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Is that a random Grey Warden or Alistair?


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#51
Warden Commander Aeducan

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But isn't returning the Green Blade the only way for him to become an adventurer?

 

To be clear though, I meant like as in I thought it was an interesting alternative. I suspect it is either the Warden Commander or another place holder Warden who fills in for an absent Hero of Ferelden.

You can keep the Green Blade and pay the price for it, or returning it, or do nothing about them at all. There are two epilogues concerning Bevin and Kaitlyn therefor it's optional for Bevin to become an adventurer.

I expect to see more of Kaitlyn's family in DA:I since she marry Teagan in my game, and it will be nice to hear more of adventurer Bevin (if you returning the blade). However I fail to see how filling the role of "random warden beside Hawke" with some redshirt npc, or minor npc from the previous game that player doesn't interact with them much as good decision to replace an absent Hero of Ferelden (in case he/she still alive), and that also leave plothole on the character's disappearance.



#52
SardaukarElite

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You can keep the Green Blade and pay the price for it, or returning it, or do nothing about them at all. There are two epilogues concerning Bevin and Kaitlyn therefor it's optional for Bevin to become an adventurer.

 

I never disputed that it was optional, my point is that the only way to make him an adventurer is to return the sword. If the epilogue with Bevin translates to him appearing as a some kind of minor hero in Inquisition then he should probably still have that sword.

 

 

I expect to see more of Kaitlyn's family in DA:I since she marry Teagan in my game, and it will be nice to hear more of adventurer Bevin (if you returning the blade). However I fail to see how filling the role of "random warden beside Hawke" with some redshirt npc, or minor npc from the previous game that player doesn't interact with them much as good decision to replace an absent Hero of Ferelden (in case he/she still alive), and that also leave plothole on the character's disappearance.

 

Okay, when I said absent, I meant Warden who cannot be present because of player choices.

 

I think chances are the The Warden can take that place of That Warden next to Hawke. If The Warden is dead, or maybe some other factor* is at play then The Warden is replaced by That Warden we saw. That Warden is either a new character or the Orlesian Warden Commander.

 

I don't think Bevin would be stepping in for The Warden because his existence also hinges on other player choices. If the warden next to Hawke is not potentially The Warden, I think having Bevin there might be cool.

 

I want The Warden to come back, but I don't think it has to be then and there that they appear. It probably is, but there are other possibilities. For all we know that scene could be in the very first trip to the Fade, The Warden could appear anywhere else.

 

*Like going through the mirror in Witch Hunt. Or maybe there is an option in the Keep to not have your Warden appear for all those people paranoid about BioWare making a mess of it.



#53
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It's Stroud. I'm not surprised you don't recognize him.

 

Stroud.jpg

 

Someone has committed a most grievous sin...


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#54
Warden Commander Aeducan

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I never disputed that it was optional, my point is that the only way to make him an adventurer is to return the sword. If the epilogue with Bevin translates to him appearing as a some kind of minor hero in Inquisition then he should probably still have that sword.

I just thought judging by your previous sentence you'd rather like Bevin theory.
 

 

*snip*

No one knows if the Warden will appear beside Hawke, but many people suspect they disappear for the same reason and not just a coincidence, in this case it makes sense for previous protagonists to appear at the same place and the same time. People will speculate from what they have seen anyway, but there are always a possibility for the Warden or Hawke to show up somewhere else entirely. As I said we all are in the dark and can do nothing more than make an assumption until the game is released anyway.

I don't really think most people will appreciate seeing some redshirt npc replace the character they spend 90+ hours or several days with though. Beside if it's Bevin then it's problematic for BioWare to introduce or re-introduce this character to people, and as I said before you couldn't care much for the character you're hardly known.

Anyway you do realize that your final choice in the Witch Hunt is also optional right? How would you explain the character's disappearance if he/she didn't go through the Eluvian.



#55
TheKomandorShepard

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Anyway you do realize that your final choice in the Witch Hunt is also optional right? How would you explain the character's disappearance if he/she didn't go through the Eluvian.

Hm went on vacation , warden went to fight greater threat , warden fight with current threat you just don't see him ,warden said screw that crap im done take your pick it is your character. :whistle:

 

In my case warden left wardens seeing him back second time lets say i wouldn't be pleased that they ignored my choice twice.



#56
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Hm went on vacation , warden went to fight greater threat , warden fight with current threat you just don't see him ,warden said screw that crap im done take your pick it is your character. :whistle:

 

In my case warden left wardens seeing him back second time lets say i wouldn't be pleased that they ignored my choice twice.

B...bu...but the choices are matter in this game, it's not like our previous protagonists are left at the mercy of the writers...oh wait.



#57
TheKomandorShepard

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B...bu...but the choices are matter in this game, it's not like our previous protagonists are left at the mercy of the writers...oh wait.

This is pretty much why they shouldn't put the warden into game so well.... :whistle:



#58
Warden Commander Aeducan

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This is pretty much why they shouldn't put the warden into game so well.... :whistle:

The same could be said for Hawke. :whistle:


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#59
TheKomandorShepard

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The same could be said for Hawke. :whistle:

Hawke as i said many times was defined like shepard you had 3 possible ready personality sets so diplomatic hawke , sarcstic hawke and well agressive hawke with warden you created more own personality that pick up ready not to mention that hawke fate always is the same you didn't had option to pick up what he wanted to do.



#60
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Hawke as i said many times was defined like shepard you had 3 possible ready personality sets so diplomatic hawke , sarcstic hawke and well agressive hawke with warden you created more own personality that pick up ready not to mention that hawke fate always is the same you didn't had option to pick up what he wanted to do. .

Hawke shares the same fate as the Warden disappears for unknown reason after the main game despite three personality set or fully voiced. Hawke may have one fate, but I don't see why everyone has to be pleased seeing Hawke returns. You said it yourself that you won't be pleased to see your previous characters back and doing something else that's out of your wishful imagination. I'm pretty sure someone wants to see Hawke stay with his/her LI on a vacation somewhere far instead of mingling with the chaotic situation. It's more difficult to include the Warden but not impossible.


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#61
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Hawke share the same fate as the Warden dissapear for unknown reason after the main game despite three personality set or fully voiced. You said it yourself that you won't be please to see your previous characters back and doing something else that's out of your wishful imagination. It more difficult to include the Warden but not impossible.

That isn't what i said what i said was that hawke didn't had choice what they want to do after they either become Viscount or escape the warden had a lot choices what they wanted to do in the end of dao.As i said i played the warden in certain way and created unique character as pretty much everyone who played dao i don't see point why i would see him back acting not like warden that i have created and choices about his future that was ignored.Not at all it is easy to put him into game simple write random character and tell it is the warden and pretty much this is the only way bio can handle this but doing that correctly without crushing players warden is pretty much impossible as variations of possible wardens are huge to put it lightly.    



#62
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That isn't what i said what i said was that hawke didn't had choice what they want to do after they either become Viscount or escape the warden had a lot choices what they wanted to do in the end of dao.As i said i played the warden in certain way and created unique character as pretty much everyone who played dao i don't see point why i would see him back acting not like warden that i have created and choices about his future that was ignored.Not at all it is easy to put him into game simple write random character and tell it is the warden and pretty much this is the only way bio can handle this but doing that correctly without crushing players warden is pretty much impossible as variations of possible wardens are huge to put it lightly.    

You have the same freedom with Hawke, and you're not forced to stick with single personality all the time. You can choose to side with the Templars or the Mages from time to time, and stay neutral for almost the entire game even though in the game forced you to pick a side in the end. Also even though the certain fate that Hawke is to flee from Kirkwall and disappear.

Would you be pleased to see Hawke returns and doing something else you weren't expecting him/her to do? What if Hawke who side with the Mages in DA: II means he/she will blow another Chantry in DA: I even though you never agree with Anders's ideology or what if Hawke who side with the Templars returns to lead a group of zealot even though you never like the Chantry but just want to restore the order in Kirkwall.

You do realize our previous characters are at the mercy of the writers when we finish with the Witch Hunt or DA:II right? There's no way everyone can be pleased even if BioWare can think of the best way for everything.



#63
SardaukarElite

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I don't really think most people will appreciate seeing some redshirt npc replace the character they spend 90+ hours or several days with though. Beside if it's Bevin then it's problematic for BioWare to introduce or re-introduce this character to people, and as I said before you couldn't care much for the character you're hardly known.

 

 

You seem to be confusing two separate things I have said. We know the character next to Hawke is not The Warden, and there are two explanations for that.

 

One) The Warden in that scene can be The Warden from Origins, if a world state with a living Warden is added. I agree with you that this is likely. However, 'spending 90+ hours' with a character counts for nothing if that character is dead, they have to replace them with someone.

 

Two) The character in that scene has no relation to The Warden. If The Warden appears it is elsewhere. In this case, I liked the idea of Bevin (potentially) appearing here. But I'm not going to defend it as anything other than thinking 'hey that might be cool'.

 

I don't actually disagree with you, I think, I'm just discussing various possibilities. I'm certainly not suggesting that If the Warden is dead then they are replaced by Bevin.

 

 


Anyway you do realize that your final choice in the Witch Hunt is also optional right? How would you explain the character's disappearance if he/she didn't go through the Eluvian.

 

You keep using that word...

 

I mentioned the Eluvian because it is optional, it is a player choice that could possibly affect how that scene plays out. Maybe going through the Eluvian puts The Warden in contact with Hawke, or maybe it means that they never meet up with Hawke. Or has no effect on anything, it was an example.


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#64
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Leliana hasn't aged that much:

4jbcz.png

 

And Hawke as well:

2wrluf8.png

 

I haven't noticed that this Warden has a rogue armor, but he wields only one sword (???). And still, we cannot doubt that the pictures match each other, so I wonder if it is just Bioware's laziness.

Aaand Alistair's hair has got pretty old already, but I agree that it is his something we recognise him by, so changing his hair wouldn't make any sense.

Bevin can be an interesting point, he looks quite similar. Still, as already mentioned, our Warden has gone missing with Hawke, so why would Hawke appear without our Warden?



#65
Warden Commander Aeducan

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You seem to be confusing two separate things I have said. We know the character next to Hawke is not The Warden, and there are two explanations for that.

 

One) The Warden in that scene can be The Warden from Origins, if a world state with a living Warden is added. I agree with you that this is likely. However, 'spending 90+ hours' with a character counts for nothing if that character is dead, they have to replace them with someone.

 

Two) The character in that scene has no relation to The Warden. If The Warden appears it is elsewhere. In this case, I liked the idea of Bevin (potentially) appearing here. But I'm not going to defend it as anything other than thinking 'hey that might be cool'.

 

I don't actually disagree with you, I think, I'm just discussing various possibilities. I'm certainly not suggesting that If the Warden is dead then they are replaced by Bevin.

True, the amount of time you spend with your warden doesn't count as factor for the possibility that he/she will appear in DA:I.
 

I'm indifferent to your opinion, but I'm just saying as much as people love new character they wouldn't appreciate seeing minor npc replace their heroes.

 

You keep using that word...

 

I mentioned the Eluvian because it is optional, it is a player choice that could possibly affect how that scene plays out. Maybe going through the Eluvian puts The Warden in contact with Hawke, or maybe it means that they never meet up with Hawke. Or has no effect on anything, it was an example.

Because fate of the Warden are entirely up to the player at that point...

True, but it also may not affect how that scene play out at all. As far as we know our previous characters fate are left to the writers. We can keep speculate until there are statement concering the Warden from BioWare or until the game is release.



#66
TheKomandorShepard

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You have the same freedom with Hawke, and you're not forced to stick with single personality all the time. You can choose to side with the Templars or the Mages from time to time, and stay neutral for almost the entire game even though in the game forced you to pick a side in the end. Also even though the certain fate that Hawke is to flee from Kirkwall and disappear.

Would you be pleased to see Hawke returns and doing something else you weren't expecting him/her to do? What if Hawke who side with the Mages in DA: II means he/she will blow another Chantry in DA: I even though you never agree with Anders's ideology or what if Hawke who side with the Templars returns to lead a group of zealot even though you never like the Chantry but just want to restore the order in Kirkwall.

You do realize our previous characters are at the mercy of the writers when we finish with the Witch Hunt or DA:II right? There's no way everyone can be pleased even if BioWare can think of the best way for everything.

 

You didn't as i said hawke had defined personality if put mostly diplomatic your hawke was diplomatic and acted that way even outside player control for example change character and try talk to diplomatic hawke and he may respond with for example "let's make kirkwall better place" .The warden didn't had read personality you rather created own unique so instead picking up ready personality with traits in pack you pick up personality traits on your own in warden case.

 

And why pro-mage hawke would do that unless bio wanted shoot themelves in the foot?As i said game was rather clear on hawke personality (1 of 3) even in keep you can pick what personality your hawke had...

 

Yes i do that is why im saying that instead crushing pc they should just leave them alone whether they will do that or not it is up to them now im just saying that i hope they won't put the warden in game for that reasons.



#67
SardaukarElite

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I'm indifferent to your opinion, but I'm just saying as much as people love new character they wouldn't appreciate seeing minor npc replace their heroes.

 

You don't seem to actually understand my opinion. I want to see The Warden and Hawke reappear more than anyone else. I don't want to replace them with a minor NPC, I'm just saying that if The Warden isn't there (because they're dead) then you have to replace them with someone.

 

I thought Bevin returning might be cool, but not as a replacement for The Warden.


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#68
Warden Commander Aeducan

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You didn't as i said hawke had defined personality if put mostly diplomatic your hawke was diplomatic and acted that way even outside player control for example change character and try talk to diplomatic hawke and he may respond with for example "let's make kirkwall better place" .The warden didn't had read personality you rather created own unique so instead picking up ready personality with traits in pack you pick up personality traits on your own in warden case.

 

And why pro-mage hawke would do that unless bio wanted shoot themelves in the foot?As i said game was rather clear on hawke personality (1 of 3) even in keep you can pick what personality your hawke had...

 

Yes i do that is why im saying that instead crushing pc they should just leave them alone whether they will do that or not it is up to them now im just saying that i hope they won't put the warden in game for that reasons.

You do have a portion of freedom at the very least, and as I said Hawke may have defined personality but it doesn't lock the player from picking other personality option.

I don't think defined personality counts for anything regarding to Hawke's action in DA:I, it may affect his/her dialogue or how he/she make an entrance to the scene but that's it. How would the Warden's appearance in DA:I means a bad decision BioWare made anyway? It just seems like you wouldn't be pleased with it unless everything play out the way you wanted.

You are entitled to your own opinion, but please speak for yourself.

 

You don't seem to actually understand my opinion. I want to see The Warden and Hawke reappear more than anyone else. I don't want to replace them with a minor NPC, I'm just saying that if The Warden isn't there (because they're dead) then you have to replace them with someone.

 

I thought Bevin returning might be cool, but not as a replacement for The Warden.

Is there any word in my previous sentences that imply I was against that theory? I already said it a couple of times ago that it doesn't have to be the Warden in that scene, but that doesn't mean he/she won't appear in DA:I at all. I think the person we see is likely to an Orlesian WC (BioWare default world state) I just don't want to see my previous characters replaced with minor nps that's that.

We could only hope. :rolleyes:



#69
TheKomandorShepard

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You do have a portion of freedom at the very least, and as I said Hawke may have defined personality but it doesn't lock the player from picking other personality option.

I don't think defined personality counts for anything regarding to Hawke's action in DA:I, it may affect his/her dialogue or how he/she make an entrance to the scene but that's it. How would the Warden's appearance in DA:I means a bad decision BioWare made anyway? It just seems like you wouldn't be pleased with it unless everything play out the way you wanted.

You are entitled to your own opinion, but please speak for yourself.
 

Yes but it locks them in that certain personality anyway so you have dominant personality anyway and you hawke thinks like diplomatic hawke even if from to time he pick up sarcastic or agressive option.

 

I counts as hawke personality what is entire point...

 

I explained that already if for example warden from trailer was the warden it would already crushed my pc and choices i made as him as i said my warden chose to left wardens so it is already kick toward choices that some players have made.No i wouldn't be i had many wardens and each different so if you make up plot with him that match certain decisions it already don't match other wardens that is reason why i don't want him/her back.

 

And where i was speaking for you?



#70
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Yes but it locks them in that certain personality anyway so you have dominant personality anyway and you hawke thinks like diplomatic hawke even if from to time he pick up sarcastic or agressive option.

 

I counts as hawke personality what is entire point...

 

I explained that already if for example warden from trailer was the warden it would already crushed my pc and choices i made as him as i said my warden chose to left wardens so it is already kick toward choices that some players have made.No i wouldn't be i had many wardens and each different so if you make up plot with him that match certain decisions it already don't match other wardens that is reason why i don't want him/her back.

 

And where i was speaking for you?

It still doesn't mean you are locked from picking other option entirely...or diplomatic Hawke is forced to be good person all the time. In fact diplomatic Hawke can be something out of their character, like murder someone outright because you don't like his face. I still see the player who control how Hawke would behave in the end despite defined personality.

I hate to repeat this sentence for several times, but I'm afraid our character are at the writer's mercy at this point and it's out of our control. There is nothing we can do about it. We can be either pleased or displeased with BioWare's decision.

Moving on!, I guess.



#71
SardaukarElite

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 Still, as already mentioned, our Warden has gone missing with Hawke, so why would Hawke appear without our Warden?

 

It hasn't been said that they went missing together, just that they both are missing. It is possible one went looking for the other, or they both went looking for the same thing.


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#72
Fisva

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It hasn't been said that they went missing together, just that they both are missing. It is possible one went looking for the other, or they both went looking for the same thing.

Right! Sorry then ^_^



#73
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It still doesn't mean you are locked from picking other option entirely...or diplomatic Hawke is forced to be good person all the time.

I hate to repeat this sentence for several times, but I'm afraid our character are at the writer's mercy at this point and it's out of our control. There is nothing we can do about it. We can be either pleased or displeased with BioWare's decision.

Moving on!, I guess.

Yeah it doesn't but still mean that you act most of the time as diplomatic/sarcastic/agressive and give you personality traits that are with those personality sets.

 

As i said i know that but i hope they won't make stupid decision like ruining the warden (blank character) with giving them own their personality or forcing to do things that won't match some wardens.If they leave it they won't screw it up not messing with warden. 



#74
SardaukarElite

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Right! Sorry then ^_^

 

It's fine. They'll probably turn up together holding hands anyway.


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#75
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Yeah it doesn't but still mean that you act most of the time as diplomatic/sarcastic/agressive and give you personality traits that are with those personality sets.

 

As i said i know that but i hope they won't make stupid decision like ruining the warden (blank character) with giving them own their personality or forcing to do things that won't match some wardens.If they leave it they won't screw it up not messing with warden. 

True, and that's why it's easier to include Hawke in DA:I.

Well, I have faith in the writers, but I also hope they won't pull another Revan or kill the character off screen. I think they can ruin the character just fine return or not, but If one of our previous characters returns, and BioWare has nefarious plan in mind it means they can ruin them in front of us. *shudder*

 

It's fine. They'll probably turn up together holding hands anyway.

BioWare never reveals the reason they went missing before so I hope we'll learn something about their disappearance in DA: I. People who like to make an assumption already think they disappear for the same reason, and Flemeth have something to do with it.