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38 réponses à ce sujet

#1
Hamztein

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Well... i know that since baldurs gate Bioware focus on party play, and i know that most people like this way, and many people like the games because of it. With party we have depth, tactics, companions quests etc etc... And if party play is going well, so bioware should not change it. 

 

BUT

 

We also know that thousands of people play bioware games solo, against all odds and mechanics, that was though as party when the game was created, not single.

 

Why people play solo? several reasons... i can answer for myself: never played a bioware game with a party, always solo. Except for moments that i was forced to party. Because simply i like the feeling of being alone in de depth of a forgotten dungeon, and because i like to take everything my character has to offer in its build (too easy with party). For that reason, even if i put my companions on hold, is not enough, i MUST be alone, or i will not have fun, simple as that. And i know that many people feel like me.

 

Some people will say "so dont bother with this game, go play skyrim or smth else". Well i love bioware. When i am in a crypt, with stone arc doors and a torch illuminating the room, with no japanese touch in the environment looks, i think "this is bioware, this is the closest i can get of a D&D video play". And i Love it!

 

What i ask is: i would love to see something in DA3 to make solo play more fluid, balanced... no ambushes with stuns 100% of time forcing me party with a healer. No difficulty spikes like origins. No fights impossible as solo. i dont know, some mechanics that make solo encounters manageable. I dont have the solution but thousands of players would love to play DA if the game thinks a little more towards solo... thousands of people i know that dont play DA games because are party games... i think it could be both... could be solo if we want. (not against game mechanics like i did in origins, but as a gameplay choice, and well thought by the developers)

 

I would ask a lot of other things, such as newgame+ carrying the progression from previous playtrough like dark souls for example. It would make me play much more time these games. But i will keep this post about the solo play, is what i ask to be reviewed. A lot of people WANT to play DA but really dont like party play.



#2
Ferretinabun

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I have to say, you're the first person I heard of who actively doesn't like party play. I know a lot of people do solo run-throughs, but that's generally out of a sense of challenge and not because they have anything against companions per se.

 

Also, isn't the whole point of a solo challenge that you can beat a game solo that wasn't designed to be solo-ed (ie, you're good enough to do it with a big handicap)?


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#3
TurretSyndrome

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Hopefully, we will have the option to deselect companions and play the game solo, like in the previous Dragon Age titles.



#4
DameGrace

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Well, I like playing solo when it makes sense and is more convenient (companions in NWN were more of a nuisance), but I'm not opposed to playing with the party. What can be frustrating, is that sometimes Party Play is the only option. You can beat the game solo, but only with a proper build, or with a certain class (like, if you are a mage or a warrior you can't unlock chest/doors, you don't get loot and XP and sometimes can't finish certain quests). DA games are designed the way that you can only play solo if you want a challenge. If you want to play solo and have fun, well... This is frustrating.



#5
Zatche

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I'm pretty sure you'll be able to only select your PC if you want, but I don't think the devs are going out of their way to balance the game for solo play.
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#6
Guest_L42_*

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Just when you thought you're really alone this time around (you locked the other chars away in the hideout and stared down anyone who had ambitions joining your party), an Imoen doppelganger (tougher version of Imoen) will tap your shoulder from behind wearing a shirt that reads 'gotcha! signed david gaider' and say "hi, i'm the inquisitor's - that would be you - little sis' and i will accompany you!" :)
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#7
The_Prophet_of_Donk

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Your character is not a god.... regardless of what you want, you are only a person who is strong, yet not a demi-god. You require a party, as in all BW games. The game needs these characters to develop the the story and flesh out your own character. I think they do this genuisly.

 

If you don't like it, then play another game. They're not going to change it.



#8
Hamztein

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Your character is not a god.... regardless of what you want, you are only a person who is strong, yet not a demi-god. You require a party, as in all BW games. The game needs these characters to develop the the story and flesh out your own character. I think they do this genuisly.

 

If you don't like it, then play another game. They're not going to change it.

 

Yes i know :( 

i was just hoping some change since i like DA but hate parties... i think i will just struggle with solo again 1 playtrough and go for another game...



#9
The_Prophet_of_Donk

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Yes i know :(

i was just hoping some change since i like DA but hate parties... i think i will just struggle with solo again 1 playtrough and go for another game...

I apologise for sounding mean, as that wasn't my intention. I'm at work, so I can't really go through and read what I put down to see if it comes across as *****y.

There are vert few ganes youre going to find that do not use parties and are considered RPGs in any way.



#10
Guest_john_sheparrd_*

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play TW 3 or some other "solo" RPG

but DA:I is focused on party(and rightly so there aren't many games like this) so if you want to try playing alone go ahead you won't come very far

probably good since this isn't your kind of game then



#11
The_Prophet_of_Donk

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play TW 3 or some other "solo" RPG

TW 3 = The Witcher 3?

I liked it enough, but not my type of game... Might be perfect for Hamztein though....



#12
Hamztein

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TW3 i will see... i dont like warrios, i am the rogue type... and seems that witcher are only sword fights with some magic... maybe i go for elder scrolls online after da3. Im on ps4.



#13
Guest_L42_*

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Inquisition feels alot like a bethseda solo game to me though. Watching the videos in that over-the-shoulder view you'd think it's a solo rpg if you didn't know better. Only when in combat you'd actually see some of the other party members but then you could imagine they're just summoned allies in battle. I guess party banter will be initiated by the Player so just don't do that and you'll feel like you're on your own.
List inventory, only player initiated banter, dropping members in one Place and using them as you see fit like they're mindless puppets, unconsciousness in battle instead death adds to that feeling for me.

#14
LaraCroftGoddess

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I actually like the parties in dragon age games and looking forward to dragon age 3


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#15
Sylvius the Mad

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I expect I would prefer solo play if I wanted to use the action combat controls.

#16
AlanC9

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and because i like to take everything my character has to offer in its build (too easy with party).

(snip)

What i ask is: i would love to see something in DA3 to make solo play more fluid, balanced... no ambushes with stuns 100% of time forcing me party with a healer. No difficulty spikes like origins. No fights impossible as solo. i dont know, some mechanics that make solo encounters manageable.

So the games are too easy with a party except when they're not?

#17
Nefla

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TW3 i will see... i dont like warrios, i am the rogue type... and seems that witcher are only sword fights with some magic... maybe i go for elder scrolls online after da3. Im on ps4.

You can use mutating potions, poisons, bombs, traps, crossbow, throwing knives, and spells too ^_^ you're like a jack of all trades.



#18
Kilek Darkfire

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Well, if you have to party for anything, I'm sure you can disable tactics for them like in the previous titles and tell them to hold position. It wouldn't be the same as a totally solo run, but they wouldn't really be doing anything then, and would only be around for required things and to "jump" to you if you get too far away (if they do that anyways, not sure.)

I personally love the party system, but I'd imagine most of us who play these games do, and so like Zatche said, they probably won't go out of their way to make the game balanced for a solo run. Although kudos to you if you can manage it, I can't manage these games solo. xP



#19
aTigerslunch

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Interesting, NO, I say, not to balance for solo playing as this is a group party rpg. Witcher 2, Witcher 3, Skyrim, Oblivion are all solo and balanced for solo if want a solo specific game and they do have that dark dungeon feel type thing you described. They are strong solo story games, they are not bad, just not much character building as a group game is, such as DA.



#20
Guest_EntropicAngel_*

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I expect I would prefer solo play if I wanted to use the action combat controls.

 

You would prefer direct character control (third party camera), but preferring action controls is not related to playing without a party. One might argue that playing with a party actually enhances action combat, because it allows you to fluidly switch between three different types of action combat--Mage/Rogue?Warrior (and really, even more, because it has specializations).



#21
TsaiMeLemoni

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The only way I'd want a true solo combat experience is if we could infilitrate an enemy keep alone. Ideally this would be for a rogue, but it might work for other classes. Perhaps the other classes get detected earlier, and you have a tougher combat experience, while the skilled rogue can take enemies out from the shadows.


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#22
Sylvius the Mad

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You would prefer direct character control (third party camera), but preferring action controls is not related to playing without a party. One might argue that playing with a party actually enhances action combat, because it allows you to fluidly switch between three different types of action combat--Mage/Rogue?Warrior (and really, even more, because it has specializations).

No, I neee to be in control all of the time. The best way to do that us not to have action combat. But if there is action combat, I obviously cannot control more than one character simultaneously.

This is also why I dislike RTS games.
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#23
Neon Rising Winter

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The following is purely from a selfish viewpoint, but as someone who likes to play the game with the intended group and still have a challenge, how are you going to make it beatable by a solo player while not making it too easy for me? It's not like the combat's difficult. I don't look to min max builds or seek out the best gear because I know that's going to make things too easy. I don't mind that, it's nice to be able to get away with what looks fun in terms of skills and gear rather than what I must have. Ramp the difficulty down further, neuter enemy CC, reduce the need for healing etc etc and I'm going to have to break out the novelty neutered builds to get a fun fight.



#24
Guest_EntropicAngel_*

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No, I neee to be in control all of the time. The best way to do that us not to have action combat. But if there is action combat, I obviously cannot control more than one character simultaneously.

This is also why I dislike RTS games.

 

I'm sorry. When I said "you," I meant the action-oriented player. I was arguing that the action-oriented player is not necessarily opposed to a party game, but that they would be opposed to losing control. I was arguing from their point of view, not talking about YOU in particular.

 

To clarify: "The action oriented player would prefer direct character control (third party camera), but preferring action controls is not related to playing without a party. One might argue that playing with a party actually enhances action combat, because it allows you to fluidly switch between three different types of action combat--Mage/Rogue?Warrior (and really, even more, because it has specializations)."

 

I was disputing your implication that solo play, as defined by the OP as playing without a party, was tied to "wanting to play with action controls."

 

The following is purely from a selfish viewpoint, but as someone who likes to play the game with the intended group and still have a challenge, how are you going to make it beatable by a solo player while not making it too easy for me? It's not like the combat's difficult. I don't look to min max builds or seek out the best gear because I know that's going to make things too easy. I don't mind that, it's nice to be able to get away with what looks fun in terms of skills and gear rather than what I must have. Ramp the difficulty down further, neuter enemy CC, reduce the need for healing etc etc and I'm going to have to break out the novelty neutered builds to get a fun fight.

 

Are you saying that Nightmare is almost too easy for you?

 

Because it looks like you're defining "fun" as difficult. Which tells me you could simply bump up the difficulty, unless you're already on Nightmare.



#25
Neon Rising Winter

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Are you saying that Nightmare is almost too easy for you?
 
Because it looks like you're defining "fun" as difficult. Which tells me you could simply bump up the difficulty, unless you're already on Nightmare.


Oh no, what I mean is as it stands nightmare has been fun. I'm a bit fuzzy in my definition of fun, and obviously it's subjective, but call it sufficiently challenging that I will be using reload, but not so hard that I'm slaving over a spreadsheet to min max my build/gear. I'm just not sure how you maintain a challenge for a decent group while keeping things solo friendly. I suppose level based encounters will help, you can always head in when you've got a couple of levels on the mobs. I don't know if that applies to all encounters though.