Anybody else ever play "Starship Titanic" (the game that Douglas Adams of "Hitchhiker's Guide" fame) helped to design?
It was nearly impossible to complete without hints or a strategy guide, but it was hilarious in terms of the general atmosphere of the malfunctioning ship and some of the crazy androids you had to deal with. For example, it was pretty easy to accidentally activate the self-destruct bomb in the lower level of the ship, and the only way to deactivate it was to guess that the password was "Nobody likes a smartass." Fortunately, it had to count down from 999 veeeeryyyyy slowly first, and you could easily stall it by poking at it, at which point it would say, "Don't touch me, I don't like that! Now, where was I?...Oh well, better just start over...999...998...997...."





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