Aller au contenu

Photo

"Big announcement" scheduled for later in August


992 réponses à ce sujet

#501
Warden_of_all

Warden_of_all
  • Members
  • 425 messages

I don't think integrating it will be difficult.

The Inquisitor is the head of a massive organization who often sends out agents into the field. You'll probably play one of those agents. You can get simple objective like 'Clear this castle of Avvar barbarians.' 'Defend this mine from undead.' 'Explore this ancient elven ruin.'

sounds like a Borderlands co-op type thing. That I would be ok with.


  • Maria Caliban aime ceci

#502
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

I don't think integrating it will be difficult.

The Inquisitor is the head of a massive organization who often sends out agents into the field. You'll probably play one of those agents. You can get simple objective like 'Clear this castle of Avvar barbarians.' 'Defend this mine from undead.' 'Explore this ancient elven ruin.'

 

Yep.

 

The story lends itself well to co-operative MP, in a way that DA:O or DA2 never did. It almost seems designed that way.

 

An organisation full of operatives and soldiers from all races, nationalities, allegiances and causes, fighting evil to spread the influence and power of the Inquisition. There are four enemy factions (at least) aligned against the Inquisition, and the geographic scope of the story allows for a huge and diverse range of maps, quests, experiences, etc.

 

It's basically as good a setup as ME3's war against the Reapers/Cerberus, and I didn't find anybody calling that absurd or nonsensical. 



#503
Guest_Morrigan_*

Guest_Morrigan_*
  • Guests

Yep.

 

The story lends itself well to co-operative MP, in a way that DA:O or DA2 never did. It almost seems designed that way.

 

An organisation full of operatives and soldiers from all races, nationalities, allegiances and causes, fighting evil to spread the influence and power of the Inquisition. There are four enemy factions (at least) aligned against the Inquisition, and the geographic scope of the story allows for a huge and diverse range of maps, quests, experiences, etc.

 

It's basically as good a setup as ME3's war against the Reapers/Cerberus, and I didn't find anybody calling that absurd or nonsensical. 

 

I just hope you don't get penalized for not participating in the multiplayer. That, for me, would be a deal breaker.

 

I never tried the ME franchise, but from what I read, didn't you have to take part in the multiplayer in order to get "mission ready," and if you didn't, your team would suffer in the single-player campaign?

 

My aversion to multiplayer stems from the quality of people who take part in it. League of Legends, DOTA, Left for Dead .... if you want to see the cesspool of humanity, look no further than there.



#504
cronshaw

cronshaw
  • Members
  • 4 997 messages

Instead of tossing in some half-baked multiplayer to please the EA overlords, how about including a toolset to extend the life of the game and encourage community involvement. Larian Studios managed to do it with a budget of around $4 million. Surely Bioware's got the cash.



I'd guess number of people who want and would use a toolset is dwarfed by the number of people who want and would use multi-player.

#505
dutch_gamer

dutch_gamer
  • Members
  • 717 messages
No, you didn't have to play MP in order to get mission ready. The only thing MP was necessary for was to get a minor difference in one of the three cinematic endings, an addition of 7 seconds. And as far as I know you could achieve this with another side game, not MP. Getting this ending was also meant to be possible with just SP but this was bugged and fixed three months after release.

#506
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 968 messages

I don't think integrating it will be difficult.

The Inquisitor is the head of a massive organization who often sends out agents into the field. You'll probably play one of those agents. You can get simple objective like 'Clear this castle of Avvar barbarians.' 'Defend this mine from undead.' 'Explore this ancient elven ruin.'

That's about the only kind of multiplayer that would make the slightest sense under the current circumstances. A straight-up horde mode a la ME3 wouldn't work as well, neither would a traditional PvP mode.



#507
Feybrad

Feybrad
  • Members
  • 1 420 messages

I never tried the ME franchise, but from what I read, didn't you have to take part in the multiplayer in order to get "mission ready," and if you didn't, your team would suffer in the single-player campaign?

 

Not with the extended Cut at least. it is much better to play the game only with the extended Cut. If you don't see the original Ending, you can spare yourself from 99% of the Debates.


  • Zjarcal et CrimsonN7 aiment ceci

#508
Warden_of_all

Warden_of_all
  • Members
  • 425 messages

I don't think integrating it will be difficult.

The Inquisitor is the head of a massive organization who often sends out agents into the field. You'll probably play one of those agents. You can get simple objective like 'Clear this castle of Avvar barbarians.' 'Defend this mine from undead.' 'Explore this ancient elven ruin.'

This is defiantly something I could have fun with. Get 3 of my friends together and have fun completing missions and all of us benefit. If this is the MP they want I can go with it.  



#509
ElitePinecone

ElitePinecone
  • Members
  • 12 936 messages

I never tried the ME franchise, but from what I read, didn't you have to take part in the multiplayer in order to get "mission ready," and if you didn't, your team would suffer in the single-player campaign?

 

My aversion to multiplayer stems from the quality of people who take part in it. League of Legends, DOTA, Left for Dead .... if you want to see the cesspool of humanity, look no further than there.

 

ME's system initially required playing multiplayer or the iOS game to unlock every ending variation, yes. 

 

But that was part of a wider issue whereby the endings were associated with an arbitrary "power" number rather than the actual decisions and choices the player had made. 

 

DA:I's MP wouldn't necessarily have to do this - or it could be a true alternate to playing singleplayer, rather than being actually required. The biggest issue with ME3 was that it was numerically impossible to get enough "war score" through singleplayer alone. DAI's system could be pitched as "spend an hour finding secret caves in the SP or play MP for an hour" and I don't think it would be a big deal - so long as playing the singleplayer alone could unlock everything, I don't think many people would have an issue.

 

As for the quality of the playerbase, I found ME3's players to be very pleasant. The nature of co-op play tends to encourage politeness rather than competition or abuse, I found.


  • Zjarcal, CrimsonN7 et drummerchick aiment ceci

#510
dutch_gamer

dutch_gamer
  • Members
  • 717 messages

I'd guess number of people who want and would use a toolset is dwarfed by the number of people who want and would use multi-player.


Not just that. Bioware likely pays a good amount of money per developer to use the tools to create DAI. You can't just compare one game with the next to state so-and-so can do it. Other companies either created their own tools or are using a low tech engine or maybe even a high tech engine which allows licensees to use it for non-profit use or for profit if they get a percentage of the earnings. Just look at Bethesda games, the msin reason why it is moddable is because they have been using the same engine for years, namely Gamebryo.

#511
CronoDragoon

CronoDragoon
  • Members
  • 10 413 messages

citation. needed.

 

Are you seriously doubting that the percentage of DA fans that will buy the game if/even if it has MP is over 50%?

 

 

That's about the only kind of multiplayer that would make the slightest sense under the current circumstances. A straight-up horde mode a la ME3 wouldn't work as well, neither would a traditional PvP mode.

 

ME3 was never exactly a straight up horde mode, though. There were ten waves, but each wave could be "kill all enemies" or "kill designated targets" or an escort mission or hacking terminals while other players defended, etc. So I think there's precedent for a variety of objectives within a 4 player PvE environments.


  • Zjarcal aime ceci

#512
Warden_of_all

Warden_of_all
  • Members
  • 425 messages

Not with the extended Cut at least. it is much better to play the game only with the extended Cut. If you don#t see the original Ending, you can spare yourself from 99% of the Debates.

Actually I find all the dlcs worth it. They really open up the story if you are a completionist. The Citidel was a hell of a lot of fun if all you companions from ME2 survived.



#513
Zjarcal

Zjarcal
  • Members
  • 10 837 messages

As for the quality of the playerbase, I found ME3's players to be very pleasant. The nature of co-op play tends to encourage politeness rather than competition or abuse, I found.


At least until everyone got bored and it became nothing but thunderdome 1v1... well, on bsn anyway. :P

#514
Paul E Dangerously

Paul E Dangerously
  • Members
  • 1 884 messages

No, you didn't have to play MP in order to get mission ready. The only thing MP was necessary for was to get a minor difference in one of the three cinematic endings, an addition of 7 seconds. And as far as I know you could achieve this with another side game, not MP. Getting this ending was also meant to be possible with just SP but this was bugged and fixed three months after release.

 

The "minor difference" being the only ending where the MC actually survives.



#515
CrimsonN7

CrimsonN7
  • Members
  • 17 287 messages

At least until everyone got bored and it became nothing but thunderdome 1v1... well, on bsn anyway. :P

 

Oh gawd we don't need that dumb to spill over to this section. :unsure:


  • Aimi aime ceci

#516
Chron0id

Chron0id
  • Members
  • 604 messages

Are you seriously doubting that the percentage of DA fans that will buy the game if/even if it has MP is over 50%?

That's not equivacable to people who don't want multiplayer in Dragon Age.  Yes they bought the game but that doesn't mean they like the fact that there's multiplayer in it. 



#517
Samahl

Samahl
  • Members
  • 1 825 messages

That's not equivacable to people who don't want multiplayer in Dragon Age.  Yes they bought the game but that doesn't mean they like the fact that there's multiplayer in it. 

 

Does it matter, then? They still bought the game. BioWare still has their money.



#518
Warden_of_all

Warden_of_all
  • Members
  • 425 messages

That's not equivacable to people who don't want multiplayer in Dragon Age.  Yes they bought the game but that doesn't mean they like the fact that there's multiplayer in it. Be

Besides, Co-op MP is very different than PvP MP. You may not like MP because of PvP MP. I know that is one of the things I hate about MP, because to me it's boring, but Co-op against AIs is very different. You might enjoy it. I know I do. 


  • Bekkael et JadePrince aiment ceci

#519
CronoDragoon

CronoDragoon
  • Members
  • 10 413 messages

Besides, Co-op MP is very different than PvP MP. You may not like MP because of PvP MP. I know that is one of the things I hate about MP, because to me it's boring, but Co-op against AIs is very different. You might enjoy it. I know I do. 

 

I'm willing to bet there won't be PvP. Even Mass Effect 4 isn't going to be PvP (so far). PvE only is a safe bet.


  • Warden_of_all aime ceci

#520
Chron0id

Chron0id
  • Members
  • 604 messages

Does it matter, then? They still bought the game. BioWare still has their money.

Seeing as how the consumer who doesn't want multiplayer is stuck between a rock and a hard place in being given a choice here, I'd say that it's irrelevant at best. 



#521
LPPrince

LPPrince
  • Members
  • 54 966 messages

We don't even know if its gonna be multiplayer and everyone's going on about MP like its a shoe-in.

 

Lets wait, folks. :P


  • SofaJockey et Warden_of_all aiment ceci

#522
Warden_of_all

Warden_of_all
  • Members
  • 425 messages

We don't even know if its gonna be multiplayer and everyone's going on about MP like its a shoe-in.

 

Lets wait, folks. :P

Very true. 



#523
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 968 messages

I also doubt there will be PvP. We probably won't be seeing that in a BW game in quite some time, if ever. And I'm happy with that.



#524
CronoDragoon

CronoDragoon
  • Members
  • 10 413 messages

That's not equivacable to people who don't want multiplayer in Dragon Age.  Yes they bought the game but that doesn't mean they like the fact that there's multiplayer in it. 

 

Let's backtrack for a moment:

 

 

No, it's their loss.  Their loss of my money.  Businesses are meant to please the consumer if they want to keep making money, not the other way around.  And I sincerely doubt the people who don't want multiplayer are in the minority.  The same thing was said about people still disliking the ME 3 endings after the EC and that was also proven to be false, contrary to BioWare's "confidential insider sources."

 

What is the actual claim you are making here? The line of logic you have presented in this argument is that the amount of people who won't buy Dragon Age because of the inclusion of MP is "not the minority." If you'd like to re-frame your claim to be more clear I'd appreciate it, along with any supporting evidence whatsoever for that claim.



#525
LPPrince

LPPrince
  • Members
  • 54 966 messages

Very true. 

 

At this point this might as well be the multiplayer thread.