)

 

I don't see any reason to object to it being in the game, though, as long as it doesn't have an impact on the single player.


  • Sapphiriana aime ceci

#258
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

I just find the ideological objection to MP baffling.  

 

(Gameplay reasons are fine, and there are practical issues like people not having an internet connection or appropriate bandwidth.)



#259
Vortex13

Vortex13
  • Members
  • 4 186 messages

So far the SP looks absolutely amazing, and I can't wait to play it, but MP (IMO) would make it perfect.

 

It's like looking at a delicious and juicy hamburger; all of the cheese, lettuce, tomatoes, pickles and onions are arrayed perfectly, and the establishment is using only the finest of ketchups and mustards. A hamburger that sets your mouth watering the moment you lay your eyes on it. I am fully prepared to enjoy my hamburger, but I can't help but thinking that a side of fries would make this dish even better.   :D

 

* Dang, I need to lay off on the food analogies when I am hungry   :?



#260
SomeoneStoleMyName

SomeoneStoleMyName
  • Members
  • 2 481 messages

This is a silly argument, to me. You can use it to justify cutting anything you don't like.

 

"Romances are a waste of time. Every second they spent on developing romances could've been spent making the cutscenes look better."

 

"Rogues are a waste of a class space. Every second they spent developing rogue skills could've been spent adding in more warrior ones."

 

"Crafting is a waste of resources. Every second they spent developing herbs could've been spent making dungeons bigger."

 

At the end of the day, you're never going to get the perfect game and there's always going to be things in there you don't care for. That's because Bioware are making it as a product, and not for you personally.

 

The fact the game could've had more of "thing X I like" in an alternate universe is irrelevant - what's important is whether the finished product represents a good value proposition to you as a player. If it does, you should buy it. If you feel it doesn't, then don't buy it.

 

Hmm... 

You make a good case. I admit my reasoning being flawed.


  • SofaJockey et CronoDragoon aiment ceci

#261
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

Sorry if that post was too snippy - I just think we should judge games by what they actually are, rather than what we wanted them to be :)

And IMO, if you're already happy with the singleplayer, adding MP shouldn't really change that impression. It might represent resources that could've been used for SP, but SP already seems pretty huge.

 

The endpoint to the "well what if" mindset is getting annoyed that EA didn't pull hundreds of people off Battlefield and Mass Effect to work on Dragon Age, and complaining that the game isn't 600 hours long, etc :P


  • Sylvius the Mad, SomeoneStoleMyName, Vortex13 et 1 autre aiment ceci

#262
deuce985

deuce985
  • Members
  • 3 567 messages

Because it's often either or, especially with Bioware. The only time a campaign hasn't suffered for the inclusion of multiplayer was way the hell back in BG2.

 

You have no idea of even knowing how ME3's MP impacted the SP though. How can you draw those conclusions without sitting on the development team itself? The way I understand it is ME3's MP wasn't even developed by Edmonton but Montreal. That's a separate studio.



#263
dekkerd

dekkerd
  • Members
  • 832 messages
There is already an active MP thread on the first page.

#264
Bayonet Hipshot

Bayonet Hipshot
  • Members
  • 6 768 messages

I personally do not want MP because of two reasons. 

 

1) I like using Tactical View for DA games. I play on PC and I used it all the time. In DA2, the PC camera can be tilted somewhat and I did that all the time, didn't really play it in action mode. 

 

I am quite sure we won't be able to have tactical view in MP which takes the whole fun of strategy, tactics, wide battlefield view away, which just sucks.

 

2) Internet connection. 

 

The internet connection where I live is awful. I won't be able to play MP of any form. 



#265
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

I personally do not want MP because of two reasons. 

 

1) I like using Tactical View for DA games. I play on PC and I used it all the time. In DA2, the PC camera can be tilted somewhat and I did that all the time, didn't really play it in action mode. 

 

I am quite sure we won't be able to have tactical view in MP which takes the whole fun of strategy, tactics, wide battlefield view away, which just sucks.

 

2) Internet connection. 

 

The internet connection where I live is awful. I won't be able to play MP of any form. 

 

Those two things seem like reasons to ignore DAI's MP, rather than not wanting it in the game at all. I would've thought you'd be pretty neutral about something you don't want to use, and can't use.

 

What about players that do enjoy tactical combat and do live in areas with good internet connections?



#266
Bayonet Hipshot

Bayonet Hipshot
  • Members
  • 6 768 messages

Those two things seem like reasons to ignore DAI's MP, rather than not wanting it in the game at all. I would've thought you'd be pretty neutral about something you don't want to use, and can't use.

 

What about players that do enjoy tactical combat and do live in areas with good internet connections?

 

Enjoy tactical combat with MP ? How ? There is no tactical view, no pause-and-play, etc. It just becomes a hack and slash game.

 

Ignoring MP would be nice but if they pull an ME3, you can't because before the patches, you have to play MP to get the best possible ending. 

 

As for why I don't want it instead of just ignoring it, I don't see the point of putting MP in a game with this much single-player content. 


  • badboy64 et ddman12 aiment ceci

#267
DragonRacer

DragonRacer
  • Members
  • 10 050 messages

That doesn't necessarily mean they can't form an opinion, though. For example, I have no interest in multiplayer because I wouldn't be able to pause the game. and that's completely antithetical to the way I play. I can beat anything in the DA series on Nightmare - so far - as long as I have the magic ability to stop time and think, but I'm awful at action games. (And if multiplayer had pause for some bizarre reason, I would drive everyone nuts stopping play every six seconds.)

 

I don't see any reason to object to it being in the game, though, as long as it doesn't have an impact on the single player.

 

Yeah, buuuuuuuuuuuuut, it feels like shaky ground to form an opinion of something you've never tried and simply are imagining about it.

 

I say this because when I first read the Game Informer article about ME3 and they revealed that there would be an MP element to the game, I freaked the f**k out. MP in my SP series? I was baffled and vaguely horrified. How? How would that possibly work? I pause the game to change my guns or select powers and how could that possibly work in a real-time MP mode??? I was willing to try it, but convinced it was going to be awful, not work, and that I'd hate it.

 

I formed that opinion before ever having played the game.

 

And then I tried it.

 

Do you know where I am now?

 

I am now someone who has played ME3MP almost every week religiously for the past two years. I started out flopping around horribly, but kept playing, made really good friends, and learned a lot (and have, in turn, helped to teach other players new to MP). I made friends on the ME3MP forums here to such an extent - and enjoyed ME3MP so dang much - that I actually then repurchased the game on two completely different gaming systems (and in one case, even bought a gaming system I'd never owned before to go along with it).

 

I admit I'm an extreme case, but I can't imagine I'm the only SP fan who traveled a similar path of "this won't work for me" to "OMG, can I get off work now so I can go MP with my buddies again???". :)


  • SofaJockey et Zjarcal aiment ceci

#268
CronoDragoon

CronoDragoon
  • Members
  • 10 412 messages

Enjoy tactical combat with MP ? How ? There is no tactical view, no pause-and-play, etc. It just becomes a hack and slash game.

 

Any and all spells/abilities that have tactical use to them will still have that same use without tactical pause. Cross-class combos for example will still be a thing, as will glyph placement and fire/ice walls for LoS, etc. The difference is not being able to give orders to your companions, which obviously is not an issue in MP.


  • Kidd et Zjarcal aiment ceci

#269
TurretSyndrome

TurretSyndrome
  • Members
  • 1 728 messages

Enjoy tactical combat with MP ? How ? There is no tactical view, no pause-and-play, etc. It just becomes a hack and slash game.

 

Ignoring MP would be nice but if they pull an ME3, you can't because before the patches, you have to play MP to get the best possible ending. 

 

As for why I don't want it instead of just ignoring it, I don't see the point of putting MP in a game with this much single-player content. 

 

1) Multiplayer does not need pausing and tactical view to be enjoyable.

2) Inclusion of MP does not mean straight up locked content. Happened in ME 3, they get it. They'd be idiots to try that again.

3) The point is, it will have an audience of it's own. For many, it can be one of the reasons that draw them towards the game and allow them to keep playing it.


  • Kidd aime ceci

#270
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

Enjoy tactical combat with MP ? How ? There is no tactical view, no pause-and-play, etc. It just becomes a hack and slash game.

 

Ignoring MP would be nice but if they pull an ME3, you can't because before the patches, you have to play MP to get the best possible ending. 

 

As for why I don't want it instead of just ignoring it, I don't see the point of putting MP in a game with this much single-player content. 

 

Assume they won't pull an ME3.

 

Why would you not want something that you can't use? If it doesn't affect you whatsoever your reaction should be a shrug.

 

Surely at the very least you'd support optional extra content for people that do want it, and can use it.



#271
Guest_Danielle100_*

Guest_Danielle100_*
  • Guests

That being the mildest ever definition of "force". So many other gameplay elements are forced on you but MP is somehow the bete noir for people.



Multiplayer being forced is a lot different as I didn't appreciate being yelled at and made fun of because I'm terrible. I prefer to be terrible all on my own. :)
  • Han Shot First et Zyree aiment ceci

#272
dekkerd

dekkerd
  • Members
  • 832 messages
FFS. Here is a direct link to the MP debate thread.
http://forum.bioware...le-multiplayer/

In a hopeless attempt to get back on topic, hoping for a companion app that involves war table missions, in addition the announced crafting.
  • shinyfirefly et Bayonet Hipshot aiment ceci

#273
CronoDragoon

CronoDragoon
  • Members
  • 10 412 messages

Multiplayer being forced is a lot different as I didn't appreciate being yelled at and made fun of because I'm terrible. I prefer to be terrible all on my own. :)

 

That's why there's a multiplayer forum, so you don't have to play with rando jackasses.  ;)



#274
Beerfish

Beerfish
  • Members
  • 23 870 messages

Because it's often either or, especially with Bioware. The only time a campaign hasn't suffered for the inclusion of multiplayer was way the hell back in BG2.

huh?  NWN was designed essentially as a toolset and mup game.

DA2, the game more than any other that people have taken BioWare to task over had no mp.  DA2 would have been much better off if it had mp.



#275
Zjarcal

Zjarcal
  • Members
  • 10 836 messages

As for why I don't want it instead of just ignoring it, I don't see the point of putting MP in a game with this much single-player content. 

 

Soooo, you actually acknoweldge the game will have plenty of SP content to satiate those who only want that, yet for some reason you are opposed to an additional mode being added for those whose who might crave that too?

 

Ok...