To EA/Bioware
That is not Co-op.
Divinity: Original Sin has co-op. Inquisition does not.
Hoping you one day get the message
An ex-fan.
To EA/Bioware
That is not Co-op.
Divinity: Original Sin has co-op. Inquisition does not.
Hoping you one day get the message
An ex-fan.
I know. I would love to play co-op in the main campaign too, but at least we got some co-op
To EA/Bioware
That is not Co-op.
Divinity: Original Sin has co-op. Inquisition does not.
Hoping you one day get the message
An ex-fan.
I'm actually quite happy on how they handled the MP. If the games was going to have MP, this is the way that I would prefer it. I wouldn't like it if it was attached to the SP experience.
Yay I'm happy it's not attached to the single player campaign and you can't trade MP items to SP or vice versa just the way it should be.
This version of MP should have been the way ME3 had gone, not the travesty it is now.
If MP is to be added onto a BioWare game, this is definitely much my preferred way to go about it. Having it entirely separate from the single-player campaign and no direct influence and interaction between the two. Two removed modes of play, only connected by lore and setting.
If MP is to be added onto a BioWare game, this is definitely much my preferred way to go about it. Having it entirely separate from the single-player campaign and no direct influence and interaction between the two. Two removed modes of play, only connected by lore and setting.
Precisely my thinking.