I agree with the spirit of this post but I do have one reservation. Achievements based around MP really require you to play the game within the first few months of it's release. Unless it's a game like Halo or COD. Otherwise you end up with a situation where there's a slew of MP achievements but you can't get any of them because nobody's playing MP anymore. For example I just played Tomb Raider last month but I can't even start up matches because nobody is playing Tomb Raider multiplayer or at least nobody at decent hours for where I live. That to me is rather unfair. But I don't have a good alternative to suggest.
An offline mode with AI bots filling in for players would work. That would definitely require more time and effort on the developer's part, but it would ensure the MP is playable years after the community dies out or the servers shut down.
It's only way I can still play any of the Unreal Tournament games, Battlefield 2, or the Star Wars Battlefront games.





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