My questions then is, will higher level enemies be worth more xp?
Meaning if say I go for mainly challenging fights, killing a beating things higher level then myself, will I end up higher or lower level if I kill all things in the game eventually than say someone who kills things weaker than themselves but still worth xp to level?
Which method ends up higher level in the end, assuming both of us eventually like psychopaths rampage across the country side killing all possible enemies.
Do we end up about even? Does one level faster but end up killing a lot more enemies not worth xp while the other levels slower but more of the enemies they kill grant exp, but both end up even in the end?
How is this xp parceled out?