At the same time as a prime?
Yup, go from one file to another or once complete play through with one race pick another
At the same time as a prime?
Yup, go from one file to another or once complete play through with one race pick another
Being at least a head taller than most humans, and being about twice the size of dwarves, and biceps larger than elven thighs, you would think that the qunari would have some significant inherent bonus to strengh (and constitution). Then again, given how the attribute system works in the DA games, a +3 strength is kinda moot in the long run.
At this point, I feel like pointing out that the Dragon Age games would probably benefit more from a more static attribute system (like Fallout SPECIAL or NWN2, where you get 1 attribute every few levels or something). It would make more sense (what exactly does a 60 strength warrior vs. a 20 strength rogue mean? is he 3 times as strong?), and add more gravitas to the numbers.
Back on topic, human has always been my default (#HumanMasterRace!!!), and both the mage and warrior/rogue backgrounds sounds interesting and flexible enough.
Playing on nightmare mode mid/late game will probably make both the elven and dwarven racials miles better than the human and qunari ones.
Right. And again, it's understandable, it 's just is kind of frustrating when you are the type of person who enjoys looking at different PCs for these games.
Agreed, which is why Qunari For the Win! ![]()
I'm actually loving the Qunari story-line, which I never thought I would.
Perhaps Acantha will be my first ever non-human playthrough!
well why did you make up your own backstories?
I mean that was never the case in DA (its not Skyrim people) so why think that your backstories would somehow work?
always headcanon something and then blame Bioware just great!
Because I didn't want to have to sit there for hours in the game screen thinking about it instead of playing the game. It's not like I chose backstories, but none of the personalities I planned fit any of the backstories.
Wow, I didn't think it was possible but they made it so I don't like a single background.
TBF you can still be an Elven Toph.![]()
They got all their bases covered, except for the human barbarian origin we've (I've) always wanted.
Could always play the young Trevelyan as having such horrible manners that his family always says to stop being such a barbarian! ![]()
TBF you can still be an Elven Toph.
No, I can't. We have to have the Dalish tattoos, which means anything other than a loyal follower is contradictory to evidence. That includes my Tophquisitor. ![]()
Because I didn't want to have to sit there for hours in the game screen thinking about it instead of playing the game. It's not like I chose backstories, but none of the personalities I planned fit any of the backstories.
I don't think a someone's personality necessitates a particular backstory (or vice versa). Otherwise, most people would be exactly like their relatives or close friends. People generally react and adapt to situations differently from each other.
No, I can't. We have to have the Dalish tattoos, which means anything other than a loyal follower is contradictory to evidence. That includes my Tophquisitor.
Not necessarily. Cultural markings are just that, cultural markings. They mean nothing more than citizenship papers.
Your inquisitor may have gotten the tattoos years ago, but that doesn't mean they're loyal followers now.
I don't think a someone's personality necessitates a particular backstory (or vice versa). Otherwise, most people would be exactly like their relatives or close friends. People generally react and adapt to situations differently from each other.
Personality was the wrong wrong. I meant persona.
Not necessarily. Cultural markings are just that, cultural markings. They mean nothing more than citizenship papers.
Your inquisitor may have gotten the tattoos years ago, but that doesn't mean they're loyal followers now.
So why would my character who hates all the rules of the Dalish agree to get the tattoos which basically say you are willing to follow all these rules?
Mike has confirmed today via twitter that the Elf racial boon also applies to magical attacks. I'd say that raises their stock considerably. Also the people saying you couldn't be Inquisitor and a follower of the Qun lack imagination.
Personality was the wrong wrong. I meant persona.
So why would my character who hates all the rules of the Dalish agree to get the tattoos which basically say you are willing to follow all these rules?
Because before he was too afraid to stand up against the Dalish leaders but gaining power changed him?
Personality was the wrong wrong. I meant persona.
So why would my character who hates all the rules of the Dalish agree to get the tattoos which basically say you are willing to follow all these rules?
Because they didn't start hating them until after they got the tattoos?
Because they got them "ironically"?
Because they were forced too (which seems to fit with your views of the Dalish)?
Because they are deep-cover agents for a yet-to-be disclosed third party?
Because they got really drunk one night?
That's just off the top of my head. If I really though about it, I could probably give you even more. I have to say, I can't really sympathize. Sure, they gave my human warrior greater connections to the Chantry than I'd like, but she was supposed to be a disappointment to her family anyway.
Personality was the wrong wrong. I meant persona.
So why would my character who hates all the rules of the Dalish agree to get the tattoos which basically say you are willing to follow all these rules?
Fear of exclusion? Going along with a friend? Honest change of opinion, or realising that the pall of gloom that hung over their lives was due to the fact that they hated the rules rather than because everyone felt that way? Lots of reasons to change your mind about something.
Im curious why they havent added specialization descriptions yet ![]()
So why would my character who hates all the rules of the Dalish agree to get the tattoos which basically say you are willing to follow all these rules?
"My Shepard is a pacifist who engages in non-violent resistance against the military industrial complex. Why are you interfering with the headcanon I made up months before I got the game and learned about the characters, BioWare?"
LMFAO Wow. You couldn't even pretend to be sympathetic....
No, I can't. We have to have the Dalish tattoos, which means anything other than a loyal follower is contradictory to evidence. That includes my Tophquisitor.
Um aren't those just seen as a rite of passage that marks you as an adult?
I've seen nothing that says you have to be a mindless zealot to have them.
No, I can't. We have to have the Dalish tattoos, which means anything other than a loyal follower is contradictory to evidence. That includes my Tophquisitor.
How about this? I have known people who were "loyal" Jews up until their Bar/Bat Mitzvahs, which is the Jewish coming of age. After that point, they didn't give two craps about the religion. The Inquisitor is age 20-40, plenty of time to have decided they didn't actually care about the Dalish traditions, despite having gone along with it up 'til age 18 (you could even headcanon that earlier, like 16ish, since there is no set age for "coming of age" for the Dalish. It's variable by person).
LMFAO Wow. You couldn't even pretend to be sympathetic....
No, I agree with her. Too many people make up these insane character concepts, and then say Bioware is "dumbing down" the game when they aren't possible. I'm looking at you, wanna-be blood mages...
+50 HP for Qunari seems kind of terrible compared to what the other classes get. Those dragon battles, from what they've shown, have HP falling to critical levels in the blink of an eye, which suggests that 50 hp is probably not going to help much in the long run. A % decrease to dmg intake from specific types or bonus skill points, however, are fantastic, especially compared to Qunari racial.
I hope they iterate on that a bit before launch. Surely they can do the Qunari one better without hurting overall race balance.
No, I agree with her. Too many people make up these insane character concepts, and then say Bioware is "dumbing down" the game when they aren't possible. I'm looking at you, wanna-be blood mages...
To be fair, players didn't make that up, Bioware did when they allowed it to happen in the first place. It's not as if fans pulled the concept from their tush, so using them as an example for this particular argument isn't going to be helpful to your case. Now, people complaining about no Dwarven mages, that's a better example (though I wouldn't be opposed to this combination at some point, personally)
No, I agree with her. Too many people make up these insane character concepts, and then say Bioware is "dumbing down" the game when they aren't possible. I'm looking at you, wanna-be blood mages...
I don't disagree with her. I just marvel at her ability to go for the jugular. lol
+50 HP for Qunari seems kind of terrible compared to what the other classes get. Those dragon battles, from what they've shown, have HP falling to critical levels in the blink of an eye, which suggests that 50 hp is probably not going to help much in the long run. A % decrease to dmg intake from specific types or bonus skill points, however, are fantastic, especially compared to Qunari racial.
I hope they iterate on that a bit before launch. Surely they can do the Qunari one better without hurting overall race balance.
It probably won't help in the long run but for those first 10 hours we may be very thankful we have it indeed. And in the long run is any boost really all that important? At the end of the day in a standard RPG if you're crafting and doing all the side missions you'll be godly no matter what race you pick.
To be fair, players didn't make that up, Bioware did when they allowed it to happen in the first place. It's not as if fans pulled the concept from their tush, so using them as an example for this particular argument isn't going to be helpful to your case. Now, people complaining about no Dwarven mages, that's a better example (though I wouldn't be opposed to this combination at some point, personally)
Agreed, but that was always a mistake. Blood magic was terribly implemented in all of the previous games, and it is ludicrous to blame Bioware for rectifying that.