Indeed. The first rule of magic you're given is that people don't come back to life in Thedas. Then you have a quest to kill Flemeth and Morrigan basically tells you 'she's coming back,' which is what happens in DA II. You're told there's no teleportation in Thedas, but the eluveans are, in fact, teleportaiton devices.
Just accept that 'rule of magic' are simply another example of people in Thedas believing something that isn't true.
Flemeth has always been an outlier, though. She's not even entirely human, and even Morrigan isn't sure what Flemeth is. And even then she doesn't really come back from the dead, just places part of herself in the amulet given to Hawke that. Sort of like a lich phylactery in D&D. It's basically a backup copy.
The Eluvian isn't really a teleporter, either. It's more akin to the Ways in Wheel of Time - gateways to another realm that connect points in Thedas. You still have to actually move there, and all.





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