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lockpicking


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3 réponses à ce sujet

#1
Hyp3rB3am

Hyp3rB3am
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How is it that my lockpicking is maxed. Yet i still find chests that i have insufficiant skill?



#2
Elhanan

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Lockpicking is based on the Talent lvl + Cunning score. I often take max Talent and 22 Cunning for many of my Rogues, plus an item boost for the stubborn lock.

In many cases, it is possible to return later to get those rare containers that require more pts.

#3
gottaloveme

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I find this also. If your PC is maxed on cunning then maybe you just need XP points? This is what I'm told when I can't open Sten's cage.



#4
Magdalena11

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From BSN (I googled it) http://forum.bioware...nics-explained/

III: LOCKPICKING
This information comes from placeable_h.nss and GetDisableDeviceLevel() in core_h.nss.

Whenever you attempt to unlock a chest or door, the game calculates a lockpicking score (L) and compares it to the lock difficulty (D). If L >= D, the attempt is a success; otherwise it fails. Unlike stealing, there is no random element in lockpicking.

The lockpicking score is simple to compute:

L = (cunning - 10) + 10 * [lockpicking rank]

Your lockpicking rank is the number of points you have in the Deft Hands tree. If you have Deft Hands alone, your rank is 1; if you have Device Mastery, your rank is 4. As you can see, each point in the Deft Hands/lockpicking tree is worth 10 points of cunning. Notice that you can actually open locks without any points in the lockpicking tree if your cunning is high enough (I confirmed this in-game).

If you successfully pick a lock, you'll gain XP equal to D (with a minimum of 5). Thanks Sheffsteel for the observation.

Great! But how high does your lockpicking score have to be to pick every pickable lock in the game? Unfortunately I don't have the time or know-how to inspect every lock in the toolset to find a maximum value for D. However, there is a big hint in traps.xls, which contains a sheet called lock_difficulty with the following table:

1 Auto Success
10 Simple
20 Very Easy
30 Easy
40 Medium
50 Hard
60 Very Hard
10000 Impossible

So I would tentatively suggest that you need a lockpicking score of 60 to pick every lock that can be picked. You can achieve a lockpicking score of 60 by getting Device Mastery + 30 cunning, or Mech. Expertise + 40 cunning, etc. Of course, some locks will still require keys or event triggers to open. 


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