Cause a 40 year old should have been in the Chantry (your apparent forced role) for the past 20ish year, at least.
Maybe they were? IDK, it's not perfect but it's at least doable.
Cause a 40 year old should have been in the Chantry (your apparent forced role) for the past 20ish year, at least.
Maybe they were? IDK, it's not perfect but it's at least doable.
do we get to define our Inquisitor's age or something?
...Alistair always apologizes to my Warden at that point, romanced or not.
On the one hand, the intermittent emotional reactivity of DA2 was a nice touch, but sometimes I want it left off-screen, just because such feelings are so personal and I would rather headcanon those moments than see it portrayed in a way that doesn't fit with my character.
I dunno, I like the option to build a friendship with your companions on screen. For some reason I feel like Aveline and Varric were the only one's who truly cared about Hawke as a friend. Everyone else seemed too wrapped up in their own problems.
I can imagine the family trying to get him/her interested in the Chantry like:
"Dear how about you say grace before we eat."
"Ugh sure, Mom...Okay...Oh dear Maker...thank you...you are such a good Maker to us a-a kind and gentle and accommodating Maker. And we thank you oh sweet-sweet Lord of hosts for the...smorgasbord you have so aptly lain at our table this day and each day, by day...day by day...by day. Oh dear Maker three things we pray: to love thee more dearly, to see thee more clearly, to follow thee more nearly. Day by day...by day - amen!"
There's always the Bart Simpson approach to saying grace:
Dear Maker, we paid for all this stuff ourselves, so thanks for nothing.
do we get to define our Inquisitor's age or something?
Sort of. The Inquisitor is a nebulous 20ish-40ish character.
Human and Elf mage origins are the best imo. Still not sure which to pick yet though. Part of me wants to roll elf because duh, but another very specific part of me really wants a bitchin beard.
Sort of. The Inquisitor is a nebulous 20ish-40ish character.
30-35 would be Ideal you just coming in to your prime your at your strongest too
Do we even know whether we'll see our family in the game as a human? Wouldn't that give problems appearance wise?
Or will they work with a system like in DA2 to change the appearance of our realtives? Could work I guess since the human background seems to be the only one woth a family.
As for age of the non-mage Trevelyan, I'm pretty sure you can join the Chantry as an initiate whenever- if you want to play an older Inquisitor, you could just pretend like you were dragging your feet (or that your family required your assistance elsewhere, but that you still planned to join). With templars, it is trickier (I always thought Carver joining at age 20 would be considered incredibly unusual).
I'm not sure how unusual it is for people to join the Templars as young as Carver and Alistair (18 and 20 respectively), since many of the Templar recruits we see in DA2 seem to be fairly young and around that age. Cullen was also in his early 20's during Origins and had already risen to the rank of a Knight-Lieutenant, before being promoted to Knight-Captain in DA2?
This would fit with most of the older Templars, the ones who are either nearing retirement or already showing signs of being lyrium addled, seeming to be in their late 40s and 50s. I'd say that 20-50 would be the average ages of most Templars, as they're physically fit enough to keep up with the demands of the job.
The human origins looks pretty good, I think. Probably not what I will play first, though. Going for a dwarf of some sort.
You can play as devout Andrastan but why being from Ostwick automatically means ties to the chantry? If anything Chantry and templars had more power in Kirkwall than the other city states of Free Marches. In fact the rulers of Ostwick are Teyrns and are not selected by the chantry or its approval.
Having close ties with the Chantry actually seems to be a very Free Marcher thing. Theres the Vael's who clearly from Sebastian, what he says and even the codex's are very religious and very pro-chantry. The Codex's also say Tantervale is very Pro-Chantry, Kirkwall clearly was with the Major power of the Templar Order. Those are the 3 most powerful city states and so their actions would likely influence the others. Now we have The HN Inquisitors family the Trevelyans being all Religious.
Then theres the talk in TME that The circles in The Free Marches are less free than elsewhere.
I'm beginning to think The Free Marches are the most devout and loyal "nation" to the chantry in Thedas, besides perhaps The Anderfels.
Guest_TheDarkKnightReturns_*
Having close ties with the Chantry actually seems to be a very Free Marcher thing. Theres the Vael's who clearly from Sebastian, what he says and even the codex's are very religious and very pro-chantry. The Codex's also say Tantervale is very Pro-Chantry, Kirkwall clearly was with the Major power of the Templar Order. Those are the 3 most powerful city states and so their actions would likely influence the others. Now we have The HN Inquisitors family the Trevelyans being all Religious.
Then theres the talk in TME that The circles in The Free Marches are less free than elsewhere.
I'm beginning to think The Free Marches are the most devout and loyal "nation" to the chantry in Thedas, besides perhaps The Anderfels.
This is true by virtue of the Marches being a nation of city-states. No centralized secular government to oppose Chantry influence.
Do we even know whether we'll see our family in the game as a human? Wouldn't that give problems appearance wise?
Or will they work with a system like in DA2 to change the appearance of our realtives? Could work I guess since the human background seems to be the only one woth a family.
Probably we won't see them, unless it happens to be a cousin or a distant uncle or aunt paying a visit to check on us, allowing the PC to imagine that that side of the family is different. I think the Mass Effect approach is more likely (a letter from your parents or siblings, people talking about them or their actions, but without meeting them in person).
The other backgrounds are easier to implement in that regard. Mercenaries from the Valo-kas for the Qunari Inquisitor, companions from the gang for the Dwarf Inquisitor, and hunters or even the Keeper herself for the Dalish Inquisitor could appear without causing much trouble. Maybe a friend or a servant from our family's state? That could work.
Probably we won't see them, unless it happens to be a cousin or a distant uncle or aunt paying a visit to check on us, allowing the PC to imagine that that side of the family is different.
The background said you have relatives among the Chantry and/or templars at the conclave, so I'm assuming you'll see uncles or cousins there...and then promptly lose them. (sniffles*) Later on, I'm thinking you're likely right, in that your family connections will affect quests, but is is unlikely you'll see your parents or siblings. Still, BioWare may yet surprise me.
they could after all be dead, or busy in Ostwick.
The background said you have relatives among the Chantry and/or templars at the conclave, so I'm assuming you'll see uncles or cousins there...and then promptly lose them. (sniffles*) Later on, I'm thinking you're likely right, in that your family connections will affect quests, but is is unlikely you'll see your parents or siblings. Still, BioWare may yet surprise me.
The protagonist will have relatives there, but are you sure we will be able to see them?
People know that we won't have playable origins as in DA:O, but I think some keep thinking there will be some kind of playable prologue before the explosion despite having no confirmation from Bioware. Ok, there's also no confirmation on the contrary, but I think that not getting our hopes up is for the best. A good surprise is better than disappointment.
To make a comparison, I think some are expecting a ME prologue. Shepard could take a walk, speak to the crew, and then have a lengthy conversatgion with the captain before the action started. However, my bet is that we'll have a ME2 prologue, with some cutscene introducing the setting before everything goes to hell and then, yes, the protagonist trying to survive.
The protagonist will have relatives there, but are you sure we will be able to see them?
People know that we won't have playable origins as in DA:O, but I think some keep thinking there will be some kind of playable prologue before the explosion despite having no confirmation from Bioware. Ok, there's also no confirmation on the contrary, but I think that not getting our hopes up is for the best. A good surprise is better than disappointment.
No, I'm just assuming we will. Heh. I've become pretty good at managing my own expectations for this sort of thing however, and have learned to live with disappointment. ![]()
do we get to define our Inquisitor's age or something?
According to Mike Laidlaw, our characters are somewhere between twenty and forty.
do we get to define our Inquisitor's age or something?
Probably just in the character creator. Laidlaw said the Inquisitor is between 20 and 40, but I doubt that is an actual numeric value that you select. I imagine he was just referring to character appearance.
All-in-all I think the human origin/background seems the most fleshed out and appropriate. Elves and Dwarves sent to 'spy' on the Summit just 'cause seems a bit silly. It's making a reason for your character to be there, rather having a natural 'He should be there anyway.'.
Humans fit quite naturally in. Mages are obviously going to have a reason to be at this summit. Non-mages are there to support family and the chantry (whether they like it or not).
Qunari fit better than Elves or Dwarves in my opinion, because a Qunari mercenary company would be very neutral in the Templar/Mage war, plus the Chantry cannot depend on the Templars after Lambert secedes from the Chantry.
Dwarves are kind of reasonable, Lyrium smuggling depends on having someone to actually buy the stuff, and with the war going on the main buyer of Lyrium (the chantry) is probably not spending as much on lyrium as they normally would.
Elves are really forced in my opinion. You are being sent across hundreds of miles (maybe, Thedas geography is nebulous) to spy on a meeting between Shemlen, that really doesn't effect the Dalish at all.
Dwarves are kind of reasonable, Lyrium smuggling depends on having someone to actually buy the stuff, and with the war going on the main buyer of Lyrium (the chantry) is probably not spending as much on lyrium as they normally would.
Elves are really forced in my opinion. You are being sent across hundreds of miles (maybe, Thedas geography is nebulous) to spy on a meeting between Shemlen, that really doesn't effect the Dalish at all.
I'd think the mages and Templars (the two primary, in not only, consumers of lyrium) being at war would increase smuggling, unless the Chantry no longer has an exclusivity contract with the dwarves.
All-in-all I think the human origin/background seems the most fleshed out and appropriate. Elves and Dwarves sent to 'spy' on the Summit just 'cause seems a bit silly. It's making a reason for your character to be there, rather having a natural 'He should be there anyway.'.
Humans fit quite naturally in. Mages are obviously going to have a reason to be at this summit. Non-mages are there to support family and the chantry (whether they like it or not).
Qunari fit better than Elves or Dwarves in my opinion, because a Qunari mercenary company would be very neutral in the Templar/Mage war, plus the Chantry cannot depend on the Templars after Lambert secedes from the Chantry.
Dwarves are kind of reasonable, Lyrium smuggling depends on having someone to actually buy the stuff, and with the war going on the main buyer of Lyrium (the chantry) is probably not spending as much on lyrium as they normally would.
Elves are really forced in my opinion. You are being sent across hundreds of miles (maybe, Thedas geography is nebulous) to spy on a meeting between Shemlen, that really doesn't effect the Dalish at all.
I have to agree, including the order of credibility. It's probably because the human origin was to be the only origin early in development, so the rest were added afterwards. A Circle mage is a given, a noble supporting family's interests is understandable, mercenaries are logical for the short-handed-yet-wealthy Chantry (and Qunari seem to be the most fearsome and at the same time most neutral to hire), and the Carta is a well-known crime syndicate which could be interested in getting information about such a big event. But why would a lone Dalish clan from the Free Marches send a spy with any chances of success?
However, from a meta-gaming sense, the Dalish spy would explain why the "kill them all" operation in the temple didn't succeed ![]()
The Elder One: "You are a mistake! You should never have existed!"
Lavellan: "I know, right? But the Keeper kept nagging me. If I had known I had to fight eldritch abominations from the beyond, I would have stayed at home."
why are we always the youngest child in these noble houses for once I like to be the eldest
there bsn I contributed my nitpick for the week good day
why are we always the youngest child in these noble houses for once I like to be the eldest
there bsn I contributed my nitpick for the week good day
You were the oldest in DA2 as Hawke, so.......
You were the oldest in DA2 as Hawke, so.......
Playing devil's advocate....
Hawke isn't a noble family. And we don't become heirs to the Amell estate until much later.