Aller au contenu

Photo

New class section on main site


  • Veuillez vous connecter pour répondre
519 réponses à ce sujet

#201
KC_Prototype

KC_Prototype
  • Members
  • 4 603 messages

I remember a while back people were speculating that the Qunari Inquisitor was a hired sword...well, they were right! :)



#202
adorkable-panda

adorkable-panda
  • Members
  • 527 messages

I think these are pretty awesome to be honest. The backgrounds are interesting and they are unique enough to offer differences and are also user friendly to any newbs to the Dragon Age franchise, which i know for certain there will be a lot of newbs coming in once Inquisitiion launches. 

 

Can't wait to play my Elven First! That's gonna be fun! 


  • Dirthamen et chrstnmonks aiment ceci

#203
Morroian

Morroian
  • Members
  • 6 396 messages

so which background are you most excited for?

for its the Qunari mercenary and Human Noble/Mage

 

Human and dwarf. The dwarven actually seems the best IMHO which I did not expect.



#204
Guest_Doctor Whom_*

Guest_Doctor Whom_*
  • Guests

Really? The dwarfs have have arguably the best lore and--even more arguably--the best origins in DA:O.

 

Speaking of dwarfs...no pics of their models? :/


  • Razored1313, Vaseldwa et GlasgowPete aiment ceci

#205
AresKeith

AresKeith
  • Members
  • 34 128 messages

Maybe not a merchant, but not Carta again. 

 

What I was expecting

Dwarf Rogue/Warrior: Surfacer

Elf Mage: Dalish First

Elf Rogue/Warrior: 'Servant'

Human Mage: Circle Mage

Human Rogue/Warrior: Chantry bodyguard

Qunari Mage/Rogue/Warrior: Caught in explosion

 

What I was hoping

Dwarf Rogue/Warrior: Kal'Sharok representative

Elf Mage: Dalish First

Elf Rogue/Warrior: Templar

Human Mage: Circle Mage

Human Rogue/Warrior: Chantry bodyguard

Qunari Mage/Rogue/Warrior: Caught in explosion

 

To be fair, with the way Bioware has to make those races being that to make sense it had to be the way they set it up now.

 

Although with the Elf and Dwarf being a spy it could work half-way with what you excepted. The Dalish Rogue/Warrior could be undercover as a servent and the Dalish Mage (still being a First) could be undercover as a Circle Mage. The Dwarf could easily pose as a Merchant at the peace summit (or a Templar :P)

 

For the Human warrior/rogue, their backstory is still somewhat different than the Origins story. As for the qunari, honest them being mercs/sellswords for the Chantry is the only one that can make sense for them.

 

So while they might not be what you excepted they might still meet you half-way (for the Dalish and Dwarf spy at least)



#206
RobRam10

RobRam10
  • Members
  • 3 266 messages

Really? The dwarfs have have arguably the best lore and--even more arguably-the best origins in DA:O.

 

Speaking of dwarfs...no pics of their models? :/

 

Female Dwarf Rogue

Spoiler

 

Male Dwarf Rogue

Spoiler

 

Female Dwarf Warrior

Spoiler

 

Male Dwarf Warrior

Spoiler

 

  • Bayonet Hipshot, WardenWade, Vaseldwa et 1 autre aiment ceci

#207
BloodyTalon

BloodyTalon
  • Members
  • 2 342 messages

Think this was the big announcement just the site got updated sooner?

 

But now interesting in all the classess  but human mage,



#208
Samahl

Samahl
  • Members
  • 1 825 messages

Think this was the big announcement just the site got updated sooner?

 

We'd be seeing articles if that was the case.



#209
andar91

andar91
  • Members
  • 4 752 messages

Just remember that whatever we were before, we're the Inquisitor now.

 

Omg I totally quoted the Inquisitor from the trailer lolololol....

 

 

Anyway, I think it'll feel a lot like Origins (despite the fact that we don't play any particular background, though I assume there will be some sort of prologue before the explosion that we do play in. Our background will be somewhat important (or more if important to your backstory), but our role as the Inquisitor (like the Warden) will quickly subsume the rest. It could still be significant for role-playing, of course, but still.


  • GlasgowPete aime ceci

#210
Guest_Doctor Whom_*

Guest_Doctor Whom_*
  • Guests

So cool! But, that darn helmet is becoming the bane of my existence. It's Skyrim all over again.


  • llandwynwyn, Ashelsu, Ihatebadgames et 1 autre aiment ceci

#211
omnitremere

omnitremere
  • Members
  • 530 messages

So cool! But, that darn helmet is becoming the bane of my existence. It's Skyrim all over again.

 

What do you mean?



#212
Dermain

Dermain
  • Members
  • 4 476 messages

I don't know if anybody caught this, but...

 

Dwarven Mage

 

Living in close proximity to lyrium for so long, the dwarves have developed a natural immunity to magic. The downside is that this exposure also makes it impossible for dwarves to wield magic. Dwarves who live on the surface will lose their protective immunity over time. Despite this, no known dwarf, surface or otherwise, has managed to wield magic.

 

I have a feeling that may be more of a bug with the code than any "confirmation" of the first dwarven mage...

From the DA wiki:

there is no organized Tal-Vashoth culture,

 

To have an organized culture you need to have a culture that everyone in the community follows in some fashion. 

 

As stated here the Tal Vashoth do not have an organized culture, but this does not mean that they have no culture at all. 

 

From the DA wiki:

Just how much an average Tal-Vashoth has abandoned their upbringing in their heart depends on the individual.

 

This line here indicates that they have some sort of culture, but it is not shared by every single Tal Vashoth. Seeing how people in general tend to group up with others that share their own beliefs it is quite possible to assume that the Tal Vashoth will group with others that share their same (or close enough) views.

 

This would lead to a sort of culture, but since it is not shared by others it can not be considered an organized culture. 

 

EDIT: Fixed some minor errors.


  • BloodyTalon aime ceci

#213
Guest_Doctor Whom_*

Guest_Doctor Whom_*
  • Guests

What do you mean?


All the promotional material leading up to the release of Skyrim, including all of the images and videos of the Dragonborn, showed him wearing that infamous gawdy, chasind looking helmet. It was a way for them to market a character that could be very different from person to person, which is the same thing BioWare is doing now. There is nothing wrong with it...I just really wanna see the dwarves faces. lol

#214
Dermain

Dermain
  • Members
  • 4 476 messages

   

During all the promotional material leading up to the release of Skyrim all of the images and video of the dragonborn showed him wearing the gawdy, chasind looking helmet. It was a way for them to market a character that could be very different, which is the same thing BioWare is doing now. There is nothing wrong with it...I just really wanna see the dwarves faces. lol

 

The Inquisitors helmet has become promotional material as well as an identifier for "This is the Inquisitor".

 

Unfortunately, that means that BioWare will constantly use it for marketing purposes.

 

Which makes many of us sad.  :crying:



#215
Guest_Doctor Whom_*

Guest_Doctor Whom_*
  • Guests
Right. And again, it's understandable, it 's just is kind of frustrating when you are the type of person who enjoys looking at different PCs for these games.

#216
omnitremere

omnitremere
  • Members
  • 530 messages

I have a feeling that may be more of a bug with the code than any "confirmation" of the first dwarven mage...

 

To have an organized culture you need to have a culture that everyone in the community follows in some fashion. 

 

As stated here the Tal Vashoth do not have an organized culture, but this does not mean that they have no culture at all. 

 

 

This line here indicates that they have some sort of culture, but it is not shared by every single Tal Vashoth. Seeing how people in general tend to group up with others that share their own beliefs it is quite possible to assume that the Tal Vashoth will group with others that share there same (or close enough) views.

 

This would lead to a sort of culture, but since it is not shared by others it can not be considered an organized culture. 

 

Which, like I said, basically makes them humans with horns.  They potentially have different customs based on where they live like humans in Fereldan are different than humans in Orlais.  But as far as having a thousand years of shared unique history and identity to pull from like every other possible race we can choose does? No they don't have that.  If the possibility of being able to pull from 20 years of family dinners is enough for you though then more power to you.  it's just not doing it for me.



#217
Dermain

Dermain
  • Members
  • 4 476 messages

Which, like I said, basically makes them humans with horns.  They potentially have different customs based on where they live like humans in Fereldan are different than humans in Orlais.  But as far as having a thousand years of shared unique history and identity to pull from like every other possible race we can choose does? No they don't have that.  If the possibility of being able to pull from 20 years of family dinners is enough for you though then more power to you.  it's just not doing it for me.

 

Not necessarily.

 

These small communities may have more or less to do with the Qun than others. One Tal Vasoth group may follow certain aspects of the Qun while others may not. Depending on what aspects of the Qun are still followed it can have quite an effect on the development of the community.

 

Since the Qun has about as much effect as 200 years of history I still would not say that all the Qunari are are humans with horns (although appearance wise they are).  :rolleyes:


  • phantomrachie et GlasgowPete aiment ceci

#218
Ihatebadgames

Ihatebadgames
  • Members
  • 1 436 messages

I don't think Qunari are humans with horns, Humans are Qunari without horns. Humans are copycats. :whistle:


  • Dermain, schall_und_rauch et Dirthamen aiment ceci

#219
Andraste_Reborn

Andraste_Reborn
  • Members
  • 4 808 messages

Mafia Princess Cadash is exactly what I wanted but didn't dare expect ^_^ .

 

If the game allows for it, I plan to play her as enthusiastic about the family business. (Unlike her alternate universe male counterpart, who will be delighted that the Inquisition finally gives him a way out.)


  • Lebanese Dude aime ceci

#220
The Night Haunter

The Night Haunter
  • Members
  • 2 968 messages

Used to do web dev, was definitely guilty of testing in Chrome first. Testing in Safari or IE was the worst because it meant firing up a separate computer (my main was Ubuntu).

Usually everything except IE is fairly similar, so for most things you can get away with testing only in Chrome or FF. Although I know they exist, I have never met a web dev that tests their code in IE, Safari, or Opera first. Those will only be used for the final pass after most of the code is done.

Long story short, Chrome and FF get really disproportionate attention that doesn't match their real-world frequencies.

Our QA team tests in IE first, the bastards. lol

 

I myself almost never test outside of chrome, QA will find anything wrong with IE and I run on a mac so running IE means booting up  a virtual OS (linux) and running IE on that. Giant pain, lol.



#221
The Night Haunter

The Night Haunter
  • Members
  • 2 968 messages

The backgrounds I think are the best are the 1) Elvish Mage, 2) Qunari, 3) Human Mage.

Why?

1) Elvish Mage - First to a clan! It's very similar to the DAO Dalish origin, but this time we are one of the most important people in our clan, tutoring under the Keeper himself.

2) Qunari - Mercenaries are a new background, and as a Qunari we are doubtless well respected. We are also part of a larger group attending the Conclave, making it more interesting that being a single dude(tte) spying on the meet.

3) Human Mage - I know we've already had a circle mage, but this time we are fugitives and veterans of at least one battle with the Templars. It isn't completely new, but it is interesting.

 

The other backgrounds are just repeats of DAO.

Dwarf Everything - Carta thug is pretty much the same as Casteless (and we were even working for the Carta as Casteless, so pretty darn similar)

Elf Warrior/Rogue - Dalish hunter is again pretty much identical to DAO's Dalish origin.

Human Warrior/Rogue - Very similar to DAO's human noble origin, except as the youngest child we are expected to go into the chantry (as a Mother/Revered Moth if female, and as templars if male presumably, since 'brothers' can never rise in the ranks of the chantry). But all-in-all still a rehash of Human Noble.



#222
Bhaal

Bhaal
  • Members
  • 415 messages

Oh dear... Change that ranged defense with some magic bonus plz.



#223
Aurawolf

Aurawolf
  • Members
  • 386 messages

I love all the ones that say at the end, "it didn't go well". It's like state the obvious for us please.


  • Fionna&CakeFan aime ceci

#224
andy6915

andy6915
  • Members
  • 6 590 messages

I have a feeling that may be more of a bug with the code than any "confirmation" of the first dwarven mage...

 

To have an organized culture you need to have a culture that everyone in the community follows in some fashion. 

 

As stated here the Tal Vashoth do not have an organized culture, but this does not mean that they have no culture at all. 

 

 

This line here indicates that they have some sort of culture, but it is not shared by every single Tal Vashoth. Seeing how people in general tend to group up with others that share their own beliefs it is quite possible to assume that the Tal Vashoth will group with others that share their same (or close enough) views.

 

This would lead to a sort of culture, but since it is not shared by others it can not be considered an organized culture. 

 

EDIT: Fixed some minor errors.

 

Want proof of a tal-vashoth culture? Fog warriors. Fenris doesn't outright say they're tal-vashoth, but considering the location and the fact that Fenris learned how to speak the Qunari language at some point, and fog is white or grey just like tal-voshoth are "true grey ones", I think it can be inferred that they were tal-vashoth.



#225
Ulathar

Ulathar
  • Members
  • 2 842 messages

The origin story of the human mage plays directly into the way I intend to RP him. This is really good. :D

The others sound very interesting, too. I can see myself playing all of them at some point. That's also........omg where will I get the time to do all that? D: :P


  • TheLittleTpot aime ceci